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openmw-tes3mp/apps/openmw/mwgui/container.hpp
slothlife f33559fead Fixes for MSVC warnings, less overall changes
Kept some fixes from the first round of review. Found out that several
targets weren't being built with the same basic warnings disabled.
Disabled a few warnings for external libraries specifically, rather than
applying them to all targets.
2014-05-14 20:12:52 -05:00

86 lines
2.1 KiB
C++

#ifndef MGUI_CONTAINER_H
#define MGUI_CONTAINER_H
#include "windowbase.hpp"
#include "referenceinterface.hpp"
#include "itemmodel.hpp"
namespace MWWorld
{
class Environment;
}
namespace MyGUI
{
class Gui;
class Widget;
}
namespace MWGui
{
class WindowManager;
class ContainerWindow;
class ItemView;
class SortFilterItemModel;
}
namespace MWGui
{
class DragAndDrop
{
public:
bool mIsOnDragAndDrop;
MyGUI::Widget* mDraggedWidget;
MyGUI::Widget* mDragAndDropWidget;
ItemModel* mSourceModel;
ItemView* mSourceView;
SortFilterItemModel* mSourceSortModel;
ItemStack mItem;
int mDraggedCount;
void startDrag (int index, SortFilterItemModel* sortModel, ItemModel* sourceModel, ItemView* sourceView, int count);
void drop (ItemModel* targetModel, ItemView* targetView);
void finish();
};
class ContainerWindow : public WindowBase, public ReferenceInterface
{
public:
ContainerWindow(DragAndDrop* dragAndDrop);
void open(const MWWorld::Ptr& container, bool loot=false);
virtual void close();
private:
DragAndDrop* mDragAndDrop;
bool mPickpocketDetected;
MWGui::ItemView* mItemView;
SortFilterItemModel* mSortModel;
ItemModel* mModel;
int mSelectedItem;
MyGUI::Button* mDisposeCorpseButton;
MyGUI::Button* mTakeButton;
MyGUI::Button* mCloseButton;
void onItemSelected(int index);
void onBackgroundSelected();
void dragItem(MyGUI::Widget* sender, int count);
void dropItem();
void onCloseButtonClicked(MyGUI::Widget* _sender);
void onTakeAllButtonClicked(MyGUI::Widget* _sender);
void onDisposeCorpseButtonClicked(MyGUI::Widget* sender);
void onKeyPressed(MyGUI::Widget* _sender, MyGUI::KeyCode _key, MyGUI::Char _char);
/// @return is taking the item allowed?
bool onTakeItem(const ItemStack& item, int count);
virtual void onReferenceUnavailable();
};
}
#endif // CONTAINER_H