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			621 lines
		
	
	
	
		
			30 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			621 lines
		
	
	
	
		
			30 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "settingswindow.hpp"
 | |
| 
 | |
| #include <OgreRoot.h>
 | |
| #include <OgrePlugin.h>
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| 
 | |
| #include <boost/lexical_cast.hpp>
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| #include <boost/algorithm/string.hpp>
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| #include <boost/math/common_factor_rt.hpp>
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| 
 | |
| #include <SDL_video.h>
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| 
 | |
| #include "../mwbase/environment.hpp"
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| #include "../mwbase/world.hpp"
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| #include "../mwbase/soundmanager.hpp"
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| #include "../mwbase/inputmanager.hpp"
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| #include "../mwbase/windowmanager.hpp"
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| 
 | |
| #include "confirmationdialog.hpp"
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| 
 | |
| namespace
 | |
| {
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|     std::string fpsLevelToStr(int level)
 | |
|     {
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|         if (level == 0)
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|             return "#{sOff}";
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|         else if (level == 1)
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|             return "Basic";
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|         else
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|             return "Detailed";
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|     }
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| 
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|     std::string textureFilteringToStr(const std::string& val)
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|     {
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|         if (val == "none")
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|             return "None";
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|         else if (val == "anisotropic")
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|             return "Anisotropic";
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|         else if (val == "bilinear")
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|             return "Bilinear";
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|         else
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|             return "Trilinear";
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|     }
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| 
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|     void parseResolution (int &x, int &y, const std::string& str)
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|     {
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|         std::vector<std::string> split;
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|         boost::algorithm::split (split, str, boost::is_any_of("@(x"));
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|         assert (split.size() >= 2);
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|         boost::trim(split[0]);
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|         boost::trim(split[1]);
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|         x = boost::lexical_cast<int> (split[0]);
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|         y = boost::lexical_cast<int> (split[1]);
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|     }
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| 
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|     bool sortResolutions (std::pair<int, int> left, std::pair<int, int> right)
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|     {
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|         if (left.first == right.first)
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|             return left.second > right.second;
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|         return left.first > right.first;
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|     }
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| 
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|     std::string getAspect (int x, int y)
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|     {
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|         int gcd = boost::math::gcd (x, y);
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|         int xaspect = x / gcd;
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|         int yaspect = y / gcd;
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|         // special case: 8 : 5 is usually referred to as 16:10
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|         if (xaspect == 8 && yaspect == 5)
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|             return "16 : 10";
