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openmw-tes3mp/apps/openmw
2015-10-06 14:30:32 +02:00
..
mwbase Improve combat AI vertical aiming (Fixes #1366, Fixes #1330) 2015-09-17 03:41:15 +02:00
mwclass durations in tooltips : use "show effect duration" setting 2015-09-16 22:42:54 +02:00
mwdialogue extracted MWMechanics::getPlayer() 2015-08-21 21:12:39 +12:00
mwgui Escape MyGUI markup codes in console output 2015-09-26 02:08:23 +02:00
mwinput Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
mwmechanics Add a threshold to AiFollow distance 2015-09-26 02:02:50 +02:00
mwphysics Merge remote-tracking branch 'scrawl/tabs' 2015-09-17 09:30:31 +02:00
mwrender Fixes for building with unity build 2015-09-24 15:21:42 +02:00
mwscript fixed a possible script bug regarding ID-access for instances that did not yet existed when the script was compiled 2015-10-06 14:30:32 +02:00
mwsound extracted MWMechanics::getPlayer() 2015-08-21 21:12:39 +12:00
mwstate Merge remote-tracking branch 'dteviot/MagicEffectsRefactorDraft3' 2015-08-23 12:11:30 +02:00
mwworld Merge remote-tracking branch 'zelurker/removed_items' 2015-09-26 11:24:56 +02:00
android_commandLine.cpp Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
android_commandLine.h Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
android_main.c Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
CMakeLists.txt Fixes for building with unity build 2015-09-24 15:21:42 +02:00
crashcatcher.cpp Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
doc.hpp doc.hpp fix 2015-06-04 01:30:16 +02:00
engine.cpp Implement framerate limit setting 2015-09-07 16:05:51 +02:00
engine.hpp Fix the Viewer's FrameStamp not being set correctly during Engine::frame 2015-06-14 15:28:22 +02:00
main.cpp Move OpenMW version information to a textfile instead of compiling it in 2015-07-18 03:09:04 +02:00