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openmw-tes3mp/components/nifosg
scrawl ac366f1603 Fix the rig bounds being updated twice per frame
Unlike what I expected, the osgUtil::UpdateVisitor is set to traverse all children (not only active children). The FrameSwitch was thus traversing both RigGeometries part of the double-buffering scheme, rather than only the one active in the current frame.
9 years ago
..
controller.cpp GeomMorpherController: do not dirty the MorphGeometry unless necessary 9 years ago
controller.hpp Remove dynamic_cast in GeomMorpherController 9 years ago
nifloader.cpp Fix the rig bounds being updated twice per frame 9 years ago
nifloader.hpp Fix a typo 10 years ago
particle.cpp Explicitely opt for float matrices in performance critical places 9 years ago
particle.hpp Remove a stray method declaration 9 years ago
userdata.hpp Change rotation/scale workaround in preparation for loading .kf controllers 10 years ago