..
action.cpp
Make the PlayMode and PlayType enums scoped
2017-09-15 02:36:59 -07:00
action.hpp
Adjustments to RemoveItem behavior
2017-04-13 22:33:13 +09:00
actionalchemy.cpp
Make Equip console command to bypass most of restrictions (bug #4460 )
2018-07-11 00:06:21 +04:00
actionalchemy.hpp
Make Equip console command to bypass most of restrictions (bug #4460 )
2018-07-11 00:06:21 +04:00
actionapply.cpp
Added MWMechanics::isPlayerInCombat()
2015-09-10 18:48:34 +12:00
actionapply.hpp
Fix Potion use action removing the potion even when the action is not executed ( Fixes #1521 )
2014-06-17 04:05:20 +02:00
actiondoor.cpp
Opening doors
2013-04-28 14:59:15 +02:00
actiondoor.hpp
Opening doors
2013-04-28 14:59:15 +02:00
actioneat.cpp
Remove redundant getId function
2015-12-18 16:58:38 +01:00
actioneat.hpp
actionequip.cpp
Make Equip console command to bypass most of restrictions (bug #4460 )
2018-07-11 00:06:21 +04:00
actionequip.hpp
Make Equip console command to bypass most of restrictions (bug #4460 )
2018-07-11 00:06:21 +04:00
actionopen.cpp
Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window
2017-09-24 19:08:12 +02:00
actionopen.hpp
Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window
2017-09-24 19:08:12 +02:00
actionread.cpp
Implement sBookSkillMessage GMST
2018-04-02 21:12:38 +03:00
actionread.hpp
Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window
2017-09-24 19:08:12 +02:00
actionrepair.cpp
Make Equip console command to bypass most of restrictions (bug #4460 )
2018-07-11 00:06:21 +04:00
actionrepair.hpp
Make Equip console command to bypass most of restrictions (bug #4460 )
2018-07-11 00:06:21 +04:00
actionsoulgem.cpp
Added MWMechanics::isPlayerInCombat()
2015-09-10 18:48:34 +12:00
actionsoulgem.hpp
Added soulgem dialog; made interactive message boxes not close the previous UI
2013-03-30 15:51:07 +01:00
actiontake.cpp
Use drag and drop for ActionTake when InventoryWindow is active (bug #4543 )
2018-09-10 15:18:07 +04:00
actiontake.hpp
actiontalk.cpp
Refactor dialogue GUI to talk to the dialogue manager, not the other way around and not both ways.
2017-09-25 23:38:28 +02:00
actiontalk.hpp
actionteleport.cpp
Make GetPCJumping return true only when jumping (bug #4641 )
2018-09-16 11:58:01 +04:00
actionteleport.hpp
Removed "less" character from the documentation by the requested opportunity.
2016-12-26 21:46:43 +01:00
actiontrap.cpp
Implement and use getDistanceToFacedObject()
2016-07-08 23:28:49 +09:00
actiontrap.hpp
Play trap activation sound on trapped object, not actor
2016-07-10 21:39:53 +09:00
cellpreloader.cpp
Replace all NULLs to nullptr
2018-10-09 10:21:12 +04:00
cellpreloader.hpp
Fix issues caused by loading multiple views into the same terrain View
2017-03-14 20:27:55 +01:00
cellref.cpp
Slight adjustments to disintegration fix
2016-12-09 19:55:26 -07:00
cellref.hpp
Slight adjustments to disintegration fix
2016-12-09 19:55:26 -07:00
cellreflist.hpp
Fix possible reference duplication when the refID is modified by a plugin (Bug #3471 )
2016-07-22 03:58:23 +02:00
cells.cpp
Replace all NULLs to nullptr
2018-10-09 10:21:12 +04:00
cells.hpp
Restore dynamic stats for actors in inactive cells (bug #1875 )
2018-09-26 07:46:28 +04:00
cellstore.cpp
Fix warning implicit conversion changes singedness
2018-10-13 22:16:24 +03:00
cellstore.hpp
Use recastnavigation to find path
2018-10-13 22:16:25 +03:00
cellvisitors.hpp
Replace all NULLs to nullptr
2018-10-09 10:21:12 +04:00
class.cpp
Make Equip console command to bypass most of restrictions (bug #4460 )
2018-07-11 00:06:21 +04:00
class.hpp
Make Equip console command to bypass most of restrictions (bug #4460 )
2018-07-11 00:06:21 +04:00
containerstore.cpp
Replace all NULLs to nullptr
2018-10-09 10:21:12 +04:00
containerstore.hpp
Ignore broken items when search for replacement (bug #4453 )
2018-06-13 18:39:02 +04:00
contentloader.hpp
Use new logging system for game itself
2018-08-14 23:05:43 +04:00
customdata.cpp
Use the const version of CustomData::as*
2015-12-19 16:19:52 +01:00
customdata.hpp
Use the const version of CustomData::as*
2015-12-19 16:19:52 +01:00
esmloader.cpp
Silence -Wreorder warnings, and remove -Wno-reorder.