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|         return boost::lexical_cast<std::string>(xaspect) + " : " + boost::lexical_cast<std::string>(yaspect);
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|     }
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| 
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|     std::string hlslGlsl ()
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|     {
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|         return (Ogre::Root::getSingleton ().getRenderSystem ()->getName ().find("OpenGL") != std::string::npos) ? "glsl" : "hlsl";
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|     }
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| 
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|     bool cgAvailable ()
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|     {
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|         Ogre::Root::PluginInstanceList list = Ogre::Root::getSingleton ().getInstalledPlugins ();
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|         for (Ogre::Root::PluginInstanceList::const_iterator it = list.begin(); it != list.end(); ++it)
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|         {
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|             if ((*it)->getName() == "Cg Program Manager")
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|                 return true;
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|         }
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|         return false;
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|     }
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| }
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| 
 | |
| namespace MWGui
 | |
| {
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|     SettingsWindow::SettingsWindow() :
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|         WindowBase("openmw_settings_window.layout")
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|     {
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|         getWidget(mOkButton, "OkButton");
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|         getWidget(mBestAttackButton, "BestAttackButton");
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|         getWidget(mSubtitlesButton, "SubtitlesButton");
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|         getWidget(mCrosshairButton, "CrosshairButton");
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|         getWidget(mResolutionList, "ResolutionList");
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|         getWidget(mMenuTransparencySlider, "MenuTransparencySlider");
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|         getWidget(mToolTipDelaySlider, "ToolTipDelaySlider");
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|         getWidget(mViewDistanceSlider, "ViewDistanceSlider");
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|         getWidget(mFullscreenButton, "FullscreenButton");
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|         getWidget(mVSyncButton, "VSyncButton");
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|         getWidget(mFPSButton, "FPSButton");
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|         getWidget(mFOVSlider, "FOVSlider");
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|         getWidget(mMasterVolumeSlider, "MasterVolume");
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|         getWidget(mVoiceVolumeSlider, "VoiceVolume");
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|         getWidget(mEffectsVolumeSlider, "EffectsVolume");
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|         getWidget(mFootstepsVolumeSlider, "FootstepsVolume");
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|         getWidget(mMusicVolumeSlider, "MusicVolume");
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|         getWidget(mAnisotropySlider, "AnisotropySlider");
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|         getWidget(mTextureFilteringButton, "TextureFilteringButton");
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|         getWidget(mAnisotropyLabel, "AnisotropyLabel");
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|         getWidget(mAnisotropyBox, "AnisotropyBox");
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|         getWidget(mWaterShaderButton, "WaterShaderButton");
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|         getWidget(mReflectObjectsButton, "ReflectObjectsButton");
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|         getWidget(mReflectActorsButton, "ReflectActorsButton");
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|         getWidget(mReflectTerrainButton, "ReflectTerrainButton");
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|         getWidget(mShadersButton, "ShadersButton");
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|         getWidget(mShaderModeButton, "ShaderModeButton");
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|         getWidget(mShadowsEnabledButton, "ShadowsEnabledButton");
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|         getWidget(mShadowsLargeDistance, "ShadowsLargeDistance");
