mirror of
https://github.com/TES3MP/openmw-tes3mp.git
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449 lines
11 KiB
C++
449 lines
11 KiB
C++
//
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// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would be
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// appreciated but is not required.
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// 2. Altered source versions must be plainly marked as such, and must not be
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// misrepresented as being the original software.
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// 3. This notice may not be removed or altered from any source distribution.
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//
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#define _USE_MATH_DEFINES
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#include <math.h>
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#include <stdio.h>
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#include "Sample.h"
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#include "InputGeom.h"
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#include "Recast.h"
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#include "RecastDebugDraw.h"
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#include "DetourDebugDraw.h"
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#include "DetourNavMesh.h"
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#include "DetourNavMeshQuery.h"
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#include "DetourCrowd.h"
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#include "imgui.h"
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#include "SDL.h"
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#include "SDL_opengl.h"
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#ifdef WIN32
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# define snprintf _snprintf
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#endif
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unsigned int SampleDebugDraw::areaToCol(unsigned int area)
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{
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switch(area)
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{
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// Ground (0) : light blue
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case SAMPLE_POLYAREA_GROUND: return duRGBA(0, 192, 255, 255);
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// Water : blue
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case SAMPLE_POLYAREA_WATER: return duRGBA(0, 0, 255, 255);
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// Road : brown
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case SAMPLE_POLYAREA_ROAD: return duRGBA(50, 20, 12, 255);
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// Door : cyan
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case SAMPLE_POLYAREA_DOOR: return duRGBA(0, 255, 255, 255);
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// Grass : green
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case SAMPLE_POLYAREA_GRASS: return duRGBA(0, 255, 0, 255);
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// Jump : yellow
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case SAMPLE_POLYAREA_JUMP: return duRGBA(255, 255, 0, 255);
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// Unexpected : red
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default: return duRGBA(255, 0, 0, 255);
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}
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}
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Sample::Sample() :
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m_geom(0),
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m_navMesh(0),
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m_navQuery(0),
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m_crowd(0),
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m_navMeshDrawFlags(DU_DRAWNAVMESH_OFFMESHCONS|DU_DRAWNAVMESH_CLOSEDLIST),
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m_filterLowHangingObstacles(true),
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m_filterLedgeSpans(true),
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m_filterWalkableLowHeightSpans(true),
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m_tool(0),
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m_ctx(0)
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{
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resetCommonSettings();
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m_navQuery = dtAllocNavMeshQuery();
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m_crowd = dtAllocCrowd();
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for (int i = 0; i < MAX_TOOLS; i++)
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m_toolStates[i] = 0;
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}
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Sample::~Sample()
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{
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dtFreeNavMeshQuery(m_navQuery);
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dtFreeNavMesh(m_navMesh);
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dtFreeCrowd(m_crowd);
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delete m_tool;
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for (int i = 0; i < MAX_TOOLS; i++)
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delete m_toolStates[i];
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}
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void Sample::setTool(SampleTool* tool)
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{
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delete m_tool;
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m_tool = tool;
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if (tool)
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m_tool->init(this);
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}
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void Sample::handleSettings()
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{
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}
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void Sample::handleTools()
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{
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}
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void Sample::handleDebugMode()
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{
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}
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void Sample::handleRender()
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{
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if (!m_geom)
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return;
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// Draw mesh
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duDebugDrawTriMesh(&m_dd, m_geom->getMesh()->getVerts(), m_geom->getMesh()->getVertCount(),
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m_geom->getMesh()->getTris(), m_geom->getMesh()->getNormals(), m_geom->getMesh()->getTriCount(), 0, 1.0f);
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// Draw bounds
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const float* bmin = m_geom->getMeshBoundsMin();
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const float* bmax = m_geom->getMeshBoundsMax();
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duDebugDrawBoxWire(&m_dd, bmin[0],bmin[1],bmin[2], bmax[0],bmax[1],bmax[2], duRGBA(255,255,255,128), 1.0f);
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}
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void Sample::handleRenderOverlay(double* /*proj*/, double* /*model*/, int* /*view*/)
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{
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}
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void Sample::handleMeshChanged(InputGeom* geom)
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{
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m_geom = geom;
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const BuildSettings* buildSettings = geom->getBuildSettings();
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if (buildSettings)
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{
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m_cellSize = buildSettings->cellSize;
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m_cellHeight = buildSettings->cellHeight;
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m_agentHeight = buildSettings->agentHeight;
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m_agentRadius = buildSettings->agentRadius;
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m_agentMaxClimb = buildSettings->agentMaxClimb;
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m_agentMaxSlope = buildSettings->agentMaxSlope;
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m_regionMinSize = buildSettings->regionMinSize;
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m_regionMergeSize = buildSettings->regionMergeSize;
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m_edgeMaxLen = buildSettings->edgeMaxLen;
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m_edgeMaxError = buildSettings->edgeMaxError;
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m_vertsPerPoly = buildSettings->vertsPerPoly;
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m_detailSampleDist = buildSettings->detailSampleDist;
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m_detailSampleMaxError = buildSettings->detailSampleMaxError;
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m_partitionType = buildSettings->partitionType;
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}
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}
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void Sample::collectSettings(BuildSettings& settings)
