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openmw-tes3mp/apps/openmw/mwscript/miscextensions.cpp
David Cernat d9dd7073cf [General] Send certain packets only when logged in
Previously, client mods adding packet-sending scripts to the spawn area made clients send the associated packets as soon as they inputted their character name when joining a server using those mods. This made the clients either get disconnected for not replying to a handshake first, or it made them get kicked for sending object packets that are disallowed for players who are not logged in.

To fix this, LocalPlayer's hasFinishedCharGen() has been replaced with isLoggedIn(), because the former was already returning true when players inputted their names.
2018-10-13 15:36:13 +03:00

1532 lines
62 KiB
C++

#include "miscextensions.hpp"
#include <cstdlib>
/*
Start of tes3mp addition
Include additional headers for multiplayer purposes
*/
#include "../mwmp/Main.hpp"
#include "../mwmp/Networking.hpp"
#include "../mwmp/LocalPlayer.hpp"
#include "../mwmp/ObjectList.hpp"
#include "../mwmp/ScriptController.hpp"
/*
End of tes3mp addition
*/
#include <components/compiler/extensions.hpp>
#include <components/compiler/opcodes.hpp>
#include <components/compiler/locals.hpp>
#include <components/interpreter/interpreter.hpp>
#include <components/interpreter/runtime.hpp>
#include <components/interpreter/opcodes.hpp>
#include <components/esm/loadmgef.hpp>
#include <components/esm/loadcrea.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwbase/scriptmanager.hpp"
#include "../mwbase/world.hpp"
#include "../mwworld/class.hpp"
#include "../mwworld/player.hpp"
#include "../mwworld/containerstore.hpp"
#include "../mwworld/inventorystore.hpp"
#include "../mwworld/esmstore.hpp"
#include "../mwworld/cellstore.hpp"
#include "../mwmechanics/aicast.hpp"
#include "../mwmechanics/npcstats.hpp"
#include "../mwmechanics/creaturestats.hpp"
#include "../mwmechanics/spellcasting.hpp"
#include "../mwmechanics/actorutil.hpp"
#include "interpretercontext.hpp"
#include "ref.hpp"
namespace
{
void addToLevList(ESM::LevelledListBase* list, const std::string& itemId, int level)
{
for (std::vector<ESM::LevelledListBase::LevelItem>::iterator it = list->mList.begin(); it != list->mList.end(); ++it)
{
if (it->mLevel == level && itemId == it->mId)
return;
}
ESM::LevelledListBase::LevelItem item;
item.mId = itemId;
item.mLevel = level;
list->mList.push_back(item);
}
void removeFromLevList(ESM::LevelledListBase* list, const std::string& itemId, int level)
{
// level of -1 removes all items with that itemId
for (std::vector<ESM::LevelledListBase::LevelItem>::iterator it = list->mList.begin(); it != list->mList.end();)
{
if (level != -1 && it->mLevel != level)
{
++it;
continue;
}
if (Misc::StringUtils::ciEqual(itemId, it->mId))
it = list->mList.erase(it);
else
++it;
}
}
}
namespace MWScript
{
namespace Misc
{
class OpPlayBink : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
std::string name = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
bool allowSkipping = runtime[0].mInteger != 0;
runtime.pop();
/*
Start of tes3mp addition
Send an ID_VIDEO_PLAY packet every time a video is played
through a script
*/
if (mwmp::Main::get().getLocalPlayer()->isLoggedIn())
{
mwmp::ObjectList *objectList = mwmp::Main::get().getNetworking()->getObjectList();
objectList->reset();
objectList->packetOrigin = ScriptController::getPacketOriginFromContextType(runtime.getContext().getContextType());
objectList->addVideoPlay(name, allowSkipping);
objectList->sendVideoPlay();
}
/*
End of tes3mp addition
*/
MWBase::Environment::get().getWindowManager()->playVideo (name, allowSkipping);
}
};
class OpGetPcSleep : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
runtime.push (MWBase::Environment::get().getWindowManager ()->getPlayerSleeping());
}
};
class OpGetPcJumping : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWBase::World* world = MWBase::Environment::get().getWorld();
MWWorld::Ptr player = world->getPlayerPtr();
runtime.push (!world->isOnGround(player) && !world->isFlying(player));
}
};
class OpWakeUpPc : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWBase::Environment::get().getWindowManager ()->wakeUpPlayer();
}
};
class OpXBox : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
runtime.push (0);
}
};
template <class R>
class OpOnActivate : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime);
runtime.push (ptr.getRefData().onActivate());
}
};
template <class R>
class OpActivate : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
InterpreterContext& context =
static_cast<InterpreterContext&> (runtime.getContext());
MWWorld::Ptr ptr = R()(runtime);
if (ptr.getRefData().activateByScript())
context.executeActivation(ptr, MWMechanics::getPlayer());
}
};
template<class R>
class OpLock : public Interpreter::Opcode1
{
public:
virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0)
{
MWWorld::Ptr ptr = R()(runtime);
Interpreter::Type_Integer lockLevel = ptr.getCellRef().getLockLevel();
if(lockLevel==0) { //no lock level was ever set, set to 100 as default
lockLevel = 100;
}
if (arg0==1)
{
lockLevel = runtime[0].mInteger;
runtime.pop();
}
/*
Start of tes3mp addition
Send an ID_OBJECT_LOCK packet every time an object is locked
through a script
*/
if (mwmp::Main::get().getLocalPlayer()->isLoggedIn())
{
mwmp::ObjectList *objectList = mwmp::Main::get().getNetworking()->getObjectList();
objectList->reset();
objectList->packetOrigin = ScriptController::getPacketOriginFromContextType(runtime.getContext().getContextType());
objectList->addObjectLock(ptr, lockLevel);
objectList->sendObjectLock();
}
/*
End of tes3mp addition
*/
/*
Start of tes3mp change (major)
Disable unilateral locking on this client and expect the server's reply to our
packet to do it instead
*/
//ptr.getClass().lock (ptr, lockLevel);
/*
End of tes3mp change (major)
*/
// Instantly reset door to closed state
// This is done when using Lock in scripts, but not when using Lock spells.