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|         getWidget(mShadowsTextureSize, "ShadowsTextureSize");
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|         getWidget(mActorShadows, "ActorShadows");
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|         getWidget(mStaticsShadows, "StaticsShadows");
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|         getWidget(mMiscShadows, "MiscShadows");
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|         getWidget(mShadowsDebug, "ShadowsDebug");
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|         getWidget(mControlsBox, "ControlsBox");
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|         getWidget(mResetControlsButton, "ResetControlsButton");
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|         getWidget(mInvertYButton, "InvertYButton");
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|         getWidget(mCameraSensitivitySlider, "CameraSensitivitySlider");
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|         getWidget(mRefractionButton, "RefractionButton");
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| 
 | |
|         mSubtitlesButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onButtonToggled);
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|         mCrosshairButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onButtonToggled);
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|         mBestAttackButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onButtonToggled);
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|         mInvertYButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onButtonToggled);
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|         mOkButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onOkButtonClicked);
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|         mShadersButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onShadersToggled);
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|         mShaderModeButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onShaderModeToggled);
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|         mFullscreenButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onButtonToggled);
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|         mWaterShaderButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onButtonToggled);
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|         mRefractionButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onButtonToggled);
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|         mReflectObjectsButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onButtonToggled);
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|         mReflectTerrainButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onButtonToggled);
 | |
|         mReflectActorsButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onButtonToggled);
 | |
|         mTextureFilteringButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onTextureFilteringToggled);
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|         mVSyncButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onButtonToggled);
 | |
|         mFPSButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onFpsToggled);
 | |
|         mMenuTransparencySlider->eventScrollChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onSliderChangePosition);
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|         mFOVSlider->eventScrollChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onSliderChangePosition);
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|         mToolTipDelaySlider->eventScrollChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onSliderChangePosition);
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|         mViewDistanceSlider->eventScrollChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onSliderChangePosition);
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|         mResolutionList->eventListChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onResolutionSelected);
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|         mAnisotropySlider->eventScrollChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onSliderChangePosition);
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| 
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|         mShadowsEnabledButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onButtonToggled);
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|         mShadowsLargeDistance->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onButtonToggled);
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|         mShadowsTextureSize->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onShadowTextureSize);
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|         mActorShadows->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onButtonToggled);
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|         mStaticsShadows->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onButtonToggled);
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|         mMiscShadows->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onButtonToggled);
 | |
