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openmw-tes3mp/apps/openmw/mwworld
2013-04-03 23:55:57 +02:00
..
action.cpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
action.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actionalchemy.cpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actionalchemy.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actionapply.cpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actionapply.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actioneat.cpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actioneat.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actionequip.cpp Minor bugfix #646 change 2013-04-02 14:08:59 +02:00
actionequip.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actionopen.cpp Added "dispose corpse" button, added stealing (all items visible and no penalty yet) 2013-03-07 14:00:13 +01:00
actionopen.hpp Added "dispose corpse" button, added stealing (all items visible and no penalty yet) 2013-03-07 14:00:13 +01:00
actionread.cpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actionread.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actionrepair.cpp Added PC repair feature 2013-03-23 08:16:46 +01:00
actionrepair.hpp Added PC repair feature 2013-03-23 08:16:46 +01:00
actionsoulgem.cpp Added soulgem dialog; made interactive message boxes not close the previous UI 2013-03-30 15:51:07 +01:00
actionsoulgem.hpp Added soulgem dialog; made interactive message boxes not close the previous UI 2013-03-30 15:51:07 +01:00
actiontake.cpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actiontake.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actiontalk.cpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actiontalk.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actionteleport.cpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actionteleport.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
cellfunctors.hpp Many bugs fixed related to changing cells 2011-11-19 01:01:19 -05:00
cells.cpp Split up components/esm/loadlocks 2013-03-22 05:50:54 +01:00
cells.hpp Merge remote-tracking branch 'upstream/master' into multiple_esm_esp 2012-11-25 14:12:44 +01:00
cellstore.cpp - For pull request: remove all instances of maps used to track refnumbers. 2013-02-09 13:00:57 +01:00
cellstore.hpp Split up components/esm/loadlocks 2013-03-22 05:50:54 +01:00
class.cpp Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change. 2013-04-03 23:55:57 +02:00
class.hpp Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change. 2013-04-03 23:55:57 +02:00
containerstore.cpp Gold condition now always checks RefID instead of the name. This is necessary because in the french MW version, the sGold GMST is different from the name of the gold references. 2013-03-30 16:27:06 +01:00
containerstore.hpp Split up components/esm/loadlocks 2013-03-22 05:50:54 +01:00
customdata.hpp added customdata base class (issue #185) 2012-01-24 11:24:05 +01:00
esmstore.cpp restructuring tes3 record structs 2013-03-12 08:15:20 +01:00
esmstore.hpp Split up components/esm/loadlocks 2013-03-22 05:50:54 +01:00
failedaction.cpp Remove unnecessary WindowManager::messageBox arguments 2013-03-30 12:56:37 +01:00
failedaction.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
fallback.cpp some cleanup 2013-03-15 10:26:04 +01:00
fallback.hpp some cleanup 2013-03-15 10:26:04 +01:00
globals.cpp fixed day count in rest dialogue 2013-03-25 11:53:02 +01:00
globals.hpp Added in text escape sequences for dialogue, messageboxes and books. builtins are placeholders, global variables work 2012-12-20 23:16:34 +00:00
inventorystore.cpp applying new interface vol.9, inconsistent 2012-11-06 12:36:21 +04:00
inventorystore.hpp Correct struct to class in forward declarations 2012-08-13 13:58:35 -04:00
localscripts.cpp - For pull request: remove all instances of maps used to track refnumbers. 2013-02-09 13:00:57 +01:00
localscripts.hpp objects scripts are now stopped when they are removed from a container 2013-01-13 17:05:12 +00:00
manualref.hpp CELL record corrections 2013-03-27 17:27:43 +01:00
nullaction.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
physicssystem.cpp Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change. 2013-04-03 23:55:57 +02:00
physicssystem.hpp Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change. 2013-04-03 23:55:57 +02:00
player.cpp Pass player rotation through the movement settings 2013-03-31 02:57:22 -07:00
player.hpp Pass player rotation through the movement settings 2013-03-31 02:57:22 -07:00
ptr.cpp Issue #217: container change tracking 2012-03-21 12:48:05 +01:00
ptr.hpp fixed isInCell method 2013-01-20 14:10:04 +00:00
recordcmp.hpp Cell names localization fix 2012-12-23 23:23:24 +04:00
refdata.cpp objects scripts are now stopped when they are removed from a container 2013-01-13 17:05:12 +00:00
refdata.hpp Mostly removal of unnecessary #include's and a little clean up 2012-07-17 09:27:12 +02:00
scene.cpp Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change. 2013-04-03 23:55:57 +02:00
scene.hpp rescale all objects to the range of [0.5, 2] when a cell becomes active 2013-03-10 10:00:20 +01:00
store.cpp - For pull request: remove all instances of maps used to track refnumbers. 2013-02-09 13:00:57 +01:00
store.hpp fix eraseStatic() assumptions 2013-03-17 08:36:15 +04:00
timestamp.cpp fixed time stamp operator 2012-08-11 11:38:26 +02:00
timestamp.hpp Issue #256: added TimeStamp class 2012-05-18 22:04:22 +02:00
weather.cpp Enabled bloodmoon weather 2013-03-20 02:48:10 +01:00
weather.hpp Merge branch 'master' into next 2013-03-20 02:29:03 +01:00
worldimp.cpp Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change. 2013-04-03 23:55:57 +02:00
worldimp.hpp Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change. 2013-04-03 23:55:57 +02:00