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509 lines
19 KiB
C++
509 lines
19 KiB
C++
#include <QtGui>
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#include "graphicspage.hpp"
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#include <components/files/configurationmanager.hpp>
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GraphicsPage::GraphicsPage(Files::ConfigurationManager &cfg, QWidget *parent)
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: QWidget(parent)
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, mCfgMgr(cfg)
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{
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QGroupBox *rendererGroup = new QGroupBox(tr("Renderer"), this);
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QLabel *rendererLabel = new QLabel(tr("Rendering Subsystem:"), rendererGroup);
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mRendererComboBox = new QComboBox(rendererGroup);
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// Layout for the combobox and label
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QGridLayout *renderSystemLayout = new QGridLayout();
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renderSystemLayout->addWidget(rendererLabel, 0, 0, 1, 1);
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renderSystemLayout->addWidget(mRendererComboBox, 0, 1, 1, 1);
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mRendererStackedWidget = new QStackedWidget(rendererGroup);
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QVBoxLayout *rendererGroupLayout = new QVBoxLayout(rendererGroup);
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rendererGroupLayout->addLayout(renderSystemLayout);
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rendererGroupLayout->addWidget(mRendererStackedWidget);
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// Display
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QGroupBox *displayGroup = new QGroupBox(tr("Display"), this);
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mDisplayStackedWidget = new QStackedWidget(displayGroup);
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QVBoxLayout *displayGroupLayout = new QVBoxLayout(displayGroup);
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QSpacerItem *vSpacer3 = new QSpacerItem(20, 10, QSizePolicy::Minimum, QSizePolicy::Expanding);
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displayGroupLayout->addWidget(mDisplayStackedWidget);
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displayGroupLayout->addItem(vSpacer3);
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// Layout for the whole page
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QVBoxLayout *pageLayout = new QVBoxLayout(this);
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pageLayout->addWidget(rendererGroup);
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pageLayout->addWidget(displayGroup);
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connect(mRendererComboBox, SIGNAL(currentIndexChanged(const QString&)), this, SLOT(rendererChanged(const QString&)));
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createPages();
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setupConfig();
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setupOgre();
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readConfig();
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}
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void GraphicsPage::createPages()
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{
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// OpenGL rendering settings
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QWidget *mOGLRendererPage = new QWidget();
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QLabel *OGLRTTLabel = new QLabel(tr("Preferred RTT Mode:"), mOGLRendererPage);
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mOGLRTTComboBox = new QComboBox(mOGLRendererPage);
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QLabel *OGLAntiAliasingLabel = new QLabel(tr("Antialiasing:"), mOGLRendererPage);
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mOGLAntiAliasingComboBox = new QComboBox(mOGLRendererPage);
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QGridLayout *OGLRendererLayout = new QGridLayout(mOGLRendererPage);
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QSpacerItem *vSpacer1 = new QSpacerItem(20, 10, QSizePolicy::Minimum, QSizePolicy::Expanding);
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OGLRendererLayout->addWidget(OGLRTTLabel, 0, 0, 1, 1);
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OGLRendererLayout->addWidget(mOGLRTTComboBox, 0, 1, 1, 1);
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OGLRendererLayout->addWidget(OGLAntiAliasingLabel, 1, 0, 1, 1);
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OGLRendererLayout->addWidget(mOGLAntiAliasingComboBox, 1, 1, 1, 1);
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OGLRendererLayout->addItem(vSpacer1, 2, 1, 1, 1);
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// OpenGL display settings
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QWidget *mOGLDisplayPage = new QWidget();
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QLabel *OGLResolutionLabel = new QLabel(tr("Resolution:"), mOGLDisplayPage);
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mOGLResolutionComboBox = new QComboBox(mOGLDisplayPage);
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QLabel *OGLFrequencyLabel = new QLabel(tr("Display Frequency:"), mOGLDisplayPage);
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mOGLFrequencyComboBox = new QComboBox(mOGLDisplayPage);
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mOGLVSyncCheckBox = new QCheckBox(tr("Vertical Sync"), mOGLDisplayPage);
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mOGLFullScreenCheckBox = new QCheckBox(tr("Full Screen"), mOGLDisplayPage);