if (ptr.getTypeName() == typeid(ESM::Door).name() && !ptr.getCellRef().getTeleport())
{
MWBase::Environment::get().getWorld()->activateDoor(ptr, 0);
float xr = ptr.getCellRef().getPosition().rot[0];
float yr = ptr.getCellRef().getPosition().rot[1];
float zr = ptr.getCellRef().getPosition().rot[2];
MWBase::Environment::get().getWorld()->rotateObject(ptr, xr, yr, zr);
}
}
};
template<class R>
class OpUnlock : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime);
/*
Start of tes3mp addition
Send an ID_OBJECT_LOCK packet every time an object is unlocked
through a script
*/
if (mwmp::Main::get().getLocalPlayer()->isLoggedIn())
{
mwmp::ObjectList *objectList = mwmp::Main::get().getNetworking()->getObjectList();
objectList->reset();
objectList->packetOrigin = ScriptController::getPacketOriginFromContextType(runtime.getContext().getContextType());
objectList->addObjectLock(ptr, 0);
objectList->sendObjectLock();
}
/*
End of tes3mp addition
*/
/*
Start of tes3mp change (major)
Disable unilateral unlocking on this client and expect the server's reply to our
packet to do it instead
*/
//ptr.getClass().unlock (ptr);
/*
End of tes3mp change (major)
*/
}
};
class OpToggleCollisionDebug : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
bool enabled =
MWBase::Environment::get().getWorld()->toggleRenderMode (MWRender::Render_CollisionDebug);
runtime.getContext().report (enabled ?
"Collision Mesh Rendering -> On" : "Collision Mesh Rendering -> Off");
}
};
class OpToggleCollisionBoxes : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
bool enabled =
MWBase::Environment::get().getWorld()->toggleRenderMode (MWRender::Render_CollisionDebug);
runtime.getContext().report (enabled ?
"Collision Mesh Rendering -> On" : "Collision Mesh Rendering -> Off");
}
};
class OpToggleWireframe : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
bool enabled =
MWBase::Environment::get().getWorld()->toggleRenderMode (MWRender::Render_Wireframe);
runtime.getContext().report (enabled ?
"Wireframe Rendering -> On" : "Wireframe Rendering -> Off");
}
};
class OpToggleBorders : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
bool enabled =
MWBase::Environment::get().getWorld()->toggleBorders();
runtime.getContext().report (enabled ?
"Border Rendering -> On" : "Border Rendering -> Off");
}
};
class OpTogglePathgrid : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
bool enabled =
MWBase::Environment::get().getWorld()->toggleRenderMode (MWRender::Render_Pathgrid);
runtime.getContext().report (enabled ?
"Path Grid rendering -> On" : "Path Grid Rendering -> Off");
}
};
class OpFadeIn : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
Interpreter::Type_Float time = runtime[0].mFloat;
runtime.pop();
MWBase::Environment::get().getWindowManager()->fadeScreenIn(time, false);
}
};
class OpFadeOut : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
Interpreter::Type_Float time = runtime[0].mFloat;
runtime.pop();
MWBase::Environment::get().getWindowManager()->fadeScreenOut(time, false);
}
};
class OpFadeTo : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
Interpreter::Type_Float alpha = runtime[0].mFloat;
runtime.pop();
Interpreter::Type_Float time = runtime[0].mFloat;
runtime.pop();
MWBase::Environment::get().getWindowManager()->fadeScreenTo(static_cast<int>(alpha), time, false);
}
};
class OpToggleWater : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
runtime.getContext().report(MWBase::Environment::get().getWorld()->toggleWater() ? "Water -> On"
: "Water -> Off");
}
};
class OpToggleWorld : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
runtime.getContext().report(MWBase::Environment::get().getWorld()->toggleWorld() ? "World -> On"
: "World -> Off");
}
};
class OpDontSaveObject : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
// We are ignoring the DontSaveObject statement for now. Probably not worth
// bothering with. The incompatibility we are creating should be marginal at most.