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{
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settings.cellSize = m_cellSize;
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settings.cellHeight = m_cellHeight;
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settings.agentHeight = m_agentHeight;
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settings.agentRadius = m_agentRadius;
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settings.agentMaxClimb = m_agentMaxClimb;
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settings.agentMaxSlope = m_agentMaxSlope;
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settings.regionMinSize = m_regionMinSize;
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settings.regionMergeSize = m_regionMergeSize;
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settings.edgeMaxLen = m_edgeMaxLen;
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settings.edgeMaxError = m_edgeMaxError;
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settings.vertsPerPoly = m_vertsPerPoly;
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settings.detailSampleDist = m_detailSampleDist;
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settings.detailSampleMaxError = m_detailSampleMaxError;
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settings.partitionType = m_partitionType;
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}
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void Sample::resetCommonSettings()
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{
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m_cellSize = 0.3f;
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m_cellHeight = 0.2f;
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m_agentHeight = 2.0f;
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m_agentRadius = 0.6f;
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m_agentMaxClimb = 0.9f;
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m_agentMaxSlope = 45.0f;
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m_regionMinSize = 8;
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m_regionMergeSize = 20;
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m_edgeMaxLen = 12.0f;
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m_edgeMaxError = 1.3f;
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m_vertsPerPoly = 6.0f;
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m_detailSampleDist = 6.0f;
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m_detailSampleMaxError = 1.0f;
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m_partitionType = SAMPLE_PARTITION_WATERSHED;
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}
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void Sample::handleCommonSettings()
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{
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imguiLabel("Rasterization");
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imguiSlider("Cell Size", &m_cellSize, 0.1f, 1.0f, 0.01f);
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imguiSlider("Cell Height", &m_cellHeight, 0.1f, 1.0f, 0.01f);
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if (m_geom)
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{
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const float* bmin = m_geom->getNavMeshBoundsMin();
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const float* bmax = m_geom->getNavMeshBoundsMax();
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int gw = 0, gh = 0;
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rcCalcGridSize(bmin, bmax, m_cellSize, &gw, &gh);
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char text[64];
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snprintf(text, 64, "Voxels %d x %d", gw, gh);
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imguiValue(text);
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}
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imguiSeparator();
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imguiLabel("Agent");
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imguiSlider("Height", &m_agentHeight, 0.1f, 5.0f, 0.1f);
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imguiSlider("Radius", &m_agentRadius, 0.0f, 5.0f, 0.1f);
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imguiSlider("Max Climb", &m_agentMaxClimb, 0.1f, 5.0f, 0.1f);
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imguiSlider("Max Slope", &m_agentMaxSlope, 0.0f, 90.0f, 1.0f);
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imguiSeparator();
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imguiLabel("Region");
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imguiSlider("Min Region Size", &m_regionMinSize, 0.0f, 150.0f, 1.0f);
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imguiSlider("Merged Region Size", &m_regionMergeSize, 0.0f, 150.0f, 1.0f);
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imguiSeparator();
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imguiLabel("Partitioning");
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if (imguiCheck("Watershed", m_partitionType == SAMPLE_PARTITION_WATERSHED))
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m_partitionType = SAMPLE_PARTITION_WATERSHED;
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if (imguiCheck("Monotone", m_partitionType == SAMPLE_PARTITION_MONOTONE))
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m_partitionType = SAMPLE_PARTITION_MONOTONE;
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if (imguiCheck("Layers", m_partitionType == SAMPLE_PARTITION_LAYERS))
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m_partitionType = SAMPLE_PARTITION_LAYERS;
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imguiSeparator();
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imguiLabel("Filtering");
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if (imguiCheck("Low Hanging Obstacles", m_filterLowHangingObstacles))
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m_filterLowHangingObstacles = !m_filterLowHangingObstacles;
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if (imguiCheck("Ledge Spans", m_filterLedgeSpans))
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m_filterLedgeSpans= !m_filterLedgeSpans;
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if (imguiCheck("Walkable Low Height Spans", m_filterWalkableLowHeightSpans))
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m_filterWalkableLowHeightSpans = !m_filterWalkableLowHeightSpans;
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imguiSeparator();
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imguiLabel("Polygonization");
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imguiSlider("Max Edge Length", &m_edgeMaxLen, 0.0f, 50.0f, 1.0f);
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imguiSlider("Max Edge Error", &m_edgeMaxError, 0.1f, 3.0f, 0.1f);
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imguiSlider("Verts Per Poly", &m_vertsPerPoly, 3.0f, 12.0f, 1.0f);
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imguiSeparator();
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imguiLabel("Detail Mesh");
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imguiSlider("Sample Distance", &m_detailSampleDist, 0.0f, 16.0f, 1.0f);
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imguiSlider("Max Sample Error", &m_detailSampleMaxError, 0.0f, 16.0f, 1.0f);
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imguiSeparator();
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}
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void Sample::handleClick(const float* s, const float* p, bool shift)
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{
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if (m_tool)
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m_tool->handleClick(s, p, shift);
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}
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void Sample::handleToggle()
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{
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if (m_tool)
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m_tool->handleToggle();
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}
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void Sample::handleStep()
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{
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if (m_tool)
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m_tool->handleStep();
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}
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bool Sample::handleBuild()
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{
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return true;
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}
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void Sample::handleUpdate(const float dt)
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{
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if (m_tool)
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m_tool->handleUpdate(dt);
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updateToolStates(dt);
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}
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void Sample::updateToolStates(const float dt)
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{
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for (int i = 0; i < MAX_TOOLS; i++)
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{
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if (m_toolStates[i])
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m_toolStates[i]->handleUpdate(dt);
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}
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}
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void Sample::initToolStates(Sample* sample)
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{
