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openmw-tes3mp/apps/openmw/mwgui/tooltips.cpp
Emanuel Guevel 1e4a854433 Remove static method MWWorld::Class::get(&Ptr)
It was just adding a level of indirection to Ptr.getClass().
All the call were replaced by that instead. The number of lines changed
is important, but the change itself is trivial, so everything should be
fine. :)
2014-05-22 20:50:00 +02:00

763 lines
30 KiB
C++

#include "tooltips.hpp"
#include <iomanip>
#include <boost/lexical_cast.hpp>
#include "../mwbase/world.hpp"
#include "../mwbase/environment.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwworld/class.hpp"
#include "mapwindow.hpp"
#include "inventorywindow.hpp"
#include "itemmodel.hpp"
namespace MWGui
{
ToolTips::ToolTips() :
Layout("openmw_tooltips.layout")
, mFullHelp(false)
, mEnabled(true)
, mFocusToolTipX(0.0)
, mFocusToolTipY(0.0)
, mDelay(0.0)
, mRemainingDelay(0.0)
, mLastMouseX(0)
, mLastMouseY(0)
, mHorizontalScrollIndex(0)
{
getWidget(mDynamicToolTipBox, "DynamicToolTipBox");
mDynamicToolTipBox->setVisible(false);
// turn off mouse focus so that getMouseFocusWidget returns the correct widget,
// even if the mouse is over the tooltip
mDynamicToolTipBox->setNeedMouseFocus(false);
mMainWidget->setNeedMouseFocus(false);
mDelay = Settings::Manager::getFloat("tooltip delay", "GUI");
mRemainingDelay = mDelay;
for (unsigned int i=0; i < mMainWidget->getChildCount(); ++i)
{
mMainWidget->getChildAt(i)->setVisible(false);
}
}
void ToolTips::setEnabled(bool enabled)
{
mEnabled = enabled;
}
void ToolTips::onFrame(float frameDuration)
{
while (mDynamicToolTipBox->getChildCount())
{
MyGUI::Gui::getInstance().destroyWidget(mDynamicToolTipBox->getChildAt(0));
}
// start by hiding everything
for (unsigned int i=0; i < mMainWidget->getChildCount(); ++i)
{
mMainWidget->getChildAt(i)->setVisible(false);
}
const MyGUI::IntSize &viewSize = MyGUI::RenderManager::getInstance().getViewSize();
if (!mEnabled)
{
return;
}
bool gameMode = MWBase::Environment::get().getWindowManager()->isGuiMode();
if (gameMode)
{
const MyGUI::IntPoint& mousePos = MyGUI::InputManager::getInstance().getMousePosition();
if (MWBase::Environment::get().getWindowManager()->getWorldMouseOver() && ((MWBase::Environment::get().getWindowManager()->getMode() == GM_Console)
|| (MWBase::Environment::get().getWindowManager()->getMode() == GM_Container)
|| (MWBase::Environment::get().getWindowManager()->getMode() == GM_Inventory)))
{
mFocusObject = MWBase::Environment::get().getWorld()->getFacedObject();
if (mFocusObject.isEmpty ())
return;
const MWWorld::Class& objectclass = mFocusObject.getClass();
MyGUI::IntSize tooltipSize;
if ((!objectclass.hasToolTip(mFocusObject))&&(MWBase::Environment::get().getWindowManager()->getMode() == GM_Console))
{
setCoord(0, 0, 300, 300);
mDynamicToolTipBox->setVisible(true);
ToolTipInfo info;
info.caption=mFocusObject.getCellRef().mRefID;
info.icon="";
tooltipSize = createToolTip(info);
}
else
tooltipSize = getToolTipViaPtr(true);
MyGUI::IntPoint tooltipPosition = MyGUI::InputManager::getInstance().getMousePosition();
position(tooltipPosition, tooltipSize, viewSize);
setCoord(tooltipPosition.left, tooltipPosition.top, tooltipSize.width, tooltipSize.height);
}
else
{
if (mousePos.left == mLastMouseX && mousePos.top == mLastMouseY)
{
mRemainingDelay -= frameDuration;
}
else
{
mHorizontalScrollIndex = 0;
mRemainingDelay = mDelay;
}
mLastMouseX = mousePos.left;
mLastMouseY = mousePos.top;
if (mRemainingDelay > 0)
return;
MyGUI::Widget* focus = MyGUI::InputManager::getInstance().getMouseFocusWidget();
if (focus == 0)
return;
MyGUI::IntSize tooltipSize;
// try to go 1 level up until there is a widget that has tooltip
// this is necessary because some skin elements are actually separate widgets
int i=0;
while (!focus->isUserString("ToolTipType"))
{
focus = focus->getParent();
if (!focus)
return;
++i;
}
std::string type = focus->getUserString("ToolTipType");
if (type == "")
{
return;
}
// special handling for markers on the local map: the tooltip should only be visible
// if the marker is not hidden due to the fog of war.