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QGridLayout *OGLDisplayLayout = new QGridLayout(mOGLDisplayPage);
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QSpacerItem *vSpacer2 = new QSpacerItem(20, 10, QSizePolicy::Minimum, QSizePolicy::Minimum);
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OGLDisplayLayout->addWidget(OGLResolutionLabel, 0, 0, 1, 1);
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OGLDisplayLayout->addWidget(mOGLResolutionComboBox, 0, 1, 1, 1);
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OGLDisplayLayout->addWidget(OGLFrequencyLabel, 1, 0, 1, 1);
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OGLDisplayLayout->addWidget(mOGLFrequencyComboBox, 1, 1, 1, 1);
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OGLDisplayLayout->addItem(vSpacer2, 2, 1, 1, 1);
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OGLDisplayLayout->addWidget(mOGLVSyncCheckBox, 3, 0, 1, 1);
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OGLDisplayLayout->addWidget(mOGLFullScreenCheckBox, 6, 0, 1, 1);
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// Direct3D rendering settings
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QWidget *mD3DRendererPage = new QWidget();
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QLabel *D3DRenderDeviceLabel = new QLabel(tr("Rendering Device:"), mD3DRendererPage);
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mD3DRenderDeviceComboBox = new QComboBox(mD3DRendererPage);
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QLabel *D3DAntiAliasingLabel = new QLabel(tr("Antialiasing:"), mD3DRendererPage);
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mD3DAntiAliasingComboBox = new QComboBox(mD3DRendererPage);
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QLabel *D3DFloatingPointLabel = new QLabel(tr("Floating-point Mode:"), mD3DRendererPage);
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mD3DFloatingPointComboBox = new QComboBox(mD3DRendererPage);
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mD3DNvPerfCheckBox = new QCheckBox(tr("Allow NVPerfHUD"), mD3DRendererPage);
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QGridLayout *D3DRendererLayout = new QGridLayout(mD3DRendererPage);
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QSpacerItem *vSpacer3 = new QSpacerItem(20, 10, QSizePolicy::Minimum, QSizePolicy::Minimum);
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QSpacerItem *vSpacer4 = new QSpacerItem(20, 10, QSizePolicy::Minimum, QSizePolicy::Expanding);
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D3DRendererLayout->addWidget(D3DRenderDeviceLabel, 0, 0, 1, 1);
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D3DRendererLayout->addWidget(mD3DRenderDeviceComboBox, 0, 1, 1, 1);
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D3DRendererLayout->addWidget(D3DAntiAliasingLabel, 1, 0, 1, 1);
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D3DRendererLayout->addWidget(mD3DAntiAliasingComboBox, 1, 1, 1, 1);
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D3DRendererLayout->addWidget(D3DFloatingPointLabel, 2, 0, 1, 1);
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D3DRendererLayout->addWidget(mD3DFloatingPointComboBox, 2, 1, 1, 1);
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D3DRendererLayout->addItem(vSpacer3, 3, 1, 1, 1);
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D3DRendererLayout->addWidget(mD3DNvPerfCheckBox, 4, 0, 1, 1);
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D3DRendererLayout->addItem(vSpacer4, 5, 1, 1, 1);
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// Direct3D display settings
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QWidget *mD3DDisplayPage = new QWidget();
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QLabel *D3DResolutionLabel = new QLabel(tr("Resolution:"), mD3DDisplayPage);
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mD3DResolutionComboBox = new QComboBox(mD3DDisplayPage);
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mD3DVSyncCheckBox = new QCheckBox(tr("Vertical Sync"), mD3DDisplayPage);
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mD3DFullScreenCheckBox = new QCheckBox(tr("Full Screen"), mD3DDisplayPage);
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QGridLayout *mD3DDisplayLayout = new QGridLayout(mD3DDisplayPage);
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QSpacerItem *vSpacer5 = new QSpacerItem(20, 10, QSizePolicy::Minimum, QSizePolicy::Minimum);
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mD3DDisplayLayout->addWidget(D3DResolutionLabel, 0, 0, 1, 1);
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mD3DDisplayLayout->addWidget(mD3DResolutionComboBox, 0, 1, 1, 1);
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mD3DDisplayLayout->addItem(vSpacer5, 1, 1, 1, 1);
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mD3DDisplayLayout->addWidget(mD3DVSyncCheckBox, 2, 0, 1, 1);
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mD3DDisplayLayout->addWidget(mD3DFullScreenCheckBox, 5, 0, 1, 1);
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// Add the created pages
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mRendererStackedWidget->addWidget(mOGLRendererPage);
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mRendererStackedWidget->addWidget(mD3DRendererPage);
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mDisplayStackedWidget->addWidget(mOGLDisplayPage);
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mDisplayStackedWidget->addWidget(mD3DDisplayPage);
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}
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void GraphicsPage::setupConfig()
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{
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QString ogreCfg = mCfgMgr.getOgreConfigPath().string().c_str();