|         mShadowsDebug->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onButtonToggled);
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| 
 | |
|         mMasterVolumeSlider->eventScrollChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onSliderChangePosition);
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|         mVoiceVolumeSlider->eventScrollChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onSliderChangePosition);
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|         mEffectsVolumeSlider->eventScrollChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onSliderChangePosition);
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|         mFootstepsVolumeSlider->eventScrollChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onSliderChangePosition);
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|         mMusicVolumeSlider->eventScrollChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onSliderChangePosition);
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| 
 | |
|         center();
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| 
 | |
|         mResetControlsButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onResetDefaultBindings);
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| 
 | |
|         // fill resolution list
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|         int screen = Settings::Manager::getInt("screen", "Video");
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|         int numDisplayModes = SDL_GetNumDisplayModes(screen);
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|         std::vector < std::pair<int, int> > resolutions;
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|         for (int i = 0; i < numDisplayModes; i++)
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|         {
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|             SDL_DisplayMode mode;
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|             SDL_GetDisplayMode(screen, i, &mode);
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|             resolutions.push_back(std::make_pair(mode.w, mode.h));
 | |
|         }
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|         std::sort(resolutions.begin(), resolutions.end(), sortResolutions);
 | |
|         for (std::vector < std::pair<int, int> >::const_iterator it=resolutions.begin();
 | |
|              it!=resolutions.end(); ++it)
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|         {
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|             std::string str = boost::lexical_cast<std::string>(it->first) + " x " + boost::lexical_cast<std::string>(it->second)
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|                     + " (" + getAspect(it->first,it->second) + ")";
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| 
 | |
|             if (mResolutionList->findItemIndexWith(str) == MyGUI::ITEM_NONE)
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|                 mResolutionList->addItem(str);
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|         }
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| 
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|         // read settings
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|         int menu_transparency = (mMenuTransparencySlider->getScrollRange()-1) * Settings::Manager::getFloat("menu transparency", "GUI");
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|         mMenuTransparencySlider->setScrollPosition(menu_transparency);
 | |
|         int tooltip_delay = (mToolTipDelaySlider->getScrollRange()-1) * Settings::Manager::getFloat("tooltip delay", "GUI");
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|         mToolTipDelaySlider->setScrollPosition(tooltip_delay);
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| 
 | |
|         mSubtitlesButton->setCaptionWithReplacing(Settings::Manager::getBool("subtitles", "GUI") ? "#{sOn}" : "#{sOff}");
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|         mCrosshairButton->setCaptionWithReplacing(Settings::Manager::getBool("crosshair", "HUD") ? "#{sOn}" : "#{sOff}");
 | |
|         mBestAttackButton->setCaptionWithReplacing(Settings::Manager::getBool("best attack", "Game") ? "#{sOn}" : "#{sOff}");
 | |
| 
 | |
|         float fovVal = (Settings::Manager::getFloat("field of view", "General")-sFovMin)/(sFovMax-sFovMin);
 | |
|         mFOVSlider->setScrollPosition(fovVal * (mFOVSlider->getScrollRange()-1));
 | |
|         MyGUI::TextBox* fovText;
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|         getWidget(fovText, "FovText");
 | |
|         fovText->setCaption("Field of View (" + boost::lexical_cast<std::string>(int(Settings::Manager::getFloat("field of view", "General"))) + ")");
 | |
| 
 | |
|         float anisotropyVal = Settings::Manager::getInt("anisotropy", "General") / 16.0;
 | |
|         mAnisotropySlider->setScrollPosition(anisotropyVal * (mAnisotropySlider->getScrollRange()-1));
 | |
|         std::string tf = Settings::Manager::getString("texture filtering", "General");
 | |
|         mTextureFilteringButton->setCaption(textureFilteringToStr(tf));
 | |
|         mAnisotropyLabel->setCaption("Anisotropy (" + boost::lexical_cast<std::string>(Settings::Manager::getInt("anisotropy", "General")) + ")");