if (focus->getUserString ("IsMarker") == "true")
{
LocalMapBase::MarkerPosition pos = *focus->getUserData<LocalMapBase::MarkerPosition>();
if (!MWBase::Environment::get().getWorld ()->isPositionExplored (pos.nX, pos.nY, pos.cellX, pos.cellY, pos.interior))
return;
}
if (type == "ItemPtr")
{
mFocusObject = *focus->getUserData<MWWorld::Ptr>();
tooltipSize = getToolTipViaPtr(false);
}
else if (type == "ItemModelIndex")
{
std::pair<ItemModel::ModelIndex, ItemModel*> pair = *focus->getUserData<std::pair<ItemModel::ModelIndex, ItemModel*> >();
mFocusObject = pair.second->getItem(pair.first).mBase;
// HACK: To get the correct count for multiple item stack sources
int oldCount = mFocusObject.getRefData().getCount();
mFocusObject.getRefData().setCount(pair.second->getItem(pair.first).mCount);
tooltipSize = getToolTipViaPtr(false);
mFocusObject.getRefData().setCount(oldCount);
}
else if (type == "ToolTipInfo")
{
tooltipSize = createToolTip(*focus->getUserData<MWGui::ToolTipInfo>());
}
else if (type == "AvatarItemSelection")
{
MyGUI::IntCoord avatarPos = focus->getAbsoluteCoord();
MyGUI::IntPoint relMousePos = MyGUI::InputManager::getInstance ().getMousePosition () - MyGUI::IntPoint(avatarPos.left, avatarPos.top);
int realX = int(float(relMousePos.left) / float(avatarPos.width) * 512.f );
int realY = int(float(relMousePos.top) / float(avatarPos.height) * 1024.f );
MWWorld::Ptr item = MWBase::Environment::get().getWindowManager()->getInventoryWindow ()->getAvatarSelectedItem (realX, realY);
mFocusObject = item;
if (!mFocusObject.isEmpty ())
tooltipSize = getToolTipViaPtr(false);
}
else if (type == "Spell")
{
ToolTipInfo info;
const ESM::Spell *spell =
MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().find(focus->getUserString("Spell"));
info.caption = spell->mName;
Widgets::SpellEffectList effects;
std::vector<ESM::ENAMstruct>::const_iterator end = spell->mEffects.mList.end();
for (std::vector<ESM::ENAMstruct>::const_iterator it = spell->mEffects.mList.begin(); it != end; ++it)
{
Widgets::SpellEffectParams params;
params.mEffectID = it->mEffectID;
params.mSkill = it->mSkill;
params.mAttribute = it->mAttribute;
params.mDuration = it->mDuration;
params.mMagnMin = it->mMagnMin;
params.mMagnMax = it->mMagnMax;
params.mRange = it->mRange;
params.mArea = it->mArea;
params.mIsConstant = (spell->mData.mType == ESM::Spell::ST_Ability);
params.mNoTarget = false;
effects.push_back(params);
}
info.effects = effects;
tooltipSize = createToolTip(info);
}
else if (type == "Layout")
{
// tooltip defined in the layout
MyGUI::Widget* tooltip;
getWidget(tooltip, focus->getUserString("ToolTipLayout"));
tooltip->setVisible(true);
std::map<std::string, std::string> userStrings = focus->getUserStrings();
for (std::map<std::string, std::string>::iterator it = userStrings.begin();
it != userStrings.end(); ++it)
{
if (it->first == "ToolTipType"
|| it->first == "ToolTipLayout"
|| it->first == "IsMarker")
continue;
size_t underscorePos = it->first.find("_");
std::string propertyKey = it->first.substr(0, underscorePos);
std::string widgetName = it->first.substr(underscorePos+1, it->first.size()-(underscorePos+1));
MyGUI::Widget* w;
getWidget(w, widgetName);
w->setProperty(propertyKey, it->second);
}
tooltipSize = tooltip->getSize();
tooltip->setCoord(0, 0, tooltipSize.width, tooltipSize.height);
}
else
throw std::runtime_error ("unknown tooltip type");
