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			88 lines
		
	
	
	
		
			3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			88 lines
		
	
	
	
		
			3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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| -----------------------------------------------------------------------------
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| This source file is part of OGRE
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| (Object-oriented Graphics Rendering Engine)
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| For the latest info, see http://www.ogre3d.org/
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| 
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| Copyright (c) 2000-2011 Torus Knot Software Ltd
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| 
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| Permission is hereby granted, free of charge, to any person obtaining a copy
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| of this software and associated documentation files (the "Software"), to deal
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| in the Software without restriction, including without limitation the rights
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| to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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| copies of the Software, and to permit persons to whom the Software is
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| furnished to do so, subject to the following conditions:
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| 
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| The above copyright notice and this permission notice shall be included in
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| all copies or substantial portions of the Software.
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| 
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| THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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| IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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| AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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| LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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| OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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| THE SOFTWARE.
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| -----------------------------------------------------------------------------
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| */
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| 
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| #ifndef MWRENDER_TERRAINMATERIAL_H
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| #define MWRENDER_TERRAINMATERIAL_H
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| 
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| #include "OgreTerrainPrerequisites.h"
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| #include "OgreTerrainMaterialGenerator.h"
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| #include "OgreGpuProgramParams.h"
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| 
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| namespace sh
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| {
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|     class MaterialInstance;
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| }
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| 
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| namespace MWRender
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| {
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| 
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|     class TerrainMaterial : public Ogre::TerrainMaterialGenerator
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|     {
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|     public:
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| 
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|         class Profile : public Ogre::TerrainMaterialGenerator::Profile
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|         {
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|         public:
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|             Profile(Ogre::TerrainMaterialGenerator* parent, const Ogre::String& name, const Ogre::String& desc);
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|             virtual ~Profile();
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| 
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|             virtual bool isVertexCompressionSupported() const { return false; }
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| 
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|             virtual Ogre::MaterialPtr generate(const Ogre::Terrain* terrain);
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| 
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|             virtual Ogre::MaterialPtr generateForCompositeMap(const Ogre::Terrain* terrain);
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| 
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|             virtual Ogre::uint8 getMaxLayers(const Ogre::Terrain* terrain) const;
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| 
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|             virtual void updateParams(const Ogre::MaterialPtr& mat, const Ogre::Terrain* terrain);
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| 
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|             virtual void updateParamsForCompositeMap(const Ogre::MaterialPtr& mat, const Ogre::Terrain* terrain);
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| 
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|             virtual void requestOptions(Ogre::Terrain* terrain);
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| 
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|             void setGlobalColourMapEnabled(bool enabled);
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|             void setGlobalColourMap (Ogre::Terrain* terrain, const std::string& name);
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|             virtual void setLightmapEnabled(bool) {}
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| 
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|         private:
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|             sh::MaterialInstance* mMaterial;
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| 
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|             int getRequiredPasses (const Ogre::Terrain* terrain);
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|             int getMaxLayersPerPass (const Ogre::Terrain* terrain);
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| 
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|             bool mGlobalColourMap;
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| 
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|         };
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| 
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|         TerrainMaterial();
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|     };
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| 
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| }
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| 
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| 
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| #endif
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