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QFile file(ogreCfg);
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mOgreConfig = new QSettings(ogreCfg, QSettings::IniFormat);
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}
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void GraphicsPage::setupOgre()
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{
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QString pluginCfg = mCfgMgr.getPluginsConfigPath().string().c_str();
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QFile file(pluginCfg);
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// Create a log manager so we can surpress debug text to stdout/stderr
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Ogre::LogManager* logMgr = OGRE_NEW Ogre::LogManager;
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logMgr->createLog((mCfgMgr.getLogPath().string() + "/launcherOgre.log"), true, false, false);
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QString ogreCfg = QString::fromStdString(mCfgMgr.getOgreConfigPath().string());
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file.setFileName(ogreCfg);
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//we need to check that the path to the configuration file exists before we
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//try and create an instance of Ogre::Root otherwise Ogre raises an exception
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QDir configDir = QFileInfo(file).dir();
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if ( !configDir.exists() && !configDir.mkpath(configDir.path()) )
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{
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QMessageBox msgBox;
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msgBox.setWindowTitle("Error creating config file");
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msgBox.setIcon(QMessageBox::Critical);
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msgBox.setStandardButtons(QMessageBox::Ok);
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msgBox.setText(QString(tr("<br><b>Failed to create the configuration file</b><br><br> \
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Make sure you have write access to<br>%1<br><br>")).arg(configDir.path()));
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msgBox.exec();
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qApp->exit(1);
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return;
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}
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try
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{
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#if defined(ENABLE_PLUGIN_GL) || defined(ENABLE_PLUGIN_Direct3D9)
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mOgre = new Ogre::Root("", file.fileName().toStdString(), "./launcherOgre.log");
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#else
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mOgre = new Ogre::Root(pluginCfg.toStdString(), file.fileName().toStdString(), "./launcherOgre.log");
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#endif
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}
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catch(Ogre::Exception &ex)
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{
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QString ogreError = QString::fromStdString(ex.getFullDescription().c_str());
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QMessageBox msgBox;
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msgBox.setWindowTitle("Error creating Ogre::Root");
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msgBox.setIcon(QMessageBox::Critical);
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msgBox.setStandardButtons(QMessageBox::Ok);
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msgBox.setText(tr("<br><b>Failed to create the Ogre::Root object</b><br><br> \
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Make sure the plugins.cfg is present and valid.<br><br> \
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Press \"Show Details...\" for more information.<br>"));
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msgBox.setDetailedText(ogreError);
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msgBox.exec();
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qCritical("Error creating Ogre::Root, the error reported was:\n %s", qPrintable(ogreError));
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qApp->exit(1);
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return;
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}
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#ifdef ENABLE_PLUGIN_GL
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mGLPlugin = new Ogre::GLPlugin();
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mOgre->installPlugin(mGLPlugin);
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#endif
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#ifdef ENABLE_PLUGIN_Direct3D9
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mD3D9Plugin = new Ogre::D3D9Plugin();
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mOgre->installPlugin(mD3D9Plugin);
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#endif
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// Get the available renderers and put them in the combobox
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const Ogre::RenderSystemList &renderers = mOgre->getAvailableRenderers();
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for (Ogre::RenderSystemList::const_iterator r = renderers.begin(); r != renderers.end(); ++r) {
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mSelectedRenderSystem = *r;
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mRendererComboBox->addItem((*r)->getName().c_str());