MyGUI::IntPoint tooltipPosition = MyGUI::InputManager::getInstance().getMousePosition();
position(tooltipPosition, tooltipSize, viewSize);
setCoord(tooltipPosition.left, tooltipPosition.top, tooltipSize.width, tooltipSize.height);
}
}
else
{
if (!mFocusObject.isEmpty())
{
MyGUI::IntSize tooltipSize = getToolTipViaPtr();
setCoord(viewSize.width/2 - tooltipSize.width/2,
std::max(0, int(mFocusToolTipY*viewSize.height - tooltipSize.height)),
tooltipSize.width,
tooltipSize.height);
mDynamicToolTipBox->setVisible(true);
}
}
}
void ToolTips::position(MyGUI::IntPoint& position, MyGUI::IntSize size, MyGUI::IntSize viewportSize)
{
position += MyGUI::IntPoint(0, 32)
- MyGUI::IntPoint((MyGUI::InputManager::getInstance().getMousePosition().left / float(viewportSize.width) * size.width), 0);
if ((position.left + size.width) > viewportSize.width)
{
position.left = viewportSize.width - size.width;
}
if ((position.top + size.height) > viewportSize.height)
{
position.top = MyGUI::InputManager::getInstance().getMousePosition().top - size.height - 8;
}
}
void ToolTips::setFocusObject(const MWWorld::Ptr& focus)
{
mFocusObject = focus;
}
MyGUI::IntSize ToolTips::getToolTipViaPtr (bool image)
{
// this the maximum width of the tooltip before it starts word-wrapping
setCoord(0, 0, 300, 300);
MyGUI::IntSize tooltipSize;
const MWWorld::Class& object = mFocusObject.getClass();
if (!object.hasToolTip(mFocusObject))
{
mDynamicToolTipBox->setVisible(false);
}
else
{
mDynamicToolTipBox->setVisible(true);
ToolTipInfo info = object.getToolTipInfo(mFocusObject);
if (!image)
info.icon = "";
tooltipSize = createToolTip(info);
}
return tooltipSize;
}
void ToolTips::findImageExtension(std::string& image)
{
int len = image.size();
if (len < 4) return;
if (!Ogre::ResourceGroupManager::getSingleton().resourceExists(Ogre::ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME, image))
{
// Change texture extension to .dds
image[len-3] = 'd';
image[len-2] = 'd';
image[len-1] = 's';
}
}
MyGUI::IntSize ToolTips::createToolTip(const MWGui::ToolTipInfo& info)
{
mDynamicToolTipBox->setVisible(true);
std::string caption = info.caption;
std::string image = info.icon;
int imageSize = (image != "") ? info.imageSize : 0;
std::string text = info.text;
// remove the first newline (easier this way)
if (text.size() > 0 && text[0] == '\n')
text.erase(0, 1);
const ESM::Enchantment* enchant = 0;
const MWWorld::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
if (info.enchant != "")
{
enchant = store.get<ESM::Enchantment>().find(info.enchant);
if (enchant->mData.mType == ESM::Enchantment::CastOnce)
text += "\n#{sItemCastOnce}";
else if (enchant->mData.mType == ESM::Enchantment::WhenStrikes)
text += "\n#{sItemCastWhenStrikes}";
else if (enchant->mData.mType == ESM::Enchantment::WhenUsed)
text += "\n#{sItemCastWhenUsed}";
else if (enchant->mData.mType == ESM::Enchantment::ConstantEffect)
text += "\n#{sItemCastConstant}";
}
// this the maximum width of the tooltip before it starts word-wrapping
setCoord(0, 0, 300, 300);
const MyGUI::IntPoint padding(8, 8);
const int maximumWidth = 500;
const int imageCaptionHPadding = (caption != "" ? 8 : 0);
const int imageCaptionVPadding = (caption != "" ? 4 : 0);
std::string realImage = "icons\\" + image;
findImageExtension(realImage);
