mwbase
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Don't allow casting Water Walking in deep water
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2016-08-31 04:37:50 +09:00 |
mwclass
|
Correct telekinesis glow length
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2016-08-24 01:21:15 +09:00 |
mwgui
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CharacterPreview no longer depends on osgViewer
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2016-08-16 22:47:45 +02:00 |
mwinput
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Fix the enemy nearby check (Bug #3423)
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2016-06-07 01:55:34 +02:00 |
mwrender
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Correct telekinesis glow length
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2016-08-24 01:21:15 +09:00 |
mwscript
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Make loopgroup loop correct number of times
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2016-08-14 21:57:06 +09:00 |
mwsound
|
Include cleanup
|
2016-06-27 22:10:30 +02:00 |
mwstate
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Save scripted animation state (Fixes #1931, #2150, #3393)
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2016-08-03 03:52:35 +02:00 |
mwworld
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Don't allow casting Water Walking in deep water
|
2016-08-31 04:37:50 +09:00 |
CMakeLists.txt
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Merge pull request #966 from kpp/find_mygui
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2016-08-15 16:36:48 +02:00 |
crashcatcher.cpp
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Mainly making compilable under OpenBSD.
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2016-08-06 19:00:27 +01:00 |