 | |
| 
 | |
|         float val = (Settings::Manager::getFloat("max viewing distance", "Viewing distance")-sViewDistMin)/(sViewDistMax-sViewDistMin);
 | |
|         int viewdist = (mViewDistanceSlider->getScrollRange()-1) * val;
 | |
|         mViewDistanceSlider->setScrollPosition(viewdist);
 | |
| 
 | |
|         mMasterVolumeSlider->setScrollPosition(Settings::Manager::getFloat("master volume", "Sound") * (mMasterVolumeSlider->getScrollRange()-1));
 | |
|         mMusicVolumeSlider->setScrollPosition(Settings::Manager::getFloat("music volume", "Sound") * (mMusicVolumeSlider->getScrollRange()-1));
 | |
|         mEffectsVolumeSlider->setScrollPosition(Settings::Manager::getFloat("sfx volume", "Sound") * (mEffectsVolumeSlider->getScrollRange()-1));
 | |
|         mFootstepsVolumeSlider->setScrollPosition(Settings::Manager::getFloat("footsteps volume", "Sound") * (mFootstepsVolumeSlider->getScrollRange()-1));
 | |
|         mVoiceVolumeSlider->setScrollPosition(Settings::Manager::getFloat("voice volume", "Sound") * (mVoiceVolumeSlider->getScrollRange()-1));
 | |
| 
 | |
|         mWaterShaderButton->setCaptionWithReplacing(Settings::Manager::getBool("shader", "Water") ? "#{sOn}" : "#{sOff}");
 | |
|         mReflectObjectsButton->setCaptionWithReplacing(Settings::Manager::getBool("reflect statics", "Water") ? "#{sOn}" : "#{sOff}");
 | |
|         mReflectActorsButton->setCaptionWithReplacing(Settings::Manager::getBool("reflect actors", "Water") ? "#{sOn}" : "#{sOff}");
 | |
|         mReflectTerrainButton->setCaptionWithReplacing(Settings::Manager::getBool("reflect terrain", "Water") ? "#{sOn}" : "#{sOff}");
 | |
| 
 | |
|         mShadowsTextureSize->setCaption (Settings::Manager::getString ("texture size", "Shadows"));
 | |
|         mShadowsLargeDistance->setCaptionWithReplacing(Settings::Manager::getBool("split", "Shadows") ? "#{sOn}" : "#{sOff}");
 | |
| 
 | |
|         mShadowsEnabledButton->setCaptionWithReplacing(Settings::Manager::getBool("enabled", "Shadows") ? "#{sOn}" : "#{sOff}");
 | |
|         mActorShadows->setCaptionWithReplacing(Settings::Manager::getBool("actor shadows", "Shadows") ? "#{sOn}" : "#{sOff}");
 | |
|         mStaticsShadows->setCaptionWithReplacing(Settings::Manager::getBool("statics shadows", "Shadows") ? "#{sOn}" : "#{sOff}");
 | |
|         mMiscShadows->setCaptionWithReplacing(Settings::Manager::getBool("misc shadows", "Shadows") ? "#{sOn}" : "#{sOff}");
 | |
|         mShadowsDebug->setCaptionWithReplacing(Settings::Manager::getBool("debug", "Shadows") ? "#{sOn}" : "#{sOff}");
 | |
| 
 | |
|         float cameraSens = (Settings::Manager::getFloat("camera sensitivity", "Input")-0.2)/(5.0-0.2);
 | |
|         mCameraSensitivitySlider->setScrollPosition (cameraSens * (mCameraSensitivitySlider->getScrollRange()-1));
 | |
|         mCameraSensitivitySlider->eventScrollChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onSliderChangePosition);
 | |
| 
 | |
|         mInvertYButton->setCaptionWithReplacing(Settings::Manager::getBool("invert y axis", "Input") ? "#{sOn}" : "#{sOff}");
 | |
| 
 | |
|         mShadersButton->setCaptionWithReplacing (Settings::Manager::getBool("shaders", "Objects") ? "#{sOn}" : "#{sOff}");
 | |
|         mShaderModeButton->setCaption (Settings::Manager::getString("shader mode", "General"));
 | |
| 
 | |
|         mRefractionButton->setCaptionWithReplacing (Settings::Manager::getBool("refraction", "Water") ? "#{sOn}" : "#{sOff}");
 | |
| 
 | |
|         if (!Settings::Manager::getBool("shaders", "Objects"))
 | |
|         {
 | |
|             mRefractionButton->setEnabled(false);
 | |
|             mShadowsEnabledButton->setEnabled(false);
 | |
|         }
 | |
| 
 | |
|         mFullscreenButton->setCaptionWithReplacing(Settings::Manager::getBool("fullscreen", "Video") ? "#{sOn}" : "#{sOff}");
 | |
|         mVSyncButton->setCaptionWithReplacing(Settings::Manager::getBool("vsync", "Video") ? "#{sOn}": "#{sOff}");
 | |
|         mFPSButton->setCaptionWithReplacing(fpsLevelToStr(Settings::Manager::getInt("fps", "HUD")));
 | |
|     }
 | |
| 
 | |
|     void SettingsWindow::onOkButtonClicked(MyGUI::Widget* _sender)
 | |
|     {
 | |
|         MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Settings);
 | |
|     }
 | |
| 
 | |
|     void SettingsWindow::onResolutionSelected(MyGUI::ListBox* _sender, size_t index)
 | |
|     {
 | |
|         if (index == MyGUI::ITEM_NONE)
 | |
|             return;
 | |
| 
 | |
|         ConfirmationDialog* dialog = MWBase::Environment::get().getWindowManager()->getConfirmationDialog();
 | |
|         dialog->open("#{sNotifyMessage67}");
 | |
|         dialog->eventOkClicked.clear();
 | |
|         dialog->eventOkClicked += MyGUI::newDelegate(this, &SettingsWindow::onResolutionAccept);
 | |
|         dialog->eventCancelClicked.clear();
 | |
|         dialog->eventCancelClicked += MyGUI::newDelegate(this, &SettingsWindow::onResolutionCancel);
 | |
|     }
 | |
| 
 | |
|     void SettingsWindow::onResolutionAccept()
 | |
|     {
 | |
|         std::string resStr = mResolutionList->getItemNameAt(mResolutionList->getIndexSelected());
 | |
|         int resX, resY;
 | |
|         parseResolution (resX, resY, resStr);
 | |
| 
 | |
|         Settings::Manager::setInt("resolution x", "Video", resX);
 | |
|         Settings::Manager::setInt("resolution y", "Video", resY);