MyGUI::EditBox* captionWidget = mDynamicToolTipBox->createWidget<MyGUI::EditBox>("NormalText", MyGUI::IntCoord(0, 0, 300, 300), MyGUI::Align::Left | MyGUI::Align::Top, "ToolTipCaption");
captionWidget->setProperty("Static", "true");
captionWidget->setCaptionWithReplacing(caption);
MyGUI::IntSize captionSize = captionWidget->getTextSize();
int captionHeight = std::max(caption != "" ? captionSize.height : 0, imageSize);
MyGUI::EditBox* textWidget = mDynamicToolTipBox->createWidget<MyGUI::EditBox>("SandText", MyGUI::IntCoord(0, captionHeight+imageCaptionVPadding, 300, 300-captionHeight-imageCaptionVPadding), MyGUI::Align::Stretch, "ToolTipText");
textWidget->setProperty("Static", "true");
textWidget->setProperty("MultiLine", "true");
textWidget->setProperty("WordWrap", info.wordWrap ? "true" : "false");
textWidget->setCaptionWithReplacing(text);
textWidget->setTextAlign(MyGUI::Align::HCenter | MyGUI::Align::Top);
MyGUI::IntSize textSize = textWidget->getTextSize();
captionSize += MyGUI::IntSize(imageSize, 0); // adjust for image
MyGUI::IntSize totalSize = MyGUI::IntSize( std::min(std::max(textSize.width,captionSize.width + ((image != "") ? imageCaptionHPadding : 0)),maximumWidth),
((text != "") ? textSize.height + imageCaptionVPadding : 0) + captionHeight );
if (!info.effects.empty())
{
MyGUI::Widget* effectArea = mDynamicToolTipBox->createWidget<MyGUI::Widget>("",
MyGUI::IntCoord(0, totalSize.height, 300, 300-totalSize.height),
MyGUI::Align::Stretch, "ToolTipEffectArea");
MyGUI::IntCoord coord(0, 6, totalSize.width, 24);
Widgets::MWEffectListPtr effectsWidget = effectArea->createWidget<Widgets::MWEffectList>
("MW_StatName", coord, MyGUI::Align::Default, "ToolTipEffectsWidget");
effectsWidget->setEffectList(info.effects);
std::vector<MyGUI::Widget*> effectItems;
effectsWidget->createEffectWidgets(effectItems, effectArea, coord, true, info.isPotion ? Widgets::MWEffectList::EF_NoTarget : 0);
totalSize.height += coord.top-6;
totalSize.width = std::max(totalSize.width, coord.width);
}
if (info.enchant != "")
{
assert(enchant);
MyGUI::Widget* enchantArea = mDynamicToolTipBox->createWidget<MyGUI::Widget>("",
MyGUI::IntCoord(0, totalSize.height, 300, 300-totalSize.height),
MyGUI::Align::Stretch, "ToolTipEnchantArea");
MyGUI::IntCoord coord(0, 6, totalSize.width, 24);
Widgets::MWEffectListPtr enchantWidget = enchantArea->createWidget<Widgets::MWEffectList>
("MW_StatName", coord, MyGUI::Align::Default, "ToolTipEnchantWidget");
enchantWidget->setEffectList(Widgets::MWEffectList::effectListFromESM(&enchant->mEffects));
std::vector<MyGUI::Widget*> enchantEffectItems;
int flag = (enchant->mData.mType == ESM::Enchantment::ConstantEffect) ? Widgets::MWEffectList::EF_Constant : 0;
enchantWidget->createEffectWidgets(enchantEffectItems, enchantArea, coord, true, flag);
totalSize.height += coord.top-6;
totalSize.width = std::max(totalSize.width, coord.width);
if (enchant->mData.mType == ESM::Enchantment::WhenStrikes
|| enchant->mData.mType == ESM::Enchantment::WhenUsed)
{
int maxCharge = enchant->mData.mCharge;
int charge = (info.remainingEnchantCharge == -1) ? maxCharge : info.remainingEnchantCharge;
const int chargeWidth = 204;
MyGUI::TextBox* chargeText = enchantArea->createWidget<MyGUI::TextBox>("SandText", MyGUI::IntCoord(0, 0, 10, 18), MyGUI::Align::Default, "ToolTipEnchantChargeText");
chargeText->setCaptionWithReplacing("#{sCharges}");
const int chargeTextWidth = chargeText->getTextSize().width + 5;
