You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
240 lines
7.4 KiB
C++
240 lines
7.4 KiB
C++
#include "containeritemmodel.hpp"
|
|
|
|
#include <algorithm>
|
|
|
|
#include "../mwmechanics/creaturestats.hpp"
|
|
#include "../mwmechanics/actorutil.hpp"
|
|
|
|
#include "../mwworld/containerstore.hpp"
|
|
#include "../mwworld/class.hpp"
|
|
|
|
#include "../mwbase/environment.hpp"
|
|
#include "../mwbase/mechanicsmanager.hpp"
|
|
#include "../mwbase/windowmanager.hpp"
|
|
#include "../mwbase/world.hpp"
|
|
|
|
#include "../mwmechanics/actorutil.hpp"
|
|
|
|
namespace
|
|
{
|
|
|
|
bool stacks (const MWWorld::Ptr& left, const MWWorld::Ptr& right)
|
|
{
|
|
if (left == right)
|
|
return true;
|
|
|
|
// If one of the items is in an inventory and currently equipped, we need to check stacking both ways to be sure
|
|
if (left.getContainerStore() && right.getContainerStore())
|
|
return left.getContainerStore()->stacks(left, right)
|
|
&& right.getContainerStore()->stacks(left, right);
|
|
|
|
if (left.getContainerStore())
|
|
return left.getContainerStore()->stacks(left, right);
|
|
if (right.getContainerStore())
|
|
return right.getContainerStore()->stacks(left, right);
|
|
|
|
MWWorld::ContainerStore store;
|
|
return store.stacks(left, right);
|
|
}
|
|
|
|
}
|
|
|
|
namespace MWGui
|
|
{
|
|
|
|
ContainerItemModel::ContainerItemModel(const std::vector<MWWorld::Ptr>& itemSources, const std::vector<MWWorld::Ptr>& worldItems)
|
|
: mItemSources(itemSources)
|
|
, mWorldItems(worldItems)
|
|
{
|
|
assert (!mItemSources.empty());
|
|
}
|
|
|
|
ContainerItemModel::ContainerItemModel (const MWWorld::Ptr& source)
|
|
{
|
|
mItemSources.push_back(source);
|
|
}
|
|
|
|
bool ContainerItemModel::allowedToUseItems() const
|
|
{
|
|
if (mItemSources.size() == 0)
|
|
return true;
|
|
|
|
MWWorld::Ptr ptr = MWMechanics::getPlayer();
|
|
MWWorld::Ptr victim;
|
|
|
|
// Check if the player is allowed to use items from opened container
|
|
MWBase::MechanicsManager* mm = MWBase::Environment::get().getMechanicsManager();
|
|
return mm->isAllowedToUse(ptr, mItemSources[0], victim);
|
|
}
|
|
|
|
ItemStack ContainerItemModel::getItem (ModelIndex index)
|
|
{
|
|
if (index < 0)
|
|
throw std::runtime_error("Invalid index supplied");
|
|
if (mItems.size() <= static_cast<size_t>(index))
|
|
throw std::runtime_error("Item index out of range");
|
|
return mItems[index];
|
|
}
|
|
|
|
size_t ContainerItemModel::getItemCount()
|
|
{
|
|
return mItems.size();
|
|
}
|
|
|
|
ItemModel::ModelIndex ContainerItemModel::getIndex (ItemStack item)
|
|
{
|
|
size_t i = 0;
|
|
for (std::vector<ItemStack>::iterator it = mItems.begin(); it != mItems.end(); ++it)
|
|
{
|
|
if (*it == item)
|
|
return i;
|
|
++i;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
MWWorld::Ptr ContainerItemModel::copyItem (const ItemStack& item, size_t count, bool setNewOwner)
|
|
{
|
|
const MWWorld::Ptr& source = mItemSources[mItemSources.size()-1];
|
|
if (item.mBase.getContainerStore() == &source.getClass().getContainerStore(source))
|
|
throw std::runtime_error("Item to copy needs to be from a different container!");
|
|
return *source.getClass().getContainerStore(source).add(item.mBase, count, source);
|
|
}
|
|
|
|
void ContainerItemModel::removeItem (const ItemStack& item, size_t count)
|
|
{
|
|
int toRemove = count;
|
|
|
|
for (std::vector<MWWorld::Ptr>::iterator source = mItemSources.begin(); source != mItemSources.end(); ++source)
|
|
{
|
|
MWWorld::ContainerStore& store = source->getClass().getContainerStore(*source);
|
|
|
|
for (MWWorld::ContainerStoreIterator it = store.begin(); it != store.end(); ++it)
|
|
{
|
|
if (stacks(*it, item.mBase))
|
|
{
|
|