}
};
class OpPcForce1stPerson : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
if (!MWBase::Environment::get().getWorld()->isFirstPerson())
MWBase::Environment::get().getWorld()->togglePOV();
}
};
class OpPcForce3rdPerson : public Interpreter::Opcode0
{
virtual void execute (Interpreter::Runtime& runtime)
{
if (MWBase::Environment::get().getWorld()->isFirstPerson())
MWBase::Environment::get().getWorld()->togglePOV();
}
};
class OpPcGet3rdPerson : public Interpreter::Opcode0
{
public:
virtual void execute(Interpreter::Runtime& runtime)
{
runtime.push(!MWBase::Environment::get().getWorld()->isFirstPerson());
}
};
class OpToggleVanityMode : public Interpreter::Opcode0
{
static bool sActivate;
public:
virtual void execute(Interpreter::Runtime &runtime)
{
MWBase::World *world =
MWBase::Environment::get().getWorld();
if (world->toggleVanityMode(sActivate)) {
runtime.getContext().report(sActivate ? "Vanity Mode -> On" : "Vanity Mode -> Off");
sActivate = !sActivate;
} else {
runtime.getContext().report("Vanity Mode -> No");
}
}
};
bool OpToggleVanityMode::sActivate = true;
template <class R>
class OpGetLocked : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime);
runtime.push (ptr.getCellRef().getLockLevel() > 0);
}
};
template <class R>
class OpGetEffect : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime);
std::string effect = runtime.getStringLiteral(runtime[0].mInteger);
runtime.pop();
char *end;
long key = strtol(effect.c_str(), &end, 10);
if(key < 0 || key > 32767 || *end != '\0')
key = ESM::MagicEffect::effectStringToId(effect);
const MWMechanics::MagicEffects& effects = ptr.getClass().getCreatureStats(ptr).getMagicEffects();
for (MWMechanics::MagicEffects::Collection::const_iterator it = effects.begin(); it != effects.end(); ++it)
{
if (it->first.mId == key && it->second.getModifier() > 0)
{
runtime.push(1);
return;
}
}
runtime.push(0);
}
};
template<class R>
class OpAddSoulGem : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime);
std::string creature = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
std::string gem = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
const MWWorld::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
store.get<ESM::Creature>().find(creature); // This line throws an exception if it can't find the creature
MWWorld::Ptr item = *ptr.getClass().getContainerStore(ptr).add(gem, 1, ptr);
// Set the soul on just one of the gems, not the whole stack
item.getContainerStore()->unstack(item, ptr);
item.getCellRef().setSoul(creature);
// Restack the gem with other gems with the same soul
item.getContainerStore()->restack(item);
}
};
template<class R>
class OpRemoveSoulGem : public Interpreter::Opcode1
{
public:
virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0)
{
MWWorld::Ptr ptr = R()(runtime);
std::string soul = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
// throw away additional arguments
for (unsigned int i=0; i<arg0; ++i)
runtime.pop();
MWWorld::ContainerStore& store = ptr.getClass().getContainerStore (ptr);
for (MWWorld::ContainerStoreIterator it = store.begin(); it != store.end(); ++it)
{
if (::Misc::StringUtils::ciEqual(it->getCellRef().getSoul(), soul))
{
store.remove(*it, 1, ptr);
return;
}
}
}
};
template<class R>
class OpDrop : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime);
std::string item = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
Interpreter::Type_Integer amount = runtime[0].mInteger;
runtime.pop();
if (amount<0)
throw std::runtime_error ("amount must be non-negative");
// no-op
if (amount == 0)
return;
// Prefer dropping unequipped items first; re-stack if possible by unequipping items before dropping them.
MWWorld::InventoryStore *invStorePtr = 0;
if (ptr.getClass().hasInventoryStore(ptr)) {
invStorePtr = &ptr.getClass().getInventoryStore(ptr);
int numNotEquipped = invStorePtr->count(item);
for (int slot = 0; slot < MWWorld::InventoryStore::Slots; ++slot)
{
MWWorld::ConstContainerStoreIterator it = invStorePtr->getSlot (slot);
if (it != invStorePtr->end() && ::Misc::StringUtils::ciEqual(it->getCellRef().getRefId(), item))
{
numNotEquipped -= it->getRefData().getCount();
}
}
for (int slot = 0; slot < MWWorld::InventoryStore::Slots && amount > numNotEquipped; ++slot)
{
MWWorld::ContainerStoreIterator it = invStorePtr->getSlot (slot);
if (it != invStorePtr->end() && ::Misc::StringUtils::ciEqual(it->getCellRef().getRefId(), item))
{
int numToRemove = it->getRefData().getCount();
if (numToRemove > amount - numNotEquipped)
{
numToRemove = amount - numNotEquipped;
}
invStorePtr->unequipItemQuantity(*it, ptr, numToRemove);
numNotEquipped += numToRemove;
}
}
}
int toRemove = amount;
MWWorld::ContainerStore& store = ptr.getClass().getContainerStore (ptr);
