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openmw-tes3mp/apps/openmw-mp/processors/player/ProcessorPlayerAttack.hpp
David Cernat 27148ce9eb [General] Add placeholders for 12 new packets, to be implemented soon
Additionally, make it slightly clearer who created which previously existing packets.
2017-05-29 04:43:52 +03:00

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C++

//
// Created by koncord on 01.04.17.
//
#ifndef OPENMW_PROCESSORPLAYERATTACK_HPP
#define OPENMW_PROCESSORPLAYERATTACK_HPP
#include "apps/openmw-mp/PlayerProcessor.hpp"
namespace mwmp
{
class ProcessorPlayerAttack : public PlayerProcessor
{
PlayerPacketController *playerController;
public:
ProcessorPlayerAttack()
{
BPP_INIT(ID_PLAYER_ATTACK)
playerController = Networking::get().getPlayerPacketController();
}
void Do(PlayerPacket &packet, Player &player) override
{
DEBUG_PRINTF(strPacketID.c_str());
if (!player.creatureStats.mDead)
{
player.sendToLoaded(&packet);
}
}
};
}
#endif //OPENMW_PROCESSORPLAYERATTACK_HPP