 | |
| 
 | |
|         apply();
 | |
|     }
 | |
| 
 | |
|     void SettingsWindow::onResolutionCancel()
 | |
|     {
 | |
|         mResolutionList->setIndexSelected(MyGUI::ITEM_NONE);
 | |
|     }
 | |
| 
 | |
|     void SettingsWindow::onShadowTextureSize(MyGUI::Widget* _sender)
 | |
|     {
 | |
|         std::string size = mShadowsTextureSize->getCaption();
 | |
| 
 | |
|         if (size == "512")
 | |
|             size = "1024";
 | |
|         else if (size == "1024")
 | |
|             size = "2048";
 | |
|         else if (size == "2048")
 | |
|             size = "4096";
 | |
|         else
 | |
|             size = "512";
 | |
| 
 | |
|         mShadowsTextureSize->setCaption(size);
 | |
| 
 | |
|         Settings::Manager::setString("texture size", "Shadows", size);
 | |
|         apply();
 | |
|     }
 | |
| 
 | |
|     void SettingsWindow::onButtonToggled(MyGUI::Widget* _sender)
 | |
|     {
 | |
|         std::string on = MWBase::Environment::get().getWindowManager()->getGameSettingString("sOn", "On");
 | |
|         std::string off = MWBase::Environment::get().getWindowManager()->getGameSettingString("sOff", "On");
 | |
|         bool newState;
 | |
|         if (_sender->castType<MyGUI::Button>()->getCaption() == on)
 | |
|         {
 | |
|             _sender->castType<MyGUI::Button>()->setCaption(off);
 | |
|             newState = false;
 | |
|         }
 | |
|         else
 | |
|         {
 | |
|             _sender->castType<MyGUI::Button>()->setCaption(on);
 | |
|             newState = true;
 | |
|         }
 | |
| 
 | |
|         if (_sender == mFullscreenButton)
 | |
|         {
 | |
|             // check if this resolution is supported in fullscreen
 | |
|             bool supported = false;
 | |
|             for (unsigned int i=0; i<mResolutionList->getItemCount(); ++i)
 | |
|             {
 | |
|                 std::string resStr = mResolutionList->getItemNameAt(i);
 | |
|                 int resX, resY;
 | |
|                 parseResolution (resX, resY, resStr);
 | |
| 
 | |
|                 if (resX == Settings::Manager::getInt("resolution x", "Video")
 | |
|                     && resY  == Settings::Manager::getInt("resolution y", "Video"))
 | |
|                     supported = true;
 | |
|             }
 | |
| 
 | |
|             if (!supported)
 | |
|             {
 | |
|                 std::string msg = "This resolution is not supported in Fullscreen mode. Please select a resolution from the list.";
 | |
|                 MWBase::Environment::get().getWindowManager()->
 | |
|                     messageBox(msg);
 | |
|                 _sender->castType<MyGUI::Button>()->setCaption(off);
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 Settings::Manager::setBool("fullscreen", "Video", newState);
 | |
|                 apply();
 | |
|             }
 | |
|         }
 | |
|         else if (_sender == mVSyncButton)
 | |
|         {
 | |
|             Settings::Manager::setBool("vsync", "Video", newState);
 | |
|             MWBase::Environment::get().getWindowManager()->
 | |
|                 messageBox("VSync will be applied after a restart", std::vector<std::string>());
 | |
|         }
 | |
|         else
 | |
|         {
 | |
|             if (_sender == mVSyncButton)
 | |
|                 Settings::Manager::setBool("vsync", "Video", newState);
 | |
|             if (_sender == mWaterShaderButton)
 | |
|                 Settings::Manager::setBool("shader", "Water", newState);
 | |
|             else if (_sender == mRefractionButton)
 | |
|                 Settings::Manager::setBool("refraction", "Water", newState);
 | |
|             else if (_sender == mReflectObjectsButton)
 | |
|             {
 | |
|                 Settings::Manager::setBool("reflect misc", "Water", newState);
 | |
|                 Settings::Manager::setBool("reflect statics", "Water", newState);
 | |
|                 Settings::Manager::setBool("reflect statics small", "Water", newState);
 | |
|             }
 | |
|             else if (_sender == mReflectActorsButton)
 | |
|                 Settings::Manager::setBool("reflect actors", "Water", newState);
 | |
|             else if (_sender == mReflectTerrainButton)
 | |
|                 Settings::Manager::setBool("reflect terrain", "Water", newState);
 | |
|             else if (_sender == mShadowsEnabledButton)
 | |
|                 Settings::Manager::setBool("enabled", "Shadows", newState);
 | |
|             else if (_sender == mShadowsLargeDistance)
 | |
|                 Settings::Manager::setBool("split", "Shadows", newState);
 | |
|             else if (_sender == mActorShadows)
 | |
|                 Settings::Manager::setBool("actor shadows", "Shadows", newState);
 | |
|             else if (_sender == mStaticsShadows)
 | |
|                 Settings::Manager::setBool("statics shadows", "Shadows", newState);
 | |
|             else if (_sender == mMiscShadows)
 | |
|                 Settings::Manager::setBool("misc shadows", "Shadows", newState);
 | |
|             else if (_sender == mShadowsDebug)
 | |
|                 Settings::Manager::setBool("debug", "Shadows", newState);
 | |
|             else if (_sender == mInvertYButton)
 | |
|                 Settings::Manager::setBool("invert y axis", "Input", newState);