const int chargeAndTextWidth = chargeWidth + chargeTextWidth;
totalSize.width = std::max(totalSize.width, chargeAndTextWidth);
chargeText->setCoord((totalSize.width - chargeAndTextWidth)/2, coord.top+6, chargeTextWidth, 18);
MyGUI::IntCoord chargeCoord;
if (totalSize.width < chargeWidth)
{
totalSize.width = chargeWidth;
chargeCoord = MyGUI::IntCoord(0, coord.top+6, chargeWidth, 18);
}
else
{
chargeCoord = MyGUI::IntCoord((totalSize.width - chargeAndTextWidth)/2 + chargeTextWidth, coord.top+6, chargeWidth, 18);
}
Widgets::MWDynamicStatPtr chargeWidget = enchantArea->createWidget<Widgets::MWDynamicStat>
("MW_ChargeBar", chargeCoord, MyGUI::Align::Default, "ToolTipEnchantCharge");
chargeWidget->setValue(charge, maxCharge);
totalSize.height += 24;
}
}
captionWidget->setCoord( (totalSize.width - captionSize.width)/2 + imageSize,
(captionHeight-captionSize.height)/2,
captionSize.width-imageSize,
captionSize.height);
//if its too long we do hscroll with the caption
if (captionSize.width > maximumWidth)
{
mHorizontalScrollIndex = mHorizontalScrollIndex + 2;
if (mHorizontalScrollIndex > captionSize.width){
mHorizontalScrollIndex = -totalSize.width;
}
int horizontal_scroll = mHorizontalScrollIndex;
if (horizontal_scroll < 40){
horizontal_scroll = 40;
}else{
horizontal_scroll = 80 - mHorizontalScrollIndex;
}
captionWidget->setPosition (MyGUI::IntPoint(horizontal_scroll, captionWidget->getPosition().top + padding.top));
} else {
captionWidget->setPosition (captionWidget->getPosition() + padding);
}
textWidget->setPosition (textWidget->getPosition() + MyGUI::IntPoint(0, padding.top)); // only apply vertical padding, the horizontal works automatically due to Align::HCenter
if (image != "")
{
MyGUI::ImageBox* imageWidget = mDynamicToolTipBox->createWidget<MyGUI::ImageBox>("ImageBox",
MyGUI::IntCoord((totalSize.width - captionSize.width - imageCaptionHPadding)/2, 0, imageSize, imageSize),
MyGUI::Align::Left | MyGUI::Align::Top, "ToolTipImage");
imageWidget->setImageTexture(realImage);
imageWidget->setPosition (imageWidget->getPosition() + padding);
}
totalSize += MyGUI::IntSize(padding.left*2, padding.top*2);
return totalSize;
}
std::string ToolTips::toString(const float value)
{
std::ostringstream stream;
stream << std::setprecision(3) << value;
return stream.str();
}
std::string ToolTips::toString(const int value)
{
std::ostringstream stream;
stream << value;
return stream.str();
}
std::string ToolTips::getValueString(const int value, const std::string& prefix)
{
if (value == 0)
return "";
else
return "\n" + prefix + ": " + toString(value);
}
std::string ToolTips::getMiscString(const std::string& text, const std::string& prefix)
{
if (text == "")
return "";
else
return "\n" + prefix + ": " + text;
}
std::string ToolTips::getCountString(const int value)
{
if (value == 1)
return "";
else
return " (" + boost::lexical_cast<std::string>(value) + ")";
}
bool ToolTips::toggleFullHelp()
{
mFullHelp = !mFullHelp;
return mFullHelp;
}
bool ToolTips::getFullHelp() const
{
return mFullHelp;
}
void ToolTips::setFocusObjectScreenCoords(float min_x, float min_y, float max_x, float max_y)
{
mFocusToolTipX = (min_x + max_x) / 2;
mFocusToolTipY = min_y;
}
void ToolTips::createSkillToolTip(MyGUI::Widget* widget, int skillId)
{
if (skillId == -1)
return;
const MWWorld::ESMStore &store =
MWBase::Environment::get().getWorld()->getStore();
