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85 lines
2.0 KiB
C++
85 lines
2.0 KiB
C++
#ifndef MWGUI_WAIT_DIALOG_H
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#define MWGUI_WAIT_DIALOG_H
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#include "timeadvancer.hpp"
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#include "windowbase.hpp"
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namespace MWGui
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{
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class WaitDialogProgressBar : public WindowBase
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{
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public:
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WaitDialogProgressBar();
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virtual void onOpen();
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void setProgress(int cur, int total);
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protected:
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MyGUI::ProgressBar* mProgressBar;
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MyGUI::TextBox* mProgressText;
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};
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class WaitDialog : public WindowBase
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{
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public:
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WaitDialog();
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void setPtr(const MWWorld::Ptr &ptr);
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virtual void onOpen();
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virtual bool exit();
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virtual void clear();
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void onFrame(float dt);
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bool getSleeping() { return mTimeAdvancer.isRunning() && mSleeping; }
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void wakeUp();
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void autosave();
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WindowBase* getProgressBar() { return &mProgressBar; }
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protected:
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MyGUI::TextBox* mDateTimeText;
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MyGUI::TextBox* mRestText;
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MyGUI::TextBox* mHourText;
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MyGUI::Button* mUntilHealedButton;
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MyGUI::Button* mWaitButton;
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MyGUI::Button* mCancelButton;
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MyGUI::ScrollBar* mHourSlider;
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TimeAdvancer mTimeAdvancer;
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bool mSleeping;
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int mHours;
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int mManualHours; // stores the hours to rest selected via slider
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float mFadeTimeRemaining;
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int mInterruptAt;
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std::string mInterruptCreatureList;
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WaitDialogProgressBar mProgressBar;
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void onUntilHealedButtonClicked(MyGUI::Widget* sender);
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void onWaitButtonClicked(MyGUI::Widget* sender);
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void onCancelButtonClicked(MyGUI::Widget* sender);
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void onHourSliderChangedPosition(MyGUI::ScrollBar* sender, size_t position);
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void onKeyButtonPressed(MyGUI::Widget* sender, MyGUI::KeyCode key, MyGUI::Char character);
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void onWaitingProgressChanged(int cur, int total);
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void onWaitingInterrupted();
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void onWaitingFinished();
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void setCanRest(bool canRest);
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void startWaiting(int hoursToWait);
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void stopWaiting();
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};
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}
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#endif
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