 | |
|             else if (_sender == mCrosshairButton)
 | |
|                 Settings::Manager::setBool("crosshair", "HUD", newState);
 | |
|             else if (_sender == mSubtitlesButton)
 | |
|                 Settings::Manager::setBool("subtitles", "GUI", newState);
 | |
|             else if (_sender == mBestAttackButton)
 | |
|                 Settings::Manager::setBool("best attack", "Game", newState);
 | |
| 
 | |
|             apply();
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     void SettingsWindow::onShaderModeToggled(MyGUI::Widget* _sender)
 | |
|     {
 | |
|         std::string val = static_cast<MyGUI::Button*>(_sender)->getCaption();
 | |
|         if (val == "cg")
 | |
|         {
 | |
|             val = hlslGlsl();
 | |
|         }
 | |
|         else if (cgAvailable ())
 | |
|             val = "cg";
 | |
| 
 | |
|         static_cast<MyGUI::Button*>(_sender)->setCaption(val);
 | |
| 
 | |
|         Settings::Manager::setString("shader mode", "General", val);
 | |
| 
 | |
|         apply();
 | |
|     }
 | |
| 
 | |
|     void SettingsWindow::onShadersToggled(MyGUI::Widget* _sender)
 | |
|     {
 | |
|         std::string on = MWBase::Environment::get().getWindowManager()->getGameSettingString("sOn", "On");
 | |
|         std::string off = MWBase::Environment::get().getWindowManager()->getGameSettingString("sOff", "On");
 | |
| 
 | |
|         std::string val = static_cast<MyGUI::Button*>(_sender)->getCaption();
 | |
|         if (val == off)
 | |
|             val = on;
 | |
|         else
 | |
|             val = off;
 | |
|         static_cast<MyGUI::Button*>(_sender)->setCaptionWithReplacing (val);
 | |
| 
 | |
|         if (val == off)
 | |
|         {
 | |
|             Settings::Manager::setBool("shaders", "Objects", false);
 | |
| 
 | |
|             // refraction needs shaders to display underwater fog
 | |
|             mRefractionButton->setCaptionWithReplacing("#{sOff}");
 | |
|             mRefractionButton->setEnabled(false);
 | |
| 
 | |
|             Settings::Manager::setBool("refraction", "Water", false);
 | |
|             Settings::Manager::setBool("underwater effect", "Water", false);
 | |
| 
 | |
|             // shadows not supported
 | |
|             mShadowsEnabledButton->setEnabled(false);
 | |
|             mShadowsEnabledButton->setCaptionWithReplacing("#{sOff}");
 | |
|             Settings::Manager::setBool("enabled", "Shadows", false);
 | |
|         }
 | |
|         else
 | |
|         {
 | |
|             Settings::Manager::setBool("shaders", "Objects", true);
 | |
| 
 | |
|             // re-enable
 | |
|             mReflectObjectsButton->setEnabled(true);
 | |
|             mReflectActorsButton->setEnabled(true);
 | |
|             mReflectTerrainButton->setEnabled(true);
 | |
|             mRefractionButton->setEnabled(true);
 | |
| 
 | |
|             mShadowsEnabledButton->setEnabled(true);
 | |
|         }
 | |
| 
 | |
|         apply();
 | |
|     }
 | |
| 
 | |
|     void SettingsWindow::onFpsToggled(MyGUI::Widget* _sender)
 | |
|     {
 | |
|         int newLevel = (Settings::Manager::getInt("fps", "HUD") + 1) % 3;
 | |
|         Settings::Manager::setInt("fps", "HUD", newLevel);
 | |
|         mFPSButton->setCaptionWithReplacing(fpsLevelToStr(newLevel));
 | |
|         apply();
 | |
|     }
 | |
| 
 | |
|     void SettingsWindow::onTextureFilteringToggled(MyGUI::Widget* _sender)
 | |
|     {
 | |
|         std::string current = Settings::Manager::getString("texture filtering", "General");
 | |
|         std::string next;
 | |
|         if (current == "none")
 | |
|             next = "bilinear";
 | |
|         else if (current == "bilinear")
 | |
|             next = "trilinear";
 | |
|         else if (current == "trilinear")
 | |
|             next = "anisotropic";
 | |
|         else
 | |
|             next = "none";
 | |
| 
 | |
|         mTextureFilteringButton->setCaption(textureFilteringToStr(next));
 | |
| 
 | |
|         Settings::Manager::setString("texture filtering", "General", next);
 | |
|         apply();
 | |
|     }
 | |
| 
 | |
|     void SettingsWindow::onSliderChangePosition(MyGUI::ScrollBar* scroller, size_t pos)
 | |
|     {
 | |
|         float val = pos / float(scroller->getScrollRange()-1);
 | |
|         if (scroller == mMenuTransparencySlider)
 | |
|             Settings::Manager::setFloat("menu transparency", "GUI", val);
 | |
|         else if (scroller == mToolTipDelaySlider)
 | |
|             Settings::Manager::setFloat("tooltip delay", "GUI", val);
 | |
|         else if (scroller == mViewDistanceSlider)
 | |
|             Settings::Manager::setFloat("max viewing distance", "Viewing distance", (1-val) * sViewDistMin + val * sViewDistMax);
 | |
|         else if (scroller == mFOVSlider)
 | |
|         {
 | |
|             MyGUI::TextBox* fovText;
 | |
|             getWidget(fovText, "FovText");
 | |
|             fovText->setCaption("Field of View (" + boost::lexical_cast<std::string>(int((1-val) * sFovMin + val * sFovMax)) + ")");
 | |
|             Settings::Manager::setFloat("field of view", "General", (1-val) * sFovMin + val * sFovMax);
 | |
|         }
 | |
|         else if (scroller == mAnisotropySlider)
 | |
|         {
 | |
|             mAnisotropyLabel->setCaption("Anisotropy (" + boost::lexical_cast<std::string>(int(val*16)) + ")");