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}
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int index = mRendererComboBox->findText(mOgreConfig->value("Render System").toString());
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if ( index != -1) {
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mRendererComboBox->setCurrentIndex(index);
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}
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// Create separate rendersystems
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QString openGLName = mRendererComboBox->itemText(mRendererComboBox->findText(QString("OpenGL"), Qt::MatchStartsWith));
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QString direct3DName = mRendererComboBox->itemText(mRendererComboBox->findText(QString("Direct3D"), Qt::MatchStartsWith));
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mOpenGLRenderSystem = mOgre->getRenderSystemByName(openGLName.toStdString());
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mDirect3DRenderSystem = mOgre->getRenderSystemByName(direct3DName.toStdString());
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if (!mOpenGLRenderSystem && !mDirect3DRenderSystem) {
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QMessageBox msgBox;
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msgBox.setWindowTitle("Error creating renderer");
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msgBox.setIcon(QMessageBox::Critical);
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msgBox.setStandardButtons(QMessageBox::Ok);
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msgBox.setText(tr("<br><b>Could not select a valid render system</b><br><br> \
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Please make sure the plugins.cfg file exists and contains a valid rendering plugin.<br>"));
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msgBox.exec();
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qApp->exit(1);
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return;
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}
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// Now fill the GUI elements
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// OpenGL
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if (mOpenGLRenderSystem) {
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mOGLRTTComboBox->addItems(getAvailableOptions(QString("RTT Preferred Mode"), mOpenGLRenderSystem));
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mOGLAntiAliasingComboBox->addItems(getAvailableOptions(QString("FSAA"), mOpenGLRenderSystem));
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mOGLResolutionComboBox->addItems(getAvailableOptions(QString("Video Mode"), mOpenGLRenderSystem));
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mOGLFrequencyComboBox->addItems(getAvailableOptions(QString("Display Frequency"), mOpenGLRenderSystem));
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}
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// Direct3D
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if (mDirect3DRenderSystem) {
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mD3DRenderDeviceComboBox->addItems(getAvailableOptions(QString("Rendering Device"), mDirect3DRenderSystem));
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mD3DAntiAliasingComboBox->addItems(getAvailableOptions(QString("FSAA"), mDirect3DRenderSystem));
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mD3DFloatingPointComboBox->addItems(getAvailableOptions(QString("Floating-point mode"), mDirect3DRenderSystem));
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mD3DResolutionComboBox->addItems(getAvailableOptions(QString("Video Mode"), mDirect3DRenderSystem));
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}
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}
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void GraphicsPage::readConfig()
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{
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// Read the config file settings
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if (mOpenGLRenderSystem) {
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int index = mOGLRTTComboBox->findText(getConfigValue("RTT Preferred Mode", mOpenGLRenderSystem));
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if ( index != -1) {
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mOGLRTTComboBox->setCurrentIndex(index);
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}
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index = mOGLAntiAliasingComboBox->findText(getConfigValue("FSAA", mOpenGLRenderSystem));
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if ( index != -1){
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mOGLAntiAliasingComboBox->setCurrentIndex(index);
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}
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index = mOGLResolutionComboBox->findText(getConfigValue("Video Mode", mOpenGLRenderSystem));
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if ( index != -1) {
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mOGLResolutionComboBox->setCurrentIndex(index);
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}
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index = mOGLFrequencyComboBox->findText(getConfigValue("Display Frequency", mOpenGLRenderSystem));
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if ( index != -1) {
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mOGLFrequencyComboBox->setCurrentIndex(index);
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}
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// Now we do the same for the checkboxes
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if (getConfigValue("VSync", mOpenGLRenderSystem) == QLatin1String("Yes")) {