for (MWWorld::ContainerStoreIterator iter (store.begin()); iter!=store.end(); ++iter)
{
if (::Misc::StringUtils::ciEqual(iter->getCellRef().getRefId(), item)
&& (!invStorePtr || !invStorePtr->isEquipped(*iter)))
{
int removed = store.remove(*iter, toRemove, ptr);
MWWorld::Ptr dropped = MWBase::Environment::get().getWorld()->dropObjectOnGround(ptr, *iter, removed);
dropped.getCellRef().setOwner("");
toRemove -= removed;
if (toRemove <= 0)
break;
}
}
}
};
template<class R>
class OpDropSoulGem : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime);
std::string soul = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
MWWorld::ContainerStore& store = ptr.getClass().getContainerStore (ptr);
for (MWWorld::ContainerStoreIterator iter (store.begin()); iter!=store.end(); ++iter)
{
if (::Misc::StringUtils::ciEqual(iter->getCellRef().getSoul(), soul))
{
MWBase::Environment::get().getWorld()->dropObjectOnGround(ptr, *iter, 1);
store.remove(*iter, 1, ptr);
break;
}
}
}
};
template <class R>
class OpGetAttacked : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime);
runtime.push(ptr.getClass().getCreatureStats (ptr).getAttacked ());
}
};
template <class R>
class OpGetWeaponDrawn : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime);
runtime.push((ptr.getClass().hasInventoryStore(ptr) || ptr.getClass().isBipedal(ptr)) &&
ptr.getClass().getCreatureStats (ptr).getDrawState () == MWMechanics::DrawState_Weapon);
}
};
template <class R>
class OpGetSpellReadied : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime);
runtime.push(ptr.getClass().getCreatureStats (ptr).getDrawState () == MWMechanics::DrawState_Spell);
}
};
template <class R>
class OpGetSpellEffects : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime);
std::string id = runtime.getStringLiteral(runtime[0].mInteger);
runtime.pop();
const MWMechanics::CreatureStats& stats = ptr.getClass().getCreatureStats(ptr);
runtime.push(stats.getActiveSpells().isSpellActive(id) || stats.getSpells().isSpellActive(id));
}
};
class OpGetCurrentTime : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
runtime.push(MWBase::Environment::get().getWorld()->getTimeStamp().getHour());
}
};
template <class R>
class OpSetDelete : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime);
int parameter = runtime[0].mInteger;
runtime.pop();
if (parameter == 1)
{
/*
Start of tes3mp addition
Send an ID_OBJECT_DELETE packet every time an object is deleted
through a script
*/
if (mwmp::Main::get().getLocalPlayer()->isLoggedIn())
{
mwmp::ObjectList *objectList = mwmp::Main::get().getNetworking()->getObjectList();
objectList->reset();
objectList->packetOrigin = ScriptController::getPacketOriginFromContextType(runtime.getContext().getContextType());
objectList->addObjectDelete(ptr);
objectList->sendObjectDelete();
}
/*
End of tes3mp addition
*/
/*
Start of tes3mp change (major)
Disable unilateral deletion on this client and expect the server's reply to our
packet to do it instead
*/
//MWBase::Environment::get().getWorld()->deleteObject(ptr);
/*
End of tes3mp change (major)
*/
}
else if (parameter == 0)
MWBase::Environment::get().getWorld()->undeleteObject(ptr);
else
throw std::runtime_error("SetDelete: unexpected parameter");
}
};
class OpGetSquareRoot : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
float param = runtime[0].mFloat;
runtime.pop();
runtime.push(std::sqrt (param));
}
};
template <class R>
class OpFall : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
}
};
template <class R>
class OpGetStandingPc : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime);
runtime.push (MWBase::Environment::get().getWorld()->getPlayerStandingOn(ptr));
}
};
template <class R>
class OpGetStandingActor : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime);
runtime.push (MWBase::Environment::get().getWorld()->getActorStandingOn(ptr));
}
};
template <class R>
class OpGetCollidingPc : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime);
runtime.push (MWBase::Environment::get().getWorld()->getPlayerCollidingWith(ptr));
}
};
template <class R>
class OpGetCollidingActor : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime);
runtime.push (MWBase::Environment::get().getWorld()->getActorCollidingWith(ptr));
}
};
template <class R>
class OpHurtStandingActor : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime);
float healthDiffPerSecond = runtime[0].mFloat;
runtime.pop();
MWBase::Environment::get().getWorld()->hurtStandingActors(ptr, healthDiffPerSecond);
}
};
template <class R>
class OpHurtCollidingActor : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime);
float healthDiffPerSecond = runtime[0].mFloat;
runtime.pop();
MWBase::Environment::get().getWorld()->hurtCollidingActors(ptr, healthDiffPerSecond);
}
};