 | |
|             Settings::Manager::setInt("anisotropy", "General", val * 16);
 | |
|         }
 | |
|         else if (scroller == mMasterVolumeSlider)
 | |
|             Settings::Manager::setFloat("master volume", "Sound", val);
 | |
|         else if (scroller == mVoiceVolumeSlider)
 | |
|             Settings::Manager::setFloat("voice volume", "Sound", val);
 | |
|         else if (scroller == mEffectsVolumeSlider)
 | |
|             Settings::Manager::setFloat("sfx volume", "Sound", val);
 | |
|         else if (scroller == mFootstepsVolumeSlider)
 | |
|             Settings::Manager::setFloat("footsteps volume", "Sound", val);
 | |
|         else if (scroller == mMusicVolumeSlider)
 | |
|             Settings::Manager::setFloat("music volume", "Sound", val);
 | |
|         else if (scroller == mCameraSensitivitySlider)
 | |
|             Settings::Manager::setFloat("camera sensitivity", "Input", (1-val) * 0.2 + val * 5.f);
 | |
| 
 | |
|         apply();
 | |
|     }
 | |
| 
 | |
|     void SettingsWindow::apply()
 | |
|     {
 | |
|         const Settings::CategorySettingVector changed = Settings::Manager::apply();
 | |
|         MWBase::Environment::get().getWorld()->processChangedSettings(changed);
 | |
|         MWBase::Environment::get().getSoundManager()->processChangedSettings(changed);
 | |
|         MWBase::Environment::get().getWindowManager()->processChangedSettings(changed);
 | |
|         MWBase::Environment::get().getInputManager()->processChangedSettings(changed);
 | |
|     }
 | |
| 
 | |
|     void SettingsWindow::updateControlsBox()
 | |
|     {
 | |
|         while (mControlsBox->getChildCount())
 | |
|             MyGUI::Gui::getInstance().destroyWidget(mControlsBox->getChildAt(0));
 | |
| 
 | |
|         MWBase::Environment::get().getWindowManager ()->removeStaticMessageBox();
 | |
| 
 | |
|         std::vector<int> actions = MWBase::Environment::get().getInputManager()->getActionSorting ();
 | |
| 
 | |
|         const int h = 18;
 | |
|         const int w = mControlsBox->getWidth() - 28;
 | |
|         int curH = 0;
 | |
|         for (std::vector<int>::const_iterator it = actions.begin(); it != actions.end(); ++it)
 | |
|         {
 | |
|             std::string desc = MWBase::Environment::get().getInputManager()->getActionDescription (*it);
 | |
|             if (desc == "")
 | |
|                 continue;
 | |
| 
 | |
|             std::string binding = MWBase::Environment::get().getInputManager()->getActionBindingName (*it);
 | |
| 
 | |
|             MyGUI::TextBox* leftText = mControlsBox->createWidget<MyGUI::TextBox>("SandText", MyGUI::IntCoord(0,curH,w,h), MyGUI::Align::Default);
 | |
|             leftText->setCaptionWithReplacing(desc);
 | |
| 
 | |
|             MyGUI::Button* rightText = mControlsBox->createWidget<MyGUI::Button>("SandTextButton", MyGUI::IntCoord(0,curH,w,h), MyGUI::Align::Default);
 | |
|             rightText->setCaptionWithReplacing(binding);
 | |
|             rightText->setTextAlign (MyGUI::Align::Right);
 | |
|             rightText->setUserData(*it); // save the action id for callbacks
 | |
|             rightText->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onRebindAction);
 | |
|             rightText->eventMouseWheel += MyGUI::newDelegate(this, &SettingsWindow::onInputTabMouseWheel);
 | |
|             curH += h;
 | |
|         }
 | |
| 
 | |
|         mControlsBox->setCanvasSize (mControlsBox->getWidth(), std::max(curH, mControlsBox->getHeight()));
 | |
|     }
 | |
| 
 | |
|     void SettingsWindow::onRebindAction(MyGUI::Widget* _sender)
 | |
|     {
 | |
|         int actionId = *_sender->getUserData<int>();
 | |
| 
 | |
|         static_cast<MyGUI::Button*>(_sender)->setCaptionWithReplacing("#{sNone}");
 | |
| 
 | |
|         MWBase::Environment::get().getWindowManager ()->staticMessageBox ("#{sControlsMenu3}");
 | |
|         MWBase::Environment::get().getWindowManager ()->disallowMouse();
 | |
| 
 | |
|         MWBase::Environment::get().getInputManager ()->enableDetectingBindingMode (actionId);
 | |
| 
 | |
|     }
 | |
| 
 | |
|     void SettingsWindow::onInputTabMouseWheel(MyGUI::Widget* _sender, int _rel)
 | |
|     {
 | |
|         if (mControlsBox->getViewOffset().top + _rel*0.3 > 0)
 | |
|             mControlsBox->setViewOffset(MyGUI::IntPoint(0, 0));
 | |
|         else
 | |
|             mControlsBox->setViewOffset(MyGUI::IntPoint(0, mControlsBox->getViewOffset().top + _rel*0.3));
 | |
|     }
 | |
| 
 | |
|     void SettingsWindow::onResetDefaultBindings(MyGUI::Widget* _sender)
 | |
|     {
 | |
|         ConfirmationDialog* dialog = MWBase::Environment::get().getWindowManager()->getConfirmationDialog();
 | |
|         dialog->open("#{sNotifyMessage66}");
 | |
|         dialog->eventOkClicked.clear();
 | |
|         dialog->eventOkClicked += MyGUI::newDelegate(this, &SettingsWindow::onResetDefaultBindingsAccept);
 | |
|         dialog->eventCancelClicked.clear();
 | |
|     }
 | |
| 
 | |
|     void SettingsWindow::onResetDefaultBindingsAccept()
 | |
|     {
 | |
|         MWBase::Environment::get().getInputManager ()->resetToDefaultBindings ();
 | |
|         updateControlsBox ();
 | |
|     }
 | |
| 
 | |
|     void SettingsWindow::open()
 | |
|     {
 | |
|         updateControlsBox ();
 | |
|     }
 | |
| }
 |