2015-05-21 22:46:44 -05:00
esmloader.hpp
Reduce includes
2015-01-10 01:00:52 +01:00
esmstore.cpp
Use new logging system for game itself
2018-08-14 23:05:43 +04:00
esmstore.hpp
Add NPC validation to esmstore (bug #2772 )
2018-06-14 16:48:16 +04:00
failedaction.cpp
Play locked sounds on locked objects instead of actors
2016-08-10 21:31:14 +09:00
failedaction.hpp
Play locked sounds on locked objects instead of actors
2016-08-10 21:31:14 +09:00
globals.cpp
Rename to lowerCaseInPlace
2015-12-07 22:49:15 +01:00
globals.hpp
Remove NAME handling from MWWorld::Globals
2015-07-10 00:29:40 +03:00
inventorystore.cpp
Merged pull request #1959
2018-10-10 15:05:29 +02:00
inventorystore.hpp
Remove item by id from InventoryStore
2017-10-06 10:54:25 +04:00
livecellref.cpp
Use new logging system for game itself
2018-08-14 23:05:43 +04:00
livecellref.hpp
Replace all NULLs to nullptr
2018-10-09 10:21:12 +04:00
localscripts.cpp
Use new logging system for game itself
2018-08-14 23:05:43 +04:00
localscripts.hpp
Vanilla-compatible activate / onActivate ( Fixes #1629 )
2016-02-26 13:08:35 +01:00
manualref.cpp
Added new method and variable to track float remainders of disintegration effections
2016-12-09 19:48:56 -07:00
manualref.hpp
Move manualref code out of header
2015-02-09 15:01:49 +01:00
nullaction.hpp
Add isNullAction() method to fix compiler warning
2016-06-11 18:26:20 +02:00
player.cpp
Replace all NULLs to nullptr
2018-10-09 10:21:12 +04:00
player.hpp
Replace all NULLs to nullptr
2018-10-09 10:21:12 +04:00
projectilemanager.cpp
Use constants instead of widely used magic numbers (task #4645 )
2018-09-17 19:22:50 +04:00
projectilemanager.hpp
Make use of mEffectAnimationTime for projectile rotation
2017-11-23 15:14:15 +01:00
ptr.cpp
Added ConstContainerStoreIterator
2017-02-18 13:47:18 +00:00
ptr.hpp
Added ConstContainerStoreIterator
2017-02-18 13:47:18 +00:00
recordcmp.hpp
Remove some unused code, include cleanup
2015-01-27 23:12:13 +01:00
refdata.cpp
Reset activation flags when an object is copied ( Fixes #3671 , Fixes #3719 )
2017-01-14 15:29:36 +01:00
refdata.hpp
Save scripted animation state ( Fixes #1931 , #2150 , #3393 )
2016-08-03 03:52:35 +02:00
scene.cpp
Add special type for object id
2018-10-13 22:16:35 +03:00
scene.hpp
Add off mesh connections for doors without teleport
2018-10-13 22:16:33 +03:00
store.cpp
Replace all NULLs to nullptr
2018-10-09 10:21:12 +04:00
store.hpp
Replace all NULLs to nullptr
2018-10-09 10:21:12 +04:00
timestamp.cpp
Correct an error in the timestamp subtracting logic ( Fixes #3105 )
2015-12-26 00:26:13 +01:00
timestamp.hpp
fixed warning C4099:
2015-03-06 21:36:42 +13:00
weather.cpp
Fade out sun glare and specularity completely at night start, not sunset start
2018-09-27 17:34:46 +03:00
weather.hpp
Unhardcode sunset and sunrise settings (bug #1990 )
2018-06-09 13:09:17 +04:00
worldimp.cpp
Cache navmesh tiles
2018-10-13 22:22:12 +03:00
worldimp.hpp
Use actor half extent for interior cells
2018-10-13 22:16:33 +03:00