class OpGetWindSpeed : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
runtime.push(MWBase::Environment::get().getWorld()->getWindSpeed());
}
};
template <class R>
class OpHitOnMe : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime);
std::string objectID = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
MWMechanics::CreatureStats &stats = ptr.getClass().getCreatureStats(ptr);
runtime.push(::Misc::StringUtils::ciEqual(objectID, stats.getLastHitObject()));
stats.setLastHitObject(std::string());
}
};
template <class R>
class OpHitAttemptOnMe : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime);
std::string objectID = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
MWMechanics::CreatureStats &stats = ptr.getClass().getCreatureStats(ptr);
runtime.push(::Misc::StringUtils::ciEqual(objectID, stats.getLastHitAttemptObject()));
stats.setLastHitAttemptObject(std::string());
}
};
template <bool Enable>
class OpEnableTeleporting : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWBase::World *world = MWBase::Environment::get().getWorld();
world->enableTeleporting(Enable);
}
};
template <bool Enable>
class OpEnableLevitation : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWBase::World *world = MWBase::Environment::get().getWorld();
world->enableLevitation(Enable);
}
};
template <class R>
class OpShow : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime, false);
std::string var = runtime.getStringLiteral(runtime[0].mInteger);
runtime.pop();
std::stringstream output;
if (!ptr.isEmpty())
{
const std::string& script = ptr.getClass().getScript(ptr);
if (script.empty())
{
output << ptr.getCellRef().getRefId() << " has no script " << std::endl;
}
else
{
const Compiler::Locals& locals =
MWBase::Environment::get().getScriptManager()->getLocals(script);
char type = locals.getType(var);
switch (type)
{
case 'l':
case 's':
output << ptr.getCellRef().getRefId() << "." << var << ": " << ptr.getRefData().getLocals().getIntVar(script, var);
break;
case 'f':
output << ptr.getCellRef().getRefId() << "." << var << ": " << ptr.getRefData().getLocals().getFloatVar(script, var);
break;
default:
output << "unknown local '" << var << "' for '" << ptr.getCellRef().getRefId() << "'";
break;
}
}
}
else
{
MWBase::World *world = MWBase::Environment::get().getWorld();
char type = world->getGlobalVariableType (var);
switch (type)
{
case 's':
output << runtime.getContext().getGlobalShort (var);
break;
case 'l':
output << runtime.getContext().getGlobalLong (var);
break;
case 'f':
output << runtime.getContext().getGlobalFloat (var);
break;
default:
output << "unknown global variable";
}
}
runtime.getContext().report(output.str());
}
};
template <class R>
class OpShowVars : public Interpreter::Opcode0
{
void printLocalVars(Interpreter::Runtime &runtime, const MWWorld::Ptr &ptr)
{
std::stringstream str;
const std::string script = ptr.getClass().getScript(ptr);
if(script.empty())
str<< ptr.getCellRef().getRefId()<<" does not have a script.";
else
{
str<< "Local variables for "<<ptr.getCellRef().getRefId();
const Locals &locals = ptr.getRefData().getLocals();
const Compiler::Locals &complocals = MWBase::Environment::get().getScriptManager()->getLocals(script);
const std::vector<std::string> *names = &complocals.get('s');
for(size_t i = 0;i < names->size();++i)
{
if(i >= locals.mShorts.size())
break;
str<<std::endl<< " "<<(*names)[i]<<" = "<<locals.mShorts[i]<<" (short)";
}
names = &complocals.get('l');
for(size_t i = 0;i < names->size();++i)
{
if(i >= locals.mLongs.size())
break;
str<<std::endl<< " "<<(*names)[i]<<" = "<<locals.mLongs[i]<<" (long)";
}
names = &complocals.get('f');
for(size_t i = 0;i < names->size();++i)
{
if(i >= locals.mFloats.size())
break;
str<<std::endl<< " "<<(*names)[i]<<" = "<<locals.mFloats[i]<<" (float)";
}
}
runtime.getContext().report(str.str());
}
void printGlobalVars(Interpreter::Runtime &runtime)
{
std::stringstream str;
str<< "Global variables:";
MWBase::World *world = MWBase::Environment::get().getWorld();
std::vector<std::string> names = runtime.getContext().getGlobals();
for(size_t i = 0;i < names.size();++i)
{
char type = world->getGlobalVariableType (names[i]);
str << std::endl << " " << names[i] << " = ";
switch (type)
{
case 's':
str << runtime.getContext().getGlobalShort (names[i]) << " (short)";
break;
case 'l':
str << runtime.getContext().getGlobalLong (names[i]) << " (long)";
break;
case 'f':
str << runtime.getContext().getGlobalFloat (names[i]) << " (float)";
break;
default:
str << "<unknown type>";
}
}
runtime.getContext().report (str.str());
}
public:
virtual void execute(Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime, false);
if (!ptr.isEmpty())
printLocalVars(runtime, ptr);
else
{
// No reference, no problem.
