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			228 lines
		
	
	
	
		
			7.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			228 lines
		
	
	
	
		
			7.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| 
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| #include "light.hpp"
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| 
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| #include <components/esm/loadligh.hpp>
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| 
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| #include "../mwbase/environment.hpp"
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| #include "../mwbase/world.hpp"
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| #include "../mwbase/soundmanager.hpp"
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| #include "../mwbase/windowmanager.hpp"
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| 
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| #include "../mwworld/ptr.hpp"
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| #include "../mwworld/actiontake.hpp"
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| #include "../mwworld/actionequip.hpp"
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| #include "../mwworld/nullaction.hpp"
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| #include "../mwworld/failedaction.hpp"
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| #include "../mwworld/inventorystore.hpp"
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| #include "../mwworld/cellstore.hpp"
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| #include "../mwworld/physicssystem.hpp"
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| 
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| #include "../mwgui/tooltips.hpp"
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| 
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| #include "../mwrender/objects.hpp"
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| #include "../mwrender/renderinginterface.hpp"
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| 
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| namespace MWClass
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| {
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|     void Light::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
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|     {
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|         const std::string model = getModel(ptr);
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|         if(!model.empty()) {
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|             renderingInterface.getObjects().insertModel(ptr, model);
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|         }
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|     }
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| 
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|     void Light::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
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|     {
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|         MWWorld::LiveCellRef<ESM::Light> *ref =
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|             ptr.get<ESM::Light>();
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|         assert (ref->mBase != NULL);
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| 
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|         const std::string &model = ref->mBase->mModel;
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| 
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|         if(!model.empty())
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|             physics.addObject(ptr,ref->mBase->mData.mFlags & ESM::Light::Carry);
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| 
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|         if (!ref->mBase->mSound.empty())
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|             MWBase::Environment::get().getSoundManager()->playSound3D(ptr, ref->mBase->mSound, 1.0, 1.0,
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|                                                                       MWBase::SoundManager::Play_TypeSfx,
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|                                                                       MWBase::SoundManager::Play_Loop);
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|     }
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| 
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|     std::string Light::getModel(const MWWorld::Ptr &ptr) const
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|     {
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|         MWWorld::LiveCellRef<ESM::Light> *ref =
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|             ptr.get<ESM::Light>();
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|         assert (ref->mBase != NULL);
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| 
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|         const std::string &model = ref->mBase->mModel;
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|         if (!model.empty()) {
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|             return "meshes\\" + model;
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|         }
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|         return "";
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|     }
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| 
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|     std::string Light::getName (const MWWorld::Ptr& ptr) const
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|     {
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|         MWWorld::LiveCellRef<ESM::Light> *ref =
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|             ptr.get<ESM::Light>();
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| 
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|         if (ref->mBase->mModel.empty())
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|             return "";
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| 
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|         return ref->mBase->mName;
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|     }
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| 
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|     boost::shared_ptr<MWWorld::Action> Light::activate (const MWWorld::Ptr& ptr,
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|         const MWWorld::Ptr& actor) const
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|     {
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|         if(!MWBase::Environment::get().getWindowManager()->isAllowed(MWGui::GW_Inventory))
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|             return boost::shared_ptr<MWWorld::Action>(new MWWorld::NullAction());
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| 
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|         MWWorld::LiveCellRef<ESM::Light> *ref = ptr.get<ESM::Light>();
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|         if(!(ref->mBase->mData.mFlags&ESM::Light::Carry))
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|             return boost::shared_ptr<MWWorld::Action>(new MWWorld::FailedAction());
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| 
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|         return defaultItemActivate(ptr, actor);
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|     }
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| 
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|     std::string Light::getScript (const MWWorld::Ptr& ptr) const
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|     {
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|         MWWorld::LiveCellRef<ESM::Light> *ref =
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|             ptr.get<ESM::Light>();
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| 
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|         return ref->mBase->mScript;
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|     }
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| 
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|     std::pair<std::vector<int>, bool> Light::getEquipmentSlots (const MWWorld::Ptr& ptr) const
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|     {
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|         MWWorld::LiveCellRef<ESM::Light> *ref =
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|             ptr.get<ESM::Light>();
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| 
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|         std::vector<int> slots;
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| 
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|         if (ref->mBase->mData.mFlags & ESM::Light::Carry)
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|             slots.push_back (int (MWWorld::InventoryStore::Slot_CarriedLeft));
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| 
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|         return std::make_pair (slots, false);
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|     }
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| 
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|     int Light::getValue (const MWWorld::Ptr& ptr) const
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|     {
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|         MWWorld::LiveCellRef<ESM::Light> *ref =
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|             ptr.get<ESM::Light>();
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| 