toRemove -= store.remove(*it, toRemove, *source);
|
|
if (toRemove <= 0)
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
for (std::vector<MWWorld::Ptr>::iterator source = mWorldItems.begin(); source != mWorldItems.end(); ++source)
|
|
{
|
|
if (stacks(*source, item.mBase))
|
|
{
|
|
int refCount = source->getRefData().getCount();
|
|
if (refCount - toRemove <= 0)
|
|
MWBase::Environment::get().getWorld()->deleteObject(*source);
|
|
else
|
|
source->getRefData().setCount(std::max(0, refCount - toRemove));
|
|
toRemove -= refCount;
|
|
if (toRemove <= 0)
|
|
return;
|
|
}
|
|
}
|
|
|
|
throw std::runtime_error("Not enough items to remove could be found");
|
|
}
|
|
|
|
void ContainerItemModel::update()
|
|
{
|
|
mItems.clear();
|
|
for (std::vector<MWWorld::Ptr>::iterator source = mItemSources.begin(); source != mItemSources.end(); ++source)
|
|
{
|
|
MWWorld::ContainerStore& store = source->getClass().getContainerStore(*source);
|
|
|
|
for (MWWorld::ContainerStoreIterator it = store.begin(); it != store.end(); ++it)
|
|
{
|
|
if (!(*it).getClass().showsInInventory(*it))
|
|
continue;
|
|
|
|
std::vector<ItemStack>::iterator itemStack = mItems.begin();
|
|
for (; itemStack != mItems.end(); ++itemStack)
|
|
{
|
|
if (stacks(*it, itemStack->mBase))
|
|
{
|
|
// we already have an item stack of this kind, add to it
|
|
itemStack->mCount += it->getRefData().getCount();
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (itemStack == mItems.end())
|
|
{
|
|
// no stack yet, create one
|
|
ItemStack newItem (*it, this, it->getRefData().getCount());
|
|
mItems.push_back(newItem);
|
|
}
|
|
}
|
|
}
|
|
for (std::vector<MWWorld::Ptr>::iterator source = mWorldItems.begin(); source != mWorldItems.end(); ++source)
|
|
{
|
|
std::vector<ItemStack>::iterator itemStack = mItems.begin();
|
|
for (; itemStack != mItems.end(); ++itemStack)
|
|
{
|
|
if (stacks(*source, itemStack->mBase))
|
|
{
|
|
// we already have an item stack of this kind, add to it
|
|
itemStack->mCount += source->getRefData().getCount();
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (itemStack == mItems.end())
|
|
{
|
|
// no stack yet, create one
|
|
ItemStack newItem (*source, this, source->getRefData().getCount());
|
|
mItems.push_back(newItem);
|
|
}
|
|
}
|
|
}
|
|
bool ContainerItemModel::onDropItem(const MWWorld::Ptr &item, int count)
|
|
{
|
|
if (mItemSources.empty())
|
|
return false;
|
|
|
|
MWWorld::Ptr target = mItemSources[0];
|
|
|
|
if (target.getTypeName() != typeid(ESM::Container).name())
|
|
return true;
|
|
|
|
// check container organic flag
|
|
MWWorld::LiveCellRef<ESM::Container>* ref = target.get<ESM::Container>();
|
|
if (ref->mBase->mFlags & ESM::Container::Organic)
|
|
{
|
|
MWBase::Environment::get().getWindowManager()->
|
|
messageBox("#{sContentsMessage2}");
|
|
return false;
|
|
}
|
|
|
|
// check that we don't exceed container capacity
|
|
float weight = item.getClass().getWeight(item) * count;
|
|
if (target.getClass().getCapacity(target) < target.getClass().getEncumbrance(target) + weight)
|
|
{
|
|
MWBase::Environment::get().getWindowManager()->messageBox("#{sContentsMessage3}");
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool ContainerItemModel::onTakeItem(const MWWorld::Ptr &item, int count)
|
|
{
|
|
if (mItemSources.empty())
|
|
return false;
|
|
|
|
MWWorld::Ptr target = mItemSources[0];
|
|
|
|
// Looting a dead corpse is considered OK
|
|
if (target.getClass().isActor() && target.getClass().getCreatureStats(target).isDead())
|
|
return true;
|
|
|
|
MWWorld::Ptr player = MWMechanics::getPlayer();
|
|
MWBase::Environment::get().getMechanicsManager()->itemTaken(player, item, target, count);
|
|
|
|
return true;
|
|
}
|
|
|
|
}
|