printGlobalVars(runtime);
}
}
};
class OpToggleScripts : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
bool enabled = MWBase::Environment::get().getWorld()->toggleScripts();
runtime.getContext().report(enabled ? "Scripts -> On" : "Scripts -> Off");
}
};
class OpToggleGodMode : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
bool enabled = MWBase::Environment::get().getWorld()->toggleGodMode();
runtime.getContext().report (enabled ? "God Mode -> On" : "God Mode -> Off");
}
};
template <class R>
class OpCast : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime);
std::string spellId = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
std::string targetId = ::Misc::StringUtils::lowerCase(runtime.getStringLiteral (runtime[0].mInteger));
runtime.pop();
const ESM::Spell* spell = MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().find (spellId);
if (spell && spell->mData.mType != ESM::Spell::ST_Spell && spell->mData.mType != ESM::Spell::ST_Power)
{
runtime.getContext().report("spellcasting failed: you can cast only spells and powers.");
return;
}
// Obviously we can not use casting animation for player here
if (ptr.getClass().isActor() && ptr != MWMechanics::getPlayer())
{
MWMechanics::AiCast castPackage(targetId, spellId, true);
ptr.getClass().getCreatureStats (ptr).getAiSequence().stack(castPackage, ptr);
return;
}
MWWorld::Ptr target = MWBase::Environment::get().getWorld()->getPtr (targetId, false);
MWMechanics::CastSpell cast(ptr, target, false, true);
cast.mHitPosition = target.getRefData().getPosition().asVec3();
cast.mAlwaysSucceed = true;
cast.cast(spell);
}
};
template <class R>
class OpExplodeSpell : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime);
std::string spell = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
MWMechanics::CastSpell cast(ptr, ptr, false, true);
cast.mHitPosition = ptr.getRefData().getPosition().asVec3();
cast.mAlwaysSucceed = true;
cast.cast(spell);
}
};
class OpGoToJail : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWBase::World* world = MWBase::Environment::get().getWorld();
world->goToJail();
}
};
class OpPayFine : public Interpreter::Opcode0
{
public:
virtual void execute(Interpreter::Runtime &runtime)
{
MWWorld::Ptr player = MWMechanics::getPlayer();
player.getClass().getNpcStats(player).setBounty(0);
MWBase::Environment::get().getWorld()->confiscateStolenItems(player);
MWBase::Environment::get().getWorld()->getPlayer().recordCrimeId();
}
};
class OpPayFineThief : public Interpreter::Opcode0
{
public:
virtual void execute(Interpreter::Runtime &runtime)
{
MWWorld::Ptr player = MWMechanics::getPlayer();
player.getClass().getNpcStats(player).setBounty(0);
MWBase::Environment::get().getWorld()->getPlayer().recordCrimeId();
}
};
class OpGetPcInJail : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime &runtime)
{
runtime.push (MWBase::Environment::get().getWorld()->isPlayerInJail());
}
};
class OpGetPcTraveling : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime &runtime)
{
/// \todo implement traveling check
runtime.push (0);
}
};
template <class R>
class OpBetaComment : public Interpreter::Opcode1
{
public:
virtual void execute(Interpreter::Runtime &runtime, unsigned int arg0)
{
MWWorld::Ptr ptr = R()(runtime);
std::stringstream msg;
msg << "Content file: ";
if (!ptr.getCellRef().hasContentFile())
msg << "[None]" << std::endl;
else
{
std::vector<std::string> contentFiles = MWBase::Environment::get().getWorld()->getContentFiles();
msg << contentFiles.at (ptr.getCellRef().getRefNum().mContentFile) << std::endl;
msg << "RefNum: " << ptr.getCellRef().getRefNum().mIndex << std::endl;
}
if (ptr.getRefData().isDeletedByContentFile())
msg << "[Deleted by content file]" << std::endl;
if (!ptr.getRefData().getCount())
msg << "[Deleted]" << std::endl;
msg << "RefID: " << ptr.getCellRef().getRefId() << std::endl;
if (ptr.isInCell())
{
MWWorld::CellStore* cell = ptr.getCell();
msg << "Cell: " << MWBase::Environment::get().getWorld()->getCellName(cell) << std::endl;
if (cell->getCell()->isExterior())
msg << "Grid: " << cell->getCell()->getGridX() << " " << cell->getCell()->getGridY() << std::endl;
osg::Vec3f pos (ptr.getRefData().getPosition().asVec3());
msg << "Coordinates: " << pos.x() << " " << pos.y() << " " << pos.z() << std::endl;
msg << "Model: " << ptr.getClass().getModel(ptr) << std::endl;
if (!ptr.getClass().getScript(ptr).empty())
msg << "Script: " << ptr.getClass().getScript(ptr) << std::endl;
}
while (arg0 > 0)
{
std::string notes = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
if (!notes.empty())
msg << "Notes: " << notes << std::endl;
--arg0;
}
runtime.getContext().report(msg.str());
}
};
class OpAddToLevCreature : public Interpreter::Opcode0
{
public:
virtual void execute(Interpreter::Runtime &runtime)
{
const std::string& levId = runtime.getStringLiteral(runtime[0].mInteger);
runtime.pop();
const std::string& creatureId = runtime.getStringLiteral(runtime[0].mInteger);
runtime.pop();
int level = runtime[0].mInteger;
runtime.pop();
ESM::CreatureLevList listCopy = *MWBase::Environment::get().getWorld()->getStore().get<ESM::CreatureLevList>().find(levId);
addToLevList(&listCopy, creatureId, level);
MWBase::Environment::get().getWorld()->createOverrideRecord(listCopy);
}
};
class OpRemoveFromLevCreature : public Interpreter::Opcode0
{
public:
virtual void execute(Interpreter::Runtime &runtime)
{
const std::string& levId = runtime.getStringLiteral(runtime[0].mInteger);
runtime.pop();
const std::string& creatureId = runtime.getStringLiteral(runtime[0].mInteger);
runtime.pop();