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|         return ref->mBase->mData.mValue;
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|     }
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| 
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|     void Light::registerSelf()
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|     {
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|         boost::shared_ptr<Class> instance (new Light);
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| 
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|         registerClass (typeid (ESM::Light).name(), instance);
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|     }
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| 
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|     std::string Light::getUpSoundId (const MWWorld::Ptr& ptr) const
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|     {
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|         return std::string("Item Misc Up");
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|     }
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| 
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|     std::string Light::getDownSoundId (const MWWorld::Ptr& ptr) const
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|     {
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|         return std::string("Item Misc Down");
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|     }
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| 
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| 
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|     std::string Light::getInventoryIcon (const MWWorld::Ptr& ptr) const
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|     {
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|           MWWorld::LiveCellRef<ESM::Light> *ref =
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|             ptr.get<ESM::Light>();
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| 
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|         return ref->mBase->mIcon;
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|     }
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| 
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|     bool Light::hasToolTip (const MWWorld::Ptr& ptr) const
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|     {
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|         MWWorld::LiveCellRef<ESM::Light> *ref =
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|             ptr.get<ESM::Light>();
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| 
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|         return (ref->mBase->mName != "");
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|     }
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| 
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|     MWGui::ToolTipInfo Light::getToolTipInfo (const MWWorld::Ptr& ptr) const
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|     {
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|         MWWorld::LiveCellRef<ESM::Light> *ref =
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|             ptr.get<ESM::Light>();
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| 
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|         MWGui::ToolTipInfo info;
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|         info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
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|         info.icon = ref->mBase->mIcon;
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| 
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|         std::string text;
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| 
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|         text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->mBase->mData.mWeight);
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|         text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
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| 
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|         if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
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|             text += MWGui::ToolTips::getMiscString(ref->mRef.mOwner, "Owner");
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|             text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
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|         }
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| 
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|         info.text = text;
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| 
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|         return info;
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|     }
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| 
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|     boost::shared_ptr<MWWorld::Action> Light::use (const MWWorld::Ptr& ptr) const
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|     {
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|         boost::shared_ptr<MWWorld::Action> action(new MWWorld::ActionEquip(ptr));
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| 
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|         action->setSound(getUpSoundId(ptr));
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| 
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|         return action;
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|     }
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| 
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|     MWWorld::Ptr
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|     Light::copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const
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|     {
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|         MWWorld::LiveCellRef<ESM::Light> *ref =
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|             ptr.get<ESM::Light>();
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| 
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|         return MWWorld::Ptr(&cell.mLights.insert(*ref), &cell);
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|     }
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| 
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|     bool Light::canSell (const MWWorld::Ptr& item, int npcServices) const
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|     {
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|         return npcServices & ESM::NPC::Lights;
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|     }
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| 
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|     float Light::getWeight(const MWWorld::Ptr &ptr) const
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|     {
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|         MWWorld::LiveCellRef<ESM::Light> *ref =
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|             ptr.get<ESM::Light>();
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|         return ref->mBase->mData.mWeight;
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|     }
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| 
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|     std::pair<int, std::string> Light::canBeEquipped(const MWWorld::Ptr &ptr, const MWWorld::Ptr &npc) const
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|     {
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|         MWWorld::InventoryStore& invStore = MWWorld::Class::get(npc).getInventoryStore(npc);
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|         MWWorld::ContainerStoreIterator weapon = invStore.getSlot(MWWorld::InventoryStore::Slot_CarriedRight);
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| 
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|         if(weapon == invStore.end())
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|             return std::make_pair(1,"");
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| 
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|         /// \todo the 2h check is repeated many times; put it in a function
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|         if(weapon->getTypeName() == typeid(ESM::Weapon).name() &&
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|                 (weapon->get<ESM::Weapon>()->mBase->mData.mType == ESM::Weapon::LongBladeTwoHand ||
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|         weapon->get<ESM::Weapon>()->mBase->mData.mType == ESM::Weapon::BluntTwoClose ||
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|         weapon->get<ESM::Weapon>()->mBase->mData.mType == ESM::Weapon::BluntTwoWide ||
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|         weapon->get<ESM::Weapon>()->mBase->mData.mType == ESM::Weapon::SpearTwoWide ||
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|         weapon->get<ESM::Weapon>()->mBase->mData.mType == ESM::Weapon::AxeTwoHand ||
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|         weapon->get<ESM::Weapon>()->mBase->mData.mType == ESM::Weapon::MarksmanBow ||
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|         weapon->get<ESM::Weapon>()->mBase->mData.mType == ESM::Weapon::MarksmanCrossbow))
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|         {
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|             return std::make_pair(3,"");
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|         }
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|         return std::make_pair(1,"");
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|     }
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| }
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