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for (int i = 0; i < MAX_TOOLS; i++)
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{
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if (m_toolStates[i])
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m_toolStates[i]->init(sample);
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}
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}
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void Sample::resetToolStates()
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{
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for (int i = 0; i < MAX_TOOLS; i++)
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{
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if (m_toolStates[i])
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m_toolStates[i]->reset();
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}
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}
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void Sample::renderToolStates()
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{
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for (int i = 0; i < MAX_TOOLS; i++)
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{
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if (m_toolStates[i])
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m_toolStates[i]->handleRender();
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}
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}
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void Sample::renderOverlayToolStates(double* proj, double* model, int* view)
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{
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for (int i = 0; i < MAX_TOOLS; i++)
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{
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if (m_toolStates[i])
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m_toolStates[i]->handleRenderOverlay(proj, model, view);
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}
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}
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static const int NAVMESHSET_MAGIC = 'M'<<24 | 'S'<<16 | 'E'<<8 | 'T'; //'MSET';
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static const int NAVMESHSET_VERSION = 1;
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struct NavMeshSetHeader
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{
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int magic;
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int version;
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int numTiles;
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dtNavMeshParams params;
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};
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struct NavMeshTileHeader
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{
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dtTileRef tileRef;
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int dataSize;
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};
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dtNavMesh* Sample::loadAll(const char* path)
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{
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FILE* fp = fopen(path, "rb");
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if (!fp) return 0;
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// Read header.
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NavMeshSetHeader header;
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size_t readLen = fread(&header, sizeof(NavMeshSetHeader), 1, fp);
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if (readLen != 1)
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{
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fclose(fp);
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return 0;
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}
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if (header.magic != NAVMESHSET_MAGIC)
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{
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fclose(fp);
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return 0;
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}
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if (header.version != NAVMESHSET_VERSION)
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{
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fclose(fp);
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return 0;
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}
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dtNavMesh* mesh = dtAllocNavMesh();
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if (!mesh)
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{
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fclose(fp);
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return 0;
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}
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dtStatus status = mesh->init(&header.params);
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if (dtStatusFailed(status))
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{
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fclose(fp);
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return 0;
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}
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// Read tiles.
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for (int i = 0; i < header.numTiles; ++i)
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{
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NavMeshTileHeader tileHeader;
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readLen = fread(&tileHeader, sizeof(tileHeader), 1, fp);
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if (readLen != 1)
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{
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fclose(fp);
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return 0;
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}
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if (!tileHeader.tileRef || !tileHeader.dataSize)
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break;
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unsigned char* data = (unsigned char*)dtAlloc(tileHeader.dataSize, DT_ALLOC_PERM);
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if (!data) break;
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memset(data, 0, tileHeader.dataSize);
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readLen = fread(data, tileHeader.dataSize, 1, fp);
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if (readLen != 1)
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{
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dtFree(data);
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fclose(fp);
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return 0;
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}
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mesh->addTile(data, tileHeader.dataSize, DT_TILE_FREE_DATA, tileHeader.tileRef, 0);
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}
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fclose(fp);
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return mesh;
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}
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void Sample::saveAll(const char* path, const dtNavMesh* mesh)
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{
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if (!mesh) return;
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FILE* fp = fopen(path, "wb");
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if (!fp)
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return;
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// Store header.
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NavMeshSetHeader header;
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header.magic = NAVMESHSET_MAGIC;
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header.version = NAVMESHSET_VERSION;
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header.numTiles = 0;
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for (int i = 0; i < mesh->getMaxTiles(); ++i)
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{
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const dtMeshTile* tile = mesh->getTile(i);
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if (!tile || !tile->header || !tile->dataSize) continue;
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header.numTiles++;
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}
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memcpy(&header.params, mesh->getParams(), sizeof(dtNavMeshParams));
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fwrite(&header, sizeof(NavMeshSetHeader), 1, fp);
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// Store tiles.
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for (int i = 0; i < mesh->getMaxTiles(); ++i)
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{
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const dtMeshTile* tile = mesh->getTile(i);
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if (!tile || !tile->header || !tile->dataSize) continue;
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NavMeshTileHeader tileHeader;
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tileHeader.tileRef = mesh->getTileRef(tile);
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tileHeader.dataSize = tile->dataSize;
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fwrite(&tileHeader, sizeof(tileHeader), 1, fp);
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fwrite(tile->data, tile->dataSize, 1, fp);
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}
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fclose(fp);
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}
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