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mOGLVSyncCheckBox->setCheckState(Qt::Checked);
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}
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if (getConfigValue("Full Screen", mOpenGLRenderSystem) == QLatin1String("Yes")) {
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mOGLFullScreenCheckBox->setCheckState(Qt::Checked);
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}
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}
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if (mDirect3DRenderSystem) {
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int index = mD3DRenderDeviceComboBox->findText(getConfigValue("Rendering Device", mDirect3DRenderSystem));
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if ( index != -1) {
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mD3DRenderDeviceComboBox->setCurrentIndex(index);
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}
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index = mD3DAntiAliasingComboBox->findText(getConfigValue("FSAA", mDirect3DRenderSystem));
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if ( index != -1) {
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mD3DAntiAliasingComboBox->setCurrentIndex(index);
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}
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index = mD3DFloatingPointComboBox->findText(getConfigValue("Floating-point mode", mDirect3DRenderSystem));
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if ( index != -1) {
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mD3DFloatingPointComboBox->setCurrentIndex(index);
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}
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index = mD3DResolutionComboBox->findText(getConfigValue("Video Mode", mDirect3DRenderSystem));
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if ( index != -1) {
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mD3DResolutionComboBox->setCurrentIndex(index);
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}
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if (getConfigValue("Allow NVPerfHUD", mDirect3DRenderSystem) == QLatin1String("Yes")) {
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mD3DNvPerfCheckBox->setCheckState(Qt::Checked);
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}
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if (getConfigValue("VSync", mDirect3DRenderSystem) == QLatin1String("Yes")) {
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mD3DVSyncCheckBox->setCheckState(Qt::Checked);
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}
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if (getConfigValue("Full Screen", mDirect3DRenderSystem) == QLatin1String("Yes")) {
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mD3DFullScreenCheckBox->setCheckState(Qt::Checked);
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}
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}
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}
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void GraphicsPage::writeConfig()
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{
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mOgre->setRenderSystem(mSelectedRenderSystem);
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if (mDirect3DRenderSystem) {
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// Nvidia Performance HUD
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if (mD3DNvPerfCheckBox->checkState() == Qt::Checked) {
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mDirect3DRenderSystem->setConfigOption("Allow NVPerfHUD", "Yes");
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} else {
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mDirect3DRenderSystem->setConfigOption("Allow NVPerfHUD", "No");
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}
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// Antialiasing
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mDirect3DRenderSystem->setConfigOption("FSAA", mD3DAntiAliasingComboBox->currentText().toStdString());
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// Full screen
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if (mD3DFullScreenCheckBox->checkState() == Qt::Checked) {
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mDirect3DRenderSystem->setConfigOption("Full Screen", "Yes");
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} else {
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mDirect3DRenderSystem->setConfigOption("Full Screen", "No");
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}
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// Rendering device
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mDirect3DRenderSystem->setConfigOption("Rendering Device", mD3DRenderDeviceComboBox->currentText().toStdString());
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// VSync
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if (mD3DVSyncCheckBox->checkState() == Qt::Checked) {
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mDirect3DRenderSystem->setConfigOption("VSync", "Yes");
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} else {
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mDirect3DRenderSystem->setConfigOption("VSync", "No");
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}
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// Resolution
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mDirect3DRenderSystem->setConfigOption("Video Mode", mD3DResolutionComboBox->currentText().toStdString());
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}
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if (mOpenGLRenderSystem) {
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// Display Frequency
