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alext.h
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http to https for supported urls (#1625)
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2018-03-08 21:23:24 +01:00 |
efx-presets.h
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Include alext.h to get OpenAL extension definitions
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2017-09-14 16:00:40 -07:00 |
efx.h
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Include alext.h to get OpenAL extension definitions
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2017-09-14 16:00:40 -07:00 |
ffmpeg_decoder.cpp
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Fix the last audio packet getting lost
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2019-03-09 21:25:16 +03:00 |
ffmpeg_decoder.hpp
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Rewrite media decoder to use FFMpeg 3.2+ API (task #4686)
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2018-11-03 22:34:25 +04:00 |
loudness.cpp
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Fixes for building in MSVC
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2017-06-13 19:38:12 +09:00 |
loudness.hpp
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Analyze the loudness data as the stream is decoded for playback
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2016-06-27 21:32:54 +02:00 |
movieaudiofactory.cpp
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Mark overrided methods by override keyword
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2020-10-16 22:18:54 +04:00 |
movieaudiofactory.hpp
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Mark overrided methods by override keyword
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2020-10-16 22:18:54 +04:00 |
openal_output.cpp
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Replace OpenThreads by std types
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2020-06-25 22:16:09 +02:00 |
openal_output.hpp
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Mark overrided methods by override keyword
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2020-10-16 22:18:54 +04:00 |
regionsoundselector.cpp
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Wait for the previous sound to stop
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2020-10-25 12:20:14 +01:00 |
regionsoundselector.hpp
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Use fallback values for region sounds and fix probability
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2020-10-24 18:54:46 +02:00 |
sound.hpp
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Init sound by a single object
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2020-07-15 19:46:34 +02:00 |
sound_buffer.hpp
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Include cleanup
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2016-06-27 22:10:30 +02:00 |
sound_decoder.hpp
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Restore exception throwing to the decoder
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2017-12-09 11:00:56 -08:00 |
sound_output.hpp
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Pause both audio and video playback when the game is minimized (feature #4944)
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2020-04-04 22:54:51 +04:00 |
soundmanagerimp.cpp
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Wait for the previous sound to stop
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2020-10-25 12:20:14 +01:00 |
soundmanagerimp.hpp
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Wait for the previous sound to stop
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2020-10-25 12:20:14 +01:00 |
type.hpp
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Clamp sound volume on settings update
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2020-07-02 06:38:20 +02:00 |
volumesettings.cpp
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Clamp sound volume on settings update
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2020-07-02 06:38:20 +02:00 |
volumesettings.hpp
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Clamp sound volume on settings update
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2020-07-02 06:38:20 +02:00 |
watersoundupdater.cpp
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Put logic to update water sound id and volume into a separate class
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2020-07-01 17:49:39 +02:00 |
watersoundupdater.hpp
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Put logic to update water sound id and volume into a separate class
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2020-07-01 17:49:39 +02:00 |