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bulletshape.cpp
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Improve const-correctness in BulletShapeManager
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2016-02-07 00:14:13 +01:00 |
bulletshape.hpp
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Improve const-correctness in BulletShapeManager
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2016-02-07 00:14:13 +01:00 |
bulletshapemanager.cpp
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Improve const-correctness in BulletShapeManager
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2016-02-07 00:14:13 +01:00 |
bulletshapemanager.hpp
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Improve const-correctness in BulletShapeManager
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2016-02-07 00:14:13 +01:00 |
imagemanager.cpp
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Use a common base class for resource managers
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2016-02-06 17:22:17 +01:00 |
imagemanager.hpp
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Use a common base class for resource managers
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2016-02-06 17:22:17 +01:00 |
keyframemanager.cpp
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Use a common base class for resource managers
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2016-02-06 17:22:17 +01:00 |
keyframemanager.hpp
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Use a common base class for resource managers
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2016-02-06 17:22:17 +01:00 |
niffilemanager.cpp
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Make the cache expiryDelay configurable
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2016-02-07 19:05:55 +01:00 |
niffilemanager.hpp
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Use a common base class for resource managers
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2016-02-06 17:22:17 +01:00 |
objectcache.cpp
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Keep a reference to the original scene template for as long as the instance is used
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2016-02-07 18:56:21 +01:00 |
objectcache.hpp
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Remove unused ObjectCache functions
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2016-02-07 18:27:12 +01:00 |
resourcemanager.cpp
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Remove outdated comment
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2016-02-08 14:41:21 +01:00 |
resourcemanager.hpp
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Make the cache expiryDelay configurable
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2016-02-07 19:05:55 +01:00 |
resourcesystem.cpp
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Make the cache expiryDelay configurable
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2016-02-07 19:05:55 +01:00 |
resourcesystem.hpp
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Make the cache expiryDelay configurable
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2016-02-07 19:05:55 +01:00 |
scenemanager.cpp
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Preload items equipped by NPCs
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2016-02-07 22:37:52 +01:00 |
scenemanager.hpp
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Add a mutex lock around the SharedStateManager
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2016-02-07 07:37:35 -08:00 |