const std::string &skillNameId = ESM::Skill::sSkillNameIds[skillId];
const ESM::Skill* skill = store.get<ESM::Skill>().find(skillId);
assert(skill);
const ESM::Attribute* attr =
store.get<ESM::Attribute>().find(skill->mData.mAttribute);
assert(attr);
std::string icon = "icons\\k\\" + ESM::Skill::sIconNames[skillId];
widget->setUserString("ToolTipType", "Layout");
widget->setUserString("ToolTipLayout", "SkillNoProgressToolTip");
widget->setUserString("Caption_SkillNoProgressName", "#{"+skillNameId+"}");
widget->setUserString("Caption_SkillNoProgressDescription", skill->mDescription);
widget->setUserString("Caption_SkillNoProgressAttribute", "#{sGoverningAttribute}: #{" + attr->mName + "}");
widget->setUserString("ImageTexture_SkillNoProgressImage", icon);
}
void ToolTips::createAttributeToolTip(MyGUI::Widget* widget, int attributeId)
{
if (attributeId == -1)
return;
std::string icon = ESM::Attribute::sAttributeIcons[attributeId];
std::string name = ESM::Attribute::sGmstAttributeIds[attributeId];
std::string desc = ESM::Attribute::sGmstAttributeDescIds[attributeId];
widget->setUserString("ToolTipType", "Layout");
widget->setUserString("ToolTipLayout", "AttributeToolTip");
widget->setUserString("Caption_AttributeName", "#{"+name+"}");
widget->setUserString("Caption_AttributeDescription", "#{"+desc+"}");
widget->setUserString("ImageTexture_AttributeImage", icon);
}
void ToolTips::createSpecializationToolTip(MyGUI::Widget* widget, const std::string& name, int specId)
{
widget->setUserString("Caption_CenteredCaption", name);
std::string specText;
// get all skills of this specialisation
const MWWorld::Store<ESM::Skill> &skills =
MWBase::Environment::get().getWorld()->getStore().get<ESM::Skill>();
MWWorld::Store<ESM::Skill>::iterator it = skills.begin();
for (; it != skills.end(); ++it)
{
if (it->mData.mSpecialization == specId)
specText += std::string("\n#{") + ESM::Skill::sSkillNameIds[it->mIndex] + "}";
}
widget->setUserString("Caption_CenteredCaptionText", specText);
widget->setUserString("ToolTipLayout", "TextWithCenteredCaptionToolTip");
widget->setUserString("ToolTipType", "Layout");
}
void ToolTips::createBirthsignToolTip(MyGUI::Widget* widget, const std::string& birthsignId)
{
const MWWorld::ESMStore &store =
MWBase::Environment::get().getWorld()->getStore();
const ESM::BirthSign *sign = store.get<ESM::BirthSign>().find(birthsignId);
widget->setUserString("ToolTipType", "Layout");
widget->setUserString("ToolTipLayout", "BirthSignToolTip");
std::string image = sign->mTexture;
image.replace(image.size()-3, 3, "dds");
widget->setUserString("ImageTexture_BirthSignImage", "textures\\" + image);
std::string text;
text += sign->mName;
text += "\n#BF9959" + sign->mDescription;
std::vector<std::string> abilities, powers, spells;
std::vector<std::string>::const_iterator it = sign->mPowers.mList.begin();
std::vector<std::string>::const_iterator end = sign->mPowers.mList.end();
for (; it != end; ++it)
{
const std::string &spellId = *it;
const ESM::Spell *spell = store.get<ESM::Spell>().search(spellId);
if (!spell)
continue; // Skip spells which cannot be found
ESM::Spell::SpellType type = static_cast<ESM::Spell::SpellType>(spell->mData.mType);
if (type != ESM::Spell::ST_Spell && type != ESM::Spell::ST_Ability && type != ESM::Spell::ST_Power)
continue; // We only want spell, ability and powers.
if (type == ESM::Spell::ST_Ability)
abilities.push_back(spellId);
else if (type == ESM::Spell::ST_Power)
powers.push_back(spellId);
else if (type == ESM::Spell::ST_Spell)
spells.push_back(spellId);
}
struct {
const std::vector<std::string> &spells;
std::string label;
}
categories[3] = {
{abilities, "sBirthsignmenu1"},
{powers, "sPowers"},
{spells, "sBirthsignmenu2"}
};
for (int category = 0; category < 3; ++category)
{
for (std::vector<std::string>::const_iterator it = categories[category].spells.begin(); it != categories[category].spells.end(); ++it)
{
if (it == categories[category].spells.begin())
{
text += std::string("\n#DDC79E") + std::string("#{") + categories[category].label + "}";
}
const std::string &spellId = *it;
const ESM::Spell *spell = store.get<ESM::Spell>().find(spellId);
text += "\n#BF9959" + spell->mName;
}
}
widget->setUserString("Caption_BirthSignText", text);
}
void ToolTips::createRaceToolTip(MyGUI::Widget* widget, const ESM::Race* playerRace)
{
widget->setUserString("Caption_CenteredCaption", playerRace->mName);
widget->setUserString("Caption_CenteredCaptionText", playerRace->mDescription);
widget->setUserString("ToolTipType", "Layout");
widget->setUserString("ToolTipLayout", "TextWithCenteredCaptionToolTip");
}
void ToolTips::createClassToolTip(MyGUI::Widget* widget, const ESM::Class& playerClass)
{
if (playerClass.mName == "")
return;
int spec = playerClass.mData.mSpecialization;
std::string specStr;
if (spec == 0)
specStr = "#{sSpecializationCombat}";
else if (spec == 1)
specStr = "#{sSpecializationMagic}";
else if (spec == 2)
specStr = "#{sSpecializationStealth}";
widget->setUserString("Caption_ClassName", playerClass.mName);
widget->setUserString("Caption_ClassDescription", playerClass.mDescription);
widget->setUserString("Caption_ClassSpecialisation", "#{sSpecialization}: " + specStr);
widget->setUserString("ToolTipType", "Layout");
widget->setUserString("ToolTipLayout", "ClassToolTip");
}
void ToolTips::createMagicEffectToolTip(MyGUI::Widget* widget, short id)
{
const ESM::MagicEffect* effect =
MWBase::Environment::get().getWorld ()->getStore ().get<ESM::MagicEffect>().find(id);
const std::string &name = ESM::MagicEffect::effectIdToString (id);
std::string icon = effect->mIcon;
int slashPos = icon.find("\\");
icon.insert(slashPos+1, "b_");
icon[icon.size()-3] = 'd';
icon[icon.size()-2] = 'd';
icon[icon.size()-1] = 's';
icon = "icons\\" + icon;
std::vector<std::string> schools;
schools.push_back ("#{sSchoolAlteration}");
schools.push_back ("#{sSchoolConjuration}");
schools.push_back ("#{sSchoolDestruction}");
schools.push_back ("#{sSchoolIllusion}");
schools.push_back ("#{sSchoolMysticism}");
schools.push_back ("#{sSchoolRestoration}");
widget->setUserString("ToolTipType", "Layout");
widget->setUserString("ToolTipLayout", "MagicEffectToolTip");
widget->setUserString("Caption_MagicEffectName", "#{" + name + "}");
widget->setUserString("Caption_MagicEffectDescription", effect->mDescription);
widget->setUserString("Caption_MagicEffectSchool", "#{sSchool}: " + schools[effect->mData.mSchool]);
widget->setUserString("ImageTexture_MagicEffectImage", icon);
}
void ToolTips::setDelay(float delay)
{
mDelay = delay;
mRemainingDelay = mDelay;
}
}