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			162 lines
		
	
	
	
		
			6.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			162 lines
		
	
	
	
		
			6.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "spellbuyingwindow.hpp"
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| 
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| #include <boost/lexical_cast.hpp>
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| 
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| #include "../mwbase/environment.hpp"
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| #include "../mwbase/world.hpp"
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| #include "../mwbase/soundmanager.hpp"
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| #include "../mwbase/windowmanager.hpp"
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| #include "../mwbase/mechanicsmanager.hpp"
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| 
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| #include "../mwworld/player.hpp"
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| #include "../mwworld/class.hpp"
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| 
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| #include "../mwmechanics/creaturestats.hpp"
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| 
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| #include "inventorywindow.hpp"
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| #include "tradewindow.hpp"
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| 
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| namespace MWGui
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| {
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|     const int SpellBuyingWindow::sLineHeight = 18;
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| 
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|     SpellBuyingWindow::SpellBuyingWindow() :
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|         WindowBase("openmw_spell_buying_window.layout")
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|         , mCurrentY(0)
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|         , mLastPos(0)
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|     {
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|         setCoord(0, 0, 450, 300);
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| 
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|         getWidget(mCancelButton, "CancelButton");
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|         getWidget(mPlayerGold, "PlayerGold");
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|         getWidget(mSpellsView, "SpellsView");
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| 
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|         mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SpellBuyingWindow::onCancelButtonClicked);
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|     }
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| 
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|     void SpellBuyingWindow::addSpell(const std::string& spellId)
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|     {
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|         const MWWorld::ESMStore &store =
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|             MWBase::Environment::get().getWorld()->getStore();
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| 
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|         const ESM::Spell* spell = MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().find(spellId);
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|         int price = spell->mData.mCost*store.get<ESM::GameSetting>().find("fSpellValueMult")->getFloat();
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|         price = MWBase::Environment::get().getMechanicsManager()->getBarterOffer(mPtr,price,true);
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| 
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|         MyGUI::Button* toAdd =
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|             mSpellsView->createWidget<MyGUI::Button>(
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|                 (price>MWBase::Environment::get().getWindowManager()->getInventoryWindow()->getPlayerGold()) ? "SandTextGreyedOut" : "SandTextButton",
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|                 0,
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|                 mCurrentY,
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|                 200,
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|                 sLineHeight,
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|                 MyGUI::Align::Default
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|             );
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| 
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|         mCurrentY += sLineHeight;
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| 
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|         toAdd->setUserData(price);
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|         toAdd->setCaptionWithReplacing(spell->mName+"   -   "+boost::lexical_cast<std::string>(price)+"#{sgp}");
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|         toAdd->setSize(toAdd->getTextSize().width,sLineHeight);
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|         toAdd->eventMouseWheel += MyGUI::newDelegate(this, &SpellBuyingWindow::onMouseWheel);
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|         toAdd->setUserString("ToolTipType", "Spell");
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|         toAdd->setUserString("Spell", spellId);
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|         toAdd->eventMouseButtonClick += MyGUI::newDelegate(this, &SpellBuyingWindow::onSpellButtonClick);
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|         mSpellsWidgetMap.insert(std::make_pair (toAdd, spellId));
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|     }
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| 
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|     void SpellBuyingWindow::clearSpells()
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|     {
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|         mSpellsView->setViewOffset(MyGUI::IntPoint(0,0));
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|         mCurrentY = 0;
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|         while (mSpellsView->getChildCount())
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|             MyGUI::Gui::getInstance().destroyWidget(mSpellsView->getChildAt(0));
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|         mSpellsWidgetMap.clear();
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|     }
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| 
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|     void SpellBuyingWindow::startSpellBuying(const MWWorld::Ptr& actor)
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|     {
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|         center();
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|         mPtr = actor;
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|         clearSpells();
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| 
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|         MWMechanics::Spells& merchantSpells = MWWorld::Class::get (actor).getCreatureStats (actor).getSpells();
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| 
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|         for (MWMechanics::Spells::TIterator iter = merchantSpells.begin(); iter!=merchantSpells.end(); ++iter)
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|         {
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|             const ESM::Spell* spell =
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|                 MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().find (iter->first);
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| 
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|             if (spell->mData.mType!=ESM::Spell::ST_Spell)
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|                 continue; // don't try to sell diseases, curses or powers
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| 
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|             if (playerHasSpell(iter->first))
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|                 continue;
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| 
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|             addSpell (iter->first);
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|         }
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| 
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|         updateLabels();
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| 
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|         mSpellsView->setCanvasSize (MyGUI::IntSize(mSpellsView->getWidth(), std::max(mSpellsView->getHeight(), mCurrentY)));
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|     }
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| 
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|     bool SpellBuyingWindow::playerHasSpell(const std::string &id)
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|     {
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|         MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
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|         MWMechanics::Spells& playerSpells = MWWorld::Class::get (player).getCreatureStats (player).getSpells();
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|         for (MWMechanics::Spells::TIterator it = playerSpells.begin(); it != playerSpells.end(); ++it)
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|         {
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|             if (Misc::StringUtils::ciEqual(id, it->first))
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|                 return true;
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|         }
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|         return false;
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|     }
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| 
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|     void SpellBuyingWindow::onSpellButtonClick(MyGUI::Widget* _sender)
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|     {
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|         int price = *_sender->getUserData<int>();
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| 
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|         if (MWBase::Environment::get().getWindowManager()->getInventoryWindow()->getPlayerGold()>=price)
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|         {
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|             MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
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|             MWMechanics::CreatureStats& stats = MWWorld::Class::get(player).getCreatureStats(player);
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|             MWMechanics::Spells& spells = stats.getSpells();
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|             spells.add (mSpellsWidgetMap.find(_sender)->second);
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|             MWBase::Environment::get().getWindowManager()->getTradeWindow()->addOrRemoveGold(-price);
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|             startSpellBuying(mPtr);
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| 
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|             MWBase::Environment::get().getSoundManager()->playSound ("Item Gold Up", 1.0, 1.0);
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|         }
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|     }
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| 
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|     void SpellBuyingWindow::onCancelButtonClicked(MyGUI::Widget* _sender)
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|     {
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|         MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_SpellBuying);
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|     }
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| 
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|     void SpellBuyingWindow::updateLabels()
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|     {
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|         mPlayerGold->setCaptionWithReplacing("#{sGold}: " + boost::lexical_cast<std::string>(MWBase::Environment::get().getWindowManager()->getInventoryWindow()->getPlayerGold()));
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|         mPlayerGold->setCoord(8,
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|                               mPlayerGold->getTop(),
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|                               mPlayerGold->getTextSize().width,
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|                               mPlayerGold->getHeight());
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|     }
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| 
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|     void SpellBuyingWindow::onReferenceUnavailable()
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|     {
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|         // remove both Spells and Dialogue (since you always trade with the NPC/creature that you have previously talked to)
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|         MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_SpellBuying);
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|         MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Dialogue);
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|     }
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| 
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|     void SpellBuyingWindow::onMouseWheel(MyGUI::Widget* _sender, int _rel)
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|     {
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|         if (mSpellsView->getViewOffset().top + _rel*0.3 > 0)
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|             mSpellsView->setViewOffset(MyGUI::IntPoint(0, 0));
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|         else
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|             mSpellsView->setViewOffset(MyGUI::IntPoint(0, mSpellsView->getViewOffset().top + _rel*0.3));
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|     }
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| }
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| 
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