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28 lines
474 B
C++
28 lines
474 B
C++
//
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// Created by koncord on 23.11.17.
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//
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#pragma once
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#include "../PlayerProcessor.hpp"
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namespace mwmp
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{
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class ProcessorGUIWindow : public PlayerProcessor
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{
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public:
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ProcessorGUIWindow()
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{
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BPP_INIT(ID_GUI_WINDOW)
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}
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void Do(PlayerPacket &packet, std::shared_ptr<Player> player) override
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{
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DEBUG_PRINTF(strPacketID.c_str());
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player->getGUI().onGUIWindowAction();
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}
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};
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}
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