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mOpenGLRenderSystem->setConfigOption("Display Frequency", mOGLFrequencyComboBox->currentText().toStdString());
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// Antialiasing
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mOpenGLRenderSystem->setConfigOption("FSAA", mOGLAntiAliasingComboBox->currentText().toStdString());
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// Full screen
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if (mOGLFullScreenCheckBox->checkState() == Qt::Checked) {
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mOpenGLRenderSystem->setConfigOption("Full Screen", "Yes");
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} else {
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mOpenGLRenderSystem->setConfigOption("Full Screen", "No");
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}
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// RTT mode
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mOpenGLRenderSystem->setConfigOption("RTT Preferred Mode", mOGLRTTComboBox->currentText().toStdString());
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// VSync
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if (mOGLVSyncCheckBox->checkState() == Qt::Checked) {
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mOpenGLRenderSystem->setConfigOption("VSync", "Yes");
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} else {
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mOpenGLRenderSystem->setConfigOption("VSync", "No");
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}
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// Resolution
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mOpenGLRenderSystem->setConfigOption("Video Mode", mOGLResolutionComboBox->currentText().toStdString());
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}
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// Now we validate the options
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QString ogreError = QString::fromStdString(mSelectedRenderSystem->validateConfigOptions());
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if (!ogreError.isEmpty()) {
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QMessageBox msgBox;
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msgBox.setWindowTitle("Error validating Ogre configuration");
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msgBox.setIcon(QMessageBox::Critical);
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msgBox.setStandardButtons(QMessageBox::Ok);
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msgBox.setText(tr("<br><b>A problem occured while validating the graphics options</b><br><br> \
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The graphics options could not be saved.<br><br> \
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Press \"Show Details...\" for more information.<br>"));
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msgBox.setDetailedText(ogreError);
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msgBox.exec();
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Ogre::LogManager::getSingletonPtr()->logMessage( "Caught exception in validateConfigOptions");
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qCritical("Error validating configuration");
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qApp->exit(1);
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return;
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}
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// Write the settings to the config file
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try
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|
{
|
|
mOgre->saveConfig();
|
|
}
|
|
catch(Ogre::Exception &ex)
|
|
{
|
|
QString ogreError = QString::fromStdString(ex.getFullDescription().c_str());
|
|
QMessageBox msgBox;
|
|
msgBox.setWindowTitle("Error writing Ogre configuration file");
|
|
msgBox.setIcon(QMessageBox::Critical);
|
|
msgBox.setStandardButtons(QMessageBox::Ok);
|
|
msgBox.setText(tr("<br><b>Could not write the graphics configuration</b><br><br> \
|
|
Please make sure you have the right permissions and try again.<br><br> \
|
|
Press \"Show Details...\" for more information.<br>"));
|
|
msgBox.setDetailedText(ogreError);
|
|
msgBox.exec();
|
|
|
|
qCritical("Error saving Ogre configuration, the error reported was:\n %s", qPrintable(ogreError));
|
|
|
|
qApp->exit(1);
|
|
return;
|
|
}
|
|
|
|
}
|
|
|
|
QString GraphicsPage::getConfigValue(const QString &key, Ogre::RenderSystem *renderer)
|
|
{
|
|
QString result;
|
|
|
|
mOgreConfig->beginGroup(renderer->getName().c_str());
|
|
result = mOgreConfig->value(key).toString();
|
|
mOgreConfig->endGroup();
|
|
|
|
return result;
|
|
}
|
|
|
|
QStringList GraphicsPage::getAvailableOptions(const QString &key, Ogre::RenderSystem *renderer)
|
|
{
|
|
QStringList result;
|
|
|
|
uint row = 0;
|
|
Ogre::ConfigOptionMap options = renderer->getConfigOptions();
|
|
|
|
for (Ogre::ConfigOptionMap::iterator i = options.begin (); i != options.end (); i++, row++)
|
|
{
|
|
Ogre::StringVector::iterator opt_it;
|
|
uint idx = 0;
|
|
for (opt_it = i->second.possibleValues.begin ();
|
|
opt_it != i->second.possibleValues.end (); opt_it++, idx++)
|
|
{
|
|
|
|
if (strcmp (key.toStdString().c_str(), i->first.c_str()) == 0)
|
|
result << QString::fromStdString((*opt_it).c_str()).simplified();
|
|
}
|
|
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
void GraphicsPage::rendererChanged(const QString &renderer)
|
|
{
|
|
if (renderer.contains("Direct3D")) {
|
|
mRendererStackedWidget->setCurrentIndex(1);
|
|
mDisplayStackedWidget->setCurrentIndex(1);
|
|
}
|
|
|
|
if (renderer.contains("OpenGL")) {
|
|
mRendererStackedWidget->setCurrentIndex(0);
|
|
mDisplayStackedWidget->setCurrentIndex(0);
|
|
}
|
|
|
|
mSelectedRenderSystem = mOgre->getRenderSystemByName(renderer.toStdString());
|
|
}
|