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openmw-tes3mp/apps/launcher/graphicspage.cpp

509 lines
19 KiB
C++

#include <QtGui>
#include "graphicspage.hpp"
#include <components/files/configurationmanager.hpp>
GraphicsPage::GraphicsPage(Files::ConfigurationManager &cfg, QWidget *parent)
: QWidget(parent)
, mCfgMgr(cfg)
{
QGroupBox *rendererGroup = new QGroupBox(tr("Renderer"), this);
QLabel *rendererLabel = new QLabel(tr("Rendering Subsystem:"), rendererGroup);
mRendererComboBox = new QComboBox(rendererGroup);
// Layout for the combobox and label
QGridLayout *renderSystemLayout = new QGridLayout();
renderSystemLayout->addWidget(rendererLabel, 0, 0, 1, 1);
renderSystemLayout->addWidget(mRendererComboBox, 0, 1, 1, 1);
mRendererStackedWidget = new QStackedWidget(rendererGroup);
QVBoxLayout *rendererGroupLayout = new QVBoxLayout(rendererGroup);
rendererGroupLayout->addLayout(renderSystemLayout);
rendererGroupLayout->addWidget(mRendererStackedWidget);
// Display
QGroupBox *displayGroup = new QGroupBox(tr("Display"), this);
mDisplayStackedWidget = new QStackedWidget(displayGroup);
QVBoxLayout *displayGroupLayout = new QVBoxLayout(displayGroup);
QSpacerItem *vSpacer3 = new QSpacerItem(20, 10, QSizePolicy::Minimum, QSizePolicy::Expanding);
displayGroupLayout->addWidget(mDisplayStackedWidget);
displayGroupLayout->addItem(vSpacer3);
// Layout for the whole page
QVBoxLayout *pageLayout = new QVBoxLayout(this);
pageLayout->addWidget(rendererGroup);
pageLayout->addWidget(displayGroup);
connect(mRendererComboBox, SIGNAL(currentIndexChanged(const QString&)), this, SLOT(rendererChanged(const QString&)));
createPages();
setupConfig();
setupOgre();
readConfig();
}
void GraphicsPage::createPages()
{
// OpenGL rendering settings
QWidget *mOGLRendererPage = new QWidget();
QLabel *OGLRTTLabel = new QLabel(tr("Preferred RTT Mode:"), mOGLRendererPage);
mOGLRTTComboBox = new QComboBox(mOGLRendererPage);
QLabel *OGLAntiAliasingLabel = new QLabel(tr("Antialiasing:"), mOGLRendererPage);
mOGLAntiAliasingComboBox = new QComboBox(mOGLRendererPage);
QGridLayout *OGLRendererLayout = new QGridLayout(mOGLRendererPage);
QSpacerItem *vSpacer1 = new QSpacerItem(20, 10, QSizePolicy::Minimum, QSizePolicy::Expanding);
OGLRendererLayout->addWidget(OGLRTTLabel, 0, 0, 1, 1);
OGLRendererLayout->addWidget(mOGLRTTComboBox, 0, 1, 1, 1);
OGLRendererLayout->addWidget(OGLAntiAliasingLabel, 1, 0, 1, 1);
OGLRendererLayout->addWidget(mOGLAntiAliasingComboBox, 1, 1, 1, 1);
OGLRendererLayout->addItem(vSpacer1, 2, 1, 1, 1);
// OpenGL display settings
QWidget *mOGLDisplayPage = new QWidget();
