You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
openmw-tes3mp/apps/openmw
David Cernat efc0b88058 [Client] Don't reload Ptr for DedicatedActor after adding active spells
This prevents non-continuous spell GFX from immediately vanishing.
3 years ago
..
mwbase [General] Fix jump synchronization for players 3 years ago
mwclass Add OpenMW 0.47 commits up to 1 Jul 2021 4 years ago
mwdialogue Add OpenMW commits up to 1 Jun 2021 4 years ago
mwgui Add OpenMW commits up to 17 Jun 2021 4 years ago
mwinput Add OpenMW commits up to 21 May 2021 4 years ago
mwmechanics [Client] Stop processing CastSpell::inflict() in more appropriate place 3 years ago
mwmp [Client] Don't reload Ptr for DedicatedActor after adding active spells 3 years ago
mwphysics Add OpenMW 0.47 commits up to 4 Aug 2021 3 years ago
mwrender Add OpenMW 0.47 commits up to 25 Jul 2021 3 years ago
mwscript [Client] Fix warnings related to declarations 4 years ago
mwsound Merge branch 'fix-ffmpeg-api-const' into 'master' 4 years ago
mwstate Add OpenMW commits up to 1 Jun 2021 4 years ago
mwworld [General] Fix jump synchronization for players 3 years ago
CMakeLists.txt [General] Implement PlayerCooldowns packet 4 years ago
android_main.cpp android: Switch to C++ 6 years ago
doc.hpp
engine.cpp Add OpenMW commits up to 1 Jun 2021 4 years ago
engine.hpp Remove unused forward declarations 4 years ago
main.cpp [Client] Remove credits check on Windows client 3 years ago