You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
openmw-tes3mp/apps/openmw/mwgui/dialogue.cpp

121 lines
3.9 KiB
C++

#include "dialogue.hpp"
#include "dialogue_history.hpp"
#include "window_manager.hpp"
#include "widgets.hpp"
#include "components/esm_store/store.hpp"
#include <assert.h>
#include <iostream>
#include <iterator>
#include <boost/algorithm/string.hpp>
#include <boost/lexical_cast.hpp>
using namespace MWGui;
using namespace Widgets;
DialogueWindow::DialogueWindow(WindowManager& parWindowManager)
: WindowBase("openmw_dialogue_window_layout.xml", parWindowManager)
{
// Centre dialog
center();
//WindowManager *wm = environment.mWindowManager;
setText("NpcName", "Name of character");
//History view
getWidget(history, "History");
history->setOverflowToTheLeft(true);
history->getClient()->eventMouseButtonClick = MyGUI::newDelegate(this, &DialogueWindow::onHistoryClicked);
//Topics list
getWidget(topicsList, "TopicsList");
topicsList->setScrollVisible(true);
topicsList->eventListSelectAccept = MyGUI::newDelegate(this, &DialogueWindow::onSelectTopic);
topicsList->eventListMouseItemActivate = MyGUI::newDelegate(this, &DialogueWindow::onSelectTopic);
topicsList->eventListChangePosition = MyGUI::newDelegate(this, &DialogueWindow::onSelectTopic);
MyGUI::ButtonPtr byeButton;
getWidget(byeButton, "ByeButton");
byeButton->eventMouseButtonClick = MyGUI::newDelegate(this, &DialogueWindow::onByeClicked);
updateOptions();
}
void DialogueWindow::onHistoryClicked(MyGUI::Widget* _sender)
{
ISubWidgetText* t = history->getSubWidgetText();
if(t == nullptr)
return;
const IntPoint& lastPressed = InputManager::getInstance().getLastLeftPressed();
size_t cursorPosition = t->getCursorPosition(lastPressed);
if(history->getColorAtPos(cursorPosition) != "#FFFFFF")
{
UString key = history->getColorTextAt(cursorPosition);
std::cout << "Clicked on key: " << key << std::endl;
//eventTopicSelected(key);
}
}
void DialogueWindow::open()
{
updateOptions();
setVisible(true);
}
void DialogueWindow::onByeClicked(MyGUI::Widget* _sender)
{
eventBye();
}
void DialogueWindow::onSelectTopic(MyGUI::List* _sender, size_t _index)
{
if (_index == MyGUI::ITEM_NONE)
return;
//const std::string* theTopic = topicsList->getItemDataAt<std::string>(_index);
//std::cout << "Selected: "<< theTopic << std::endl;
//eventTopicSelected(key);
}
void DialogueWindow::updateOptions()
{
//FIXME Add this properly
history->addDialogText("Through the translucent surface of the orb, you see shifting images of distant locations...");
for(int z = 0; z < 10; z++)
{
history->addDialogHeading("Fort Frostmoth");
history->addDialogText("The image in the orb flickers, and you see.... The cold courtyard of #FF0000Fort Frostmoth#FFFFFF, battered bu werewolf attack, but still standing, still projecting Imperial might even to this distant and cold corner of the world.");
}
//Clear the list of topics
topicsList->removeAllItems();
int i = 0;
topicsList->addItem("Ald'ruhn", i++);
topicsList->addItem("Balmora", i++);
topicsList->addItem("Sadrith Mora", i++);
topicsList->addItem("Vivec", i++);
topicsList->addItem("Ald Velothi", i++);
topicsList->addItem("Caldera", i++);
topicsList->addItem("Dagon Fel ", i++);
topicsList->addItem("Gnaar Mok", i++);
topicsList->addItem("Gnisis", i++);
topicsList->addItem("Hla Oad", i++);
topicsList->addItem("Khuul", i++);
topicsList->addItem("Maar Gan", i++);
topicsList->addItem("Molag Mar", i++);
topicsList->addItem("Pelagiad", i++);
topicsList->addItem("Seyda Neen", i++);
topicsList->addItem("Suran", i++);
topicsList->addItem("Tel Aruhn", i++);
topicsList->addItem("Tel Branora", i++);
topicsList->addItem("Tel Fyr", i++);
topicsList->addItem("Tel Mora", i++);
topicsList->addItem("Tel Vos", i++);
topicsList->addItem("Vos", i++);
}