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openmw-tes3mp/apps/openmw/mwworld
2018-10-28 17:08:09 +03:00
..
action.cpp Make the PlayMode and PlayType enums scoped 2017-09-15 02:36:59 -07:00
action.hpp Adjustments to RemoveItem behavior 2017-04-13 22:33:13 +09:00
actionalchemy.cpp Make Equip console command to bypass most of restrictions (bug #4460) 2018-07-11 00:06:21 +04:00
actionalchemy.hpp Make Equip console command to bypass most of restrictions (bug #4460) 2018-07-11 00:06:21 +04:00
actionapply.cpp
actionapply.hpp
actiondoor.cpp
actiondoor.hpp
actioneat.cpp
actioneat.hpp
actionequip.cpp Make Equip console command to bypass most of restrictions (bug #4460) 2018-07-11 00:06:21 +04:00
actionequip.hpp Make Equip console command to bypass most of restrictions (bug #4460) 2018-07-11 00:06:21 +04:00
actionopen.cpp Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window 2017-09-24 19:08:12 +02:00
actionopen.hpp Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window 2017-09-24 19:08:12 +02:00
actionread.cpp Implement sBookSkillMessage GMST 2018-04-02 21:12:38 +03:00
actionread.hpp Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window 2017-09-24 19:08:12 +02:00
actionrepair.cpp Make Equip console command to bypass most of restrictions (bug #4460) 2018-07-11 00:06:21 +04:00
actionrepair.hpp Make Equip console command to bypass most of restrictions (bug #4460) 2018-07-11 00:06:21 +04:00
actionsoulgem.cpp
actionsoulgem.hpp
actiontake.cpp Use drag and drop for ActionTake when InventoryWindow is active (bug #4543) 2018-09-10 15:18:07 +04:00
actiontake.hpp
actiontalk.cpp Refactor dialogue GUI to talk to the dialogue manager, not the other way around and not both ways. 2017-09-25 23:38:28 +02:00
actiontalk.hpp
actionteleport.cpp Make GetPCJumping return true only when jumping (bug #4641) 2018-09-16 11:58:01 +04:00
actionteleport.hpp Removed "less" character from the documentation by the requested opportunity. 2016-12-26 21:46:43 +01:00
actiontrap.cpp
actiontrap.hpp
cellpreloader.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
cellpreloader.hpp Fix issues caused by loading multiple views into the same terrain View 2017-03-14 20:27:55 +01:00
cellref.cpp Implement getNormalizedEnchantmentCharge() method and use it 2018-10-25 16:16:07 +03:00
cellref.hpp Implement getNormalizedEnchantmentCharge() method and use it 2018-10-25 16:16:07 +03:00
cellreflist.hpp
cells.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
cells.hpp Restore dynamic stats for actors in inactive cells (bug #1875) 2018-09-26 07:46:28 +04:00
cellstore.cpp Fix warning implicit conversion changes singedness 2018-10-13 22:16:24 +03:00
cellstore.hpp Use recastnavigation to find path 2018-10-13 22:16:25 +03:00
cellvisitors.hpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
class.cpp Implement getItemNormalizedHealth() method and use it 2018-10-25 15:45:31 +03:00
class.hpp Implement getItemNormalizedHealth() method and use it 2018-10-25 15:45:31 +03:00
containerstore.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
containerstore.hpp Ignore broken items when search for replacement (bug #4453) 2018-06-13 18:39:02 +04:00
contentloader.hpp Use new logging system for game itself 2018-08-14 23:05:43 +04:00
customdata.cpp
customdata.hpp
esmloader.cpp
esmloader.hpp
esmstore.cpp Use new logging system for game itself 2018-08-14 23:05:43 +04:00
esmstore.hpp Add NPC validation to esmstore (bug #2772) 2018-06-14 16:48:16 +04:00
failedaction.cpp Play locked sounds on locked objects instead of actors 2016-08-10 21:31:14 +09:00
failedaction.hpp Play locked sounds on locked objects instead of actors 2016-08-10 21:31:14 +09:00
globals.cpp
globals.hpp
inventorystore.cpp Merged pull request #1959 2018-10-10 15:05:29 +02:00
inventorystore.hpp Remove item by id from InventoryStore 2017-10-06 10:54:25 +04:00
livecellref.cpp Use new logging system for game itself 2018-08-14 23:05:43 +04:00
livecellref.hpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
localscripts.cpp Use new logging system for game itself 2018-08-14 23:05:43 +04:00
localscripts.hpp
manualref.cpp Added new method and variable to track float remainders of disintegration effections 2016-12-09 19:48:56 -07:00
manualref.hpp
nullaction.hpp
player.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
player.hpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
projectilemanager.cpp Use constants instead of widely used magic numbers (task #4645) 2018-09-17 19:22:50 +04:00
projectilemanager.hpp Make use of mEffectAnimationTime for projectile rotation 2017-11-23 15:14:15 +01:00
ptr.cpp Added ConstContainerStoreIterator 2017-02-18 13:47:18 +00:00
ptr.hpp Added ConstContainerStoreIterator 2017-02-18 13:47:18 +00:00
recordcmp.hpp
refdata.cpp Reset activation flags when an object is copied (Fixes #3671, Fixes #3719) 2017-01-14 15:29:36 +01:00
refdata.hpp
scene.cpp Merge branch 'master' into pathfinder_detour 2018-10-28 17:08:09 +03:00
scene.hpp Add off mesh connections for doors without teleport 2018-10-13 22:16:33 +03:00
store.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
store.hpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
timestamp.cpp
timestamp.hpp
weather.cpp Fade out sun glare and specularity completely at night start, not sunset start 2018-09-27 17:34:46 +03:00
weather.hpp Unhardcode sunset and sunrise settings (bug #1990) 2018-06-09 13:09:17 +04:00
worldimp.cpp Merge branch 'master' into pathfinder_detour 2018-10-28 17:08:09 +03:00
worldimp.hpp Merge branch 'master' into pathfinder_detour 2018-10-28 17:08:09 +03:00