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openmw-tes3mp/components/esm/loadland.hpp

28 lines
475 B
C++

#ifndef _ESM_LAND_H
#define _ESM_LAND_H
#include "esm_reader.hpp"
namespace ESM
{
/*
* Landscape data.
*/
struct Land
{
int flags; // Only first four bits seem to be used, don't know what
// they mean.
int X, Y; // Map coordinates.
// File context. This allows the ESM reader to be 'reset' to this
// location later when we are ready to load the full data set.
ESM_Context context;
bool hasData;
void load(ESMReader &esm);
};
}
#endif