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openmw-tes3mp/components
Roman Melnik ebc49de851 Fix Bug #1: "Meshes rendered with wrong orientation"
Discard the tranformation of the root NiNode when loading nif files
(set the 'identity' transformation instead).

After applying the fix test the following types of interiors:

 - Dwemer ruins (the bug was common here before the fix)

 - Ancestral tombs (the bug was common here before the fix)

 - Daedric shrines

 - Caves/grottos

 - Dunmer strongholds

 - Telvanni, imperial, redoran houses/towers/castles

Also checked exteriors (although it is hard to do without terrain
rendering)
2012-03-22 00:39:19 +02:00
..
bsa Revert "Issue #178 - workaround for compilation problems with ogre 1.8.0." 2012-01-26 00:14:03 +01:00
compiler fixed problem with parsing optional string arguments 2012-03-18 14:27:49 +01:00
esm Merge remote branch 'corristo/pgrd' 2012-03-14 16:45:53 +01:00
esm_store Fixed a few more non-virtual destructor warnings 2012-03-15 17:40:42 +01:00
file_finder Issue #133 Handle resources across multiple data directories 2012-02-12 14:21:07 +01:00
files Another file search fix 2012-03-16 09:00:18 +02:00
interpreter don't create a new virtual machine for each script and frame 2011-05-18 16:01:19 +02:00
misc fixes #128 Configuration cleanup. 2011-08-19 21:06:09 +02:00
nif Fix Bug #1: "Meshes rendered with wrong orientation" 2012-03-22 00:39:19 +02:00
nifbullet Fixe collision shape bug. 2011-10-29 13:35:43 +02:00
nifogre Merge remote branch 'jhooks/animperform' 2012-03-07 09:20:29 +01:00
terrain Remove no longer needed local .gitignore 2011-03-07 19:13:24 +01:00
to_utf8 Added new command line option: "encoding" 2011-07-17 22:16:50 +02:00
CMakeLists.txt Added new FileLibrary class to handle music, this fixes a number of issues. 2012-03-07 17:46:51 +02:00
doc.hpp second set of additional doxygen comments 2010-09-25 20:15:05 +02:00