int level = runtime[0].mInteger;
runtime.pop();
ESM::CreatureLevList listCopy = *MWBase::Environment::get().getWorld()->getStore().get<ESM::CreatureLevList>().find(levId);
removeFromLevList(&listCopy, creatureId, level);
MWBase::Environment::get().getWorld()->createOverrideRecord(listCopy);
}
};
class OpAddToLevItem : public Interpreter::Opcode0
{
public:
virtual void execute(Interpreter::Runtime &runtime)
{
const std::string& levId = runtime.getStringLiteral(runtime[0].mInteger);
runtime.pop();
const std::string& itemId = runtime.getStringLiteral(runtime[0].mInteger);
runtime.pop();
int level = runtime[0].mInteger;
runtime.pop();
ESM::ItemLevList listCopy = *MWBase::Environment::get().getWorld()->getStore().get<ESM::ItemLevList>().find(levId);
addToLevList(&listCopy, itemId, level);
MWBase::Environment::get().getWorld()->createOverrideRecord(listCopy);
}
};
class OpRemoveFromLevItem : public Interpreter::Opcode0
{
public:
virtual void execute(Interpreter::Runtime &runtime)
{
const std::string& levId = runtime.getStringLiteral(runtime[0].mInteger);
runtime.pop();
const std::string& itemId = runtime.getStringLiteral(runtime[0].mInteger);
runtime.pop();
int level = runtime[0].mInteger;
runtime.pop();
ESM::ItemLevList listCopy = *MWBase::Environment::get().getWorld()->getStore().get<ESM::ItemLevList>().find(levId);
removeFromLevList(&listCopy, itemId, level);
MWBase::Environment::get().getWorld()->createOverrideRecord(listCopy);
}
};
template <class R>
class OpShowSceneGraph : public Interpreter::Opcode1
{
public:
virtual void execute(Interpreter::Runtime &runtime, unsigned int arg0)
{
MWWorld::Ptr ptr = R()(runtime, false);
int confirmed = 0;
if (arg0==1)
{
confirmed = runtime[0].mInteger;
runtime.pop();
}
if (ptr.isEmpty() && !confirmed)
runtime.getContext().report("Exporting the entire scene graph will result in a large file. Confirm this action using 'showscenegraph 1' or select an object instead.");
else
{
const std::string& filename = MWBase::Environment::get().getWorld()->exportSceneGraph(ptr);
runtime.getContext().report("Wrote '" + filename + "'");
}
}
};
void installOpcodes (Interpreter::Interpreter& interpreter)
{
interpreter.installSegment5 (Compiler::Misc::opcodeXBox, new OpXBox);
interpreter.installSegment5 (Compiler::Misc::opcodeOnActivate, new OpOnActivate<ImplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeOnActivateExplicit, new OpOnActivate<ExplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeActivate, new OpActivate<ImplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeActivateExplicit, new OpActivate<ExplicitRef>);
interpreter.installSegment3 (Compiler::Misc::opcodeLock, new OpLock<ImplicitRef>);
interpreter.installSegment3 (Compiler::Misc::opcodeLockExplicit, new OpLock<ExplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeUnlock, new OpUnlock<ImplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeUnlockExplicit, new OpUnlock<ExplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeToggleCollisionDebug, new OpToggleCollisionDebug);
interpreter.installSegment5 (Compiler::Misc::opcodeToggleCollisionBoxes, new OpToggleCollisionBoxes);
interpreter.installSegment5 (Compiler::Misc::opcodeToggleWireframe, new OpToggleWireframe);
interpreter.installSegment5 (Compiler::Misc::opcodeFadeIn, new OpFadeIn);
interpreter.installSegment5 (Compiler::Misc::opcodeFadeOut, new OpFadeOut);
interpreter.installSegment5 (Compiler::Misc::opcodeFadeTo, new OpFadeTo);
interpreter.installSegment5 (Compiler::Misc::opcodeTogglePathgrid, new OpTogglePathgrid);
interpreter.installSegment5 (Compiler::Misc::opcodeToggleWater, new OpToggleWater);
interpreter.installSegment5 (Compiler::Misc::opcodeToggleWorld, new OpToggleWorld);
interpreter.installSegment5 (Compiler::Misc::opcodeDontSaveObject, new OpDontSaveObject);
interpreter.installSegment5 (Compiler::Misc::opcodePcForce1stPerson, new OpPcForce1stPerson);
interpreter.installSegment5 (Compiler::Misc::opcodePcForce3rdPerson, new OpPcForce3rdPerson);
interpreter.installSegment5 (Compiler::Misc::opcodePcGet3rdPerson, new OpPcGet3rdPerson);
interpreter.installSegment5 (Compiler::Misc::opcodeToggleVanityMode, new OpToggleVanityMode);
interpreter.installSegment5 (Compiler::Misc::opcodeGetPcSleep, new OpGetPcSleep);
interpreter.installSegment5 (Compiler::Misc::opcodeGetPcJumping, new OpGetPcJumping);
interpreter.installSegment5 (Compiler::Misc::opcodeWakeUpPc, new OpWakeUpPc);
interpreter.installSegment5 (Compiler::Misc::opcodePlayBink, new OpPlayBink);
interpreter.installSegment5 (Compiler::Misc::opcodePayFine, new OpPayFine);
interpreter.installSegment5 (Compiler::Misc::opcodePayFineThief, new OpPayFineThief);
interpreter.installSegment5 (Compiler::Misc::opcodeGoToJail, new OpGoToJail);
interpreter.installSegment5 (Compiler::Misc::opcodeGetLocked, new OpGetLocked<ImplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeGetLockedExplicit, new OpGetLocked<ExplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeGetEffect, new OpGetEffect<ImplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeGetEffectExplicit, new OpGetEffect<ExplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeAddSoulGem, new OpAddSoulGem<ImplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeAddSoulGemExplicit, new OpAddSoulGem<ExplicitRef>);
interpreter.installSegment3 (Compiler::Misc::opcodeRemoveSoulGem, new OpRemoveSoulGem<ImplicitRef>);
