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109 lines
3.1 KiB
C++
109 lines
3.1 KiB
C++
/*
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This file is part of Caelum.
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See http://www.ogre3d.org/wiki/index.php/Caelum
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Copyright (c) 2008 Caelum team. See Contributors.txt for details.
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Caelum is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published
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by the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Caelum is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with Caelum. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CAELUM__MOON_H
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#define CAELUM__MOON_H
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#include "CaelumPrerequisites.h"
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#include "SkyLight.h"
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#include "FastGpuParamRef.h"
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#include "PrivatePtr.h"
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namespace Caelum
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{
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/** Class representing the moon.
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* Drawn as two billboards; one after the stars and one after the skydome.
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* Drawing it before the skydome will make it invisible in daylight; and that's bad.
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*/
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class CAELUM_EXPORT Moon:
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public BaseSkyLight
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{
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public:
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/// Name of the moon material.
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static const Ogre::String MOON_MATERIAL_NAME;
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/// Name of the moon background material.
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static const Ogre::String MOON_BACKGROUND_MATERIAL_NAME;
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private:
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/// Material for MoonBB
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PrivateMaterialPtr mMoonMaterial;
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/// The moon sprite.
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PrivateBillboardSetPtr mMoonBB;
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/// Material for mBackBB
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PrivateMaterialPtr mBackMaterial;
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/// The moon's background; used to block the stars.
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PrivateBillboardSetPtr mBackBB;
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/// The moon sprite visible angle
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Ogre::Degree mAngularSize;
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struct Params {
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void setup(Ogre::GpuProgramParametersSharedPtr fpParams);
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Ogre::GpuProgramParametersSharedPtr fpParams;
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FastGpuParamRef phase;
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} mParams;
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public:
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/** Constructor.
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*/
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Moon (
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Ogre::SceneManager *sceneMgr,
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Ogre::SceneNode *caelumRootNode,
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const Ogre::String& moonTextureName = "moon_disc.dds",
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Ogre::Degree angularSize = Ogre::Degree(3.77f));
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virtual ~Moon ();
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/** Updates the moon material.
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@param textureName The new moon texture name.
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*/
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void setMoonTexture (const Ogre::String &textureName);
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/** Updates the moon size.
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@param moon TextureAngularSize The new moon texture angular size.
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*/
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void setMoonTextureAngularSize(const Ogre::Degree& moonTextureAngularSize);
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/** Sets the moon sphere colour.
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@param colour The colour used to draw the moon
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*/
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void setBodyColour (const Ogre::ColourValue &colour);
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/// Set the moon's phase
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void setPhase (Ogre::Real phase);
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public:
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/// Handle camera change.
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virtual void notifyCameraChanged (Ogre::Camera *cam);
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virtual void setQueryFlags (uint flags);
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virtual uint getQueryFlags () const;
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virtual void setVisibilityFlags (uint flags);
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virtual uint getVisibilityFlags () const;
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};
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}
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#endif // CAELUM__MOON_H
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