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openmw-tes3mp/components/detournavigator/recastmeshmanager.cpp
elsid ed91cf9397
Replace unordered_map by map for storing objects
For small amount of items it gives better performance for find by key
for update.
2021-05-27 16:38:40 +02:00

114 lines
4 KiB
C++

#include "recastmeshmanager.hpp"
namespace DetourNavigator
{
RecastMeshManager::RecastMeshManager(const Settings& settings, const TileBounds& bounds, std::size_t generation)
: mGeneration(generation)
, mMeshBuilder(settings, bounds)
, mTileBounds(bounds)
{
}
bool RecastMeshManager::addObject(const ObjectId id, const btCollisionShape& shape, const btTransform& transform,
const AreaType areaType)
{
const auto object = mObjects.lower_bound(id);
if (object != mObjects.end() && object->first == id)
return false;
const auto iterator = mObjectsOrder.emplace(mObjectsOrder.end(),
OscillatingRecastMeshObject(RecastMeshObject(shape, transform, areaType), mRevision + 1));
mObjects.emplace_hint(object, id, iterator);
++mRevision;
return true;
}
bool RecastMeshManager::updateObject(const ObjectId id, const btTransform& transform, const AreaType areaType)
{
const auto object = mObjects.find(id);
if (object == mObjects.end())
return false;
const std::size_t lastChangeRevision = mLastNavMeshReportedChange.has_value()
? mLastNavMeshReportedChange->mRevision : mRevision;
if (!object->second->update(transform, areaType, lastChangeRevision, mTileBounds))
return false;
++mRevision;
return true;
}
std::optional<RemovedRecastMeshObject> RecastMeshManager::removeObject(const ObjectId id)
{
const auto object = mObjects.find(id);
if (object == mObjects.end())
return std::nullopt;
const RemovedRecastMeshObject result {object->second->getImpl().getShape(), object->second->getImpl().getTransform()};
mObjectsOrder.erase(object->second);
mObjects.erase(object);
++mRevision;
return result;
}
bool RecastMeshManager::addWater(const osg::Vec2i& cellPosition, const int cellSize,
const btTransform& transform)
{
const auto iterator = mWaterOrder.emplace(mWaterOrder.end(), Water {cellSize, transform});
if (!mWater.emplace(cellPosition, iterator).second)
{
mWaterOrder.erase(iterator);
return false;
}
++mRevision;
return true;
}
std::optional<RecastMeshManager::Water> RecastMeshManager::removeWater(const osg::Vec2i& cellPosition)
{
const auto water = mWater.find(cellPosition);
if (water == mWater.end())
return std::nullopt;
++mRevision;
const auto result = *water->second;
mWaterOrder.erase(water->second);
mWater.erase(water);
return result;
}
std::shared_ptr<RecastMesh> RecastMeshManager::getMesh()
{
rebuild();
return mMeshBuilder.create(mGeneration, mRevision);
}
bool RecastMeshManager::isEmpty() const
{
return mObjects.empty();
}
void RecastMeshManager::reportNavMeshChange(Version recastMeshVersion, Version navMeshVersion)
{
if (recastMeshVersion.mGeneration != mGeneration)
return;
if (mLastNavMeshReport.has_value() && navMeshVersion < mLastNavMeshReport->mNavMeshVersion)
return;
mLastNavMeshReport = {recastMeshVersion.mRevision, navMeshVersion};
if (!mLastNavMeshReportedChange.has_value()
|| mLastNavMeshReportedChange->mNavMeshVersion < mLastNavMeshReport->mNavMeshVersion)
mLastNavMeshReportedChange = mLastNavMeshReport;
}
Version RecastMeshManager::getVersion() const
{
return Version {mGeneration, mRevision};
}
void RecastMeshManager::rebuild()
{
mMeshBuilder.reset();
for (const auto& v : mWaterOrder)
mMeshBuilder.addWater(v.mCellSize, v.mTransform);
for (const auto& object : mObjectsOrder)
{
const RecastMeshObject& v = object.getImpl();
mMeshBuilder.addObject(v.getShape(), v.getTransform(), v.getAreaType());
}
}
}