interpreter.installSegment3 (Compiler::Misc::opcodeRemoveSoulGemExplicit, new OpRemoveSoulGem<ExplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeDrop, new OpDrop<ImplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeDropExplicit, new OpDrop<ExplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeDropSoulGem, new OpDropSoulGem<ImplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeDropSoulGemExplicit, new OpDropSoulGem<ExplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeGetAttacked, new OpGetAttacked<ImplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeGetAttackedExplicit, new OpGetAttacked<ExplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeGetWeaponDrawn, new OpGetWeaponDrawn<ImplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeGetWeaponDrawnExplicit, new OpGetWeaponDrawn<ExplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeGetSpellReadied, new OpGetSpellReadied<ImplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeGetSpellReadiedExplicit, new OpGetSpellReadied<ExplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeGetSpellEffects, new OpGetSpellEffects<ImplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeGetSpellEffectsExplicit, new OpGetSpellEffects<ExplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeGetCurrentTime, new OpGetCurrentTime);
interpreter.installSegment5 (Compiler::Misc::opcodeSetDelete, new OpSetDelete<ImplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeSetDeleteExplicit, new OpSetDelete<ExplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeGetSquareRoot, new OpGetSquareRoot);
interpreter.installSegment5 (Compiler::Misc::opcodeFall, new OpFall<ImplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeFallExplicit, new OpFall<ExplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeGetStandingPc, new OpGetStandingPc<ImplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeGetStandingPcExplicit, new OpGetStandingPc<ExplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeGetStandingActor, new OpGetStandingActor<ImplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeGetStandingActorExplicit, new OpGetStandingActor<ExplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeGetCollidingPc, new OpGetCollidingPc<ImplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeGetCollidingPcExplicit, new OpGetCollidingPc<ExplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeGetCollidingActor, new OpGetCollidingActor<ImplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeGetCollidingActorExplicit, new OpGetCollidingActor<ExplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeHurtStandingActor, new OpHurtStandingActor<ImplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeHurtStandingActorExplicit, new OpHurtStandingActor<ExplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeHurtCollidingActor, new OpHurtCollidingActor<ImplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeHurtCollidingActorExplicit, new OpHurtCollidingActor<ExplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeGetWindSpeed, new OpGetWindSpeed);
interpreter.installSegment5 (Compiler::Misc::opcodeHitOnMe, new OpHitOnMe<ImplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeHitOnMeExplicit, new OpHitOnMe<ExplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeHitAttemptOnMe, new OpHitAttemptOnMe<ImplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeHitAttemptOnMeExplicit, new OpHitAttemptOnMe<ExplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeDisableTeleporting, new OpEnableTeleporting<false>);
interpreter.installSegment5 (Compiler::Misc::opcodeEnableTeleporting, new OpEnableTeleporting<true>);
interpreter.installSegment5 (Compiler::Misc::opcodeShowVars, new OpShowVars<ImplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeShowVarsExplicit, new OpShowVars<ExplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeShow, new OpShow<ImplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeShowExplicit, new OpShow<ExplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeToggleGodMode, new OpToggleGodMode);
interpreter.installSegment5 (Compiler::Misc::opcodeToggleScripts, new OpToggleScripts);
interpreter.installSegment5 (Compiler::Misc::opcodeDisableLevitation, new OpEnableLevitation<false>);
interpreter.installSegment5 (Compiler::Misc::opcodeEnableLevitation, new OpEnableLevitation<true>);
interpreter.installSegment5 (Compiler::Misc::opcodeCast, new OpCast<ImplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeCastExplicit, new OpCast<ExplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeExplodeSpell, new OpExplodeSpell<ImplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeExplodeSpellExplicit, new OpExplodeSpell<ExplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeGetPcInJail, new OpGetPcInJail);
interpreter.installSegment5 (Compiler::Misc::opcodeGetPcTraveling, new OpGetPcTraveling);
interpreter.installSegment3 (Compiler::Misc::opcodeBetaComment, new OpBetaComment<ImplicitRef>);
interpreter.installSegment3 (Compiler::Misc::opcodeBetaCommentExplicit, new OpBetaComment<ExplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeAddToLevCreature, new OpAddToLevCreature);
interpreter.installSegment5 (Compiler::Misc::opcodeRemoveFromLevCreature, new OpRemoveFromLevCreature);
interpreter.installSegment5 (Compiler::Misc::opcodeAddToLevItem, new OpAddToLevItem);
interpreter.installSegment5 (Compiler::Misc::opcodeRemoveFromLevItem, new OpRemoveFromLevItem);
interpreter.installSegment3 (Compiler::Misc::opcodeShowSceneGraph, new OpShowSceneGraph<ImplicitRef>);
interpreter.installSegment3 (Compiler::Misc::opcodeShowSceneGraphExplicit, new OpShowSceneGraph<ExplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeToggleBorders, new OpToggleBorders);
}
}
}