| .. | 
		
		
			
			
			
			
				| buffercache.cpp | Refactor BufferCache to allow caching buffers of different sizes | 2017-03-14 19:27:55 +01:00 | 
		
			
			
			
			
				| buffercache.hpp | Refactor BufferCache to allow caching buffers of different sizes | 2017-03-14 19:27:55 +01:00 | 
		
			
			
			
			
				| chunkmanager.cpp | Subdivide the composite maps | 2017-03-14 19:27:55 +01:00 | 
		
			
			
			
			
				| chunkmanager.hpp | Subdivide the composite maps | 2017-03-14 19:27:55 +01:00 | 
		
			
			
			
			
				| compositemaprenderer.cpp | Add CompositeMapRenderer | 2017-03-14 19:27:55 +01:00 | 
		
			
			
			
			
				| compositemaprenderer.hpp | Add CompositeMapRenderer | 2017-03-14 19:27:55 +01:00 | 
		
			
			
			
			
				| defs.hpp | Add terrain parallax mapping | 2016-03-22 21:46:15 +01:00 | 
		
			
			
			
			
				| material.cpp | Add CompositeMapRenderer | 2017-03-14 19:27:55 +01:00 | 
		
			
			
			
			
				| material.hpp | Add CompositeMapRenderer | 2017-03-14 19:27:55 +01:00 | 
		
			
			
			
			
				| quadtreenode.cpp | Reject QuadTreeNodes with invalid bounds | 2017-03-14 19:27:56 +01:00 | 
		
			
			
			
			
				| quadtreenode.hpp | Reject QuadTreeNodes with invalid bounds | 2017-03-14 19:27:56 +01:00 | 
		
			
			
			
			
				| quadtreeworld.cpp | Preliminary rendering of QuadTreeWorld | 2017-03-14 19:27:55 +01:00 | 
		
			
			
			
			
				| quadtreeworld.hpp | Add quad tree implementation (no rendering yet) | 2017-03-14 19:27:55 +01:00 | 
		
			
			
			
			
				| storage.hpp | Add quad tree implementation (no rendering yet) | 2017-03-14 19:27:55 +01:00 | 
		
			
			
			
			
				| terraindrawable.cpp | terrain: use a custom drawable for multi-pass render instead of osgFX::Effect | 2017-03-14 19:27:55 +01:00 | 
		
			
			
			
			
				| terraindrawable.hpp | terrain: use a custom drawable for multi-pass render instead of osgFX::Effect | 2017-03-14 19:27:55 +01:00 | 
		
			
			
			
			
				| terraingrid.cpp | Subdivide the composite maps | 2017-03-14 19:27:55 +01:00 | 
		
			
			
			
			
				| terraingrid.hpp | Add quad tree implementation (no rendering yet) | 2017-03-14 19:27:55 +01:00 | 
		
			
			
			
			
				| texturemanager.cpp | Make reportStats const | 2017-03-14 19:27:55 +01:00 | 
		
			
			
			
			
				| texturemanager.hpp | Make reportStats const | 2017-03-14 19:27:55 +01:00 | 
		
			
			
			
			
				| viewdata.cpp | Add view data structure for efficient collection of LOD nodes to use for a given camera/intersection | 2017-03-14 19:27:55 +01:00 | 
		
			
			
			
			
				| viewdata.hpp | Add view data structure for efficient collection of LOD nodes to use for a given camera/intersection | 2017-03-14 19:27:55 +01:00 | 
		
			
			
			
			
				| world.cpp | Add quad tree implementation (no rendering yet) | 2017-03-14 19:27:55 +01:00 | 
		
			
			
			
			
				| world.hpp | Add quad tree implementation (no rendering yet) | 2017-03-14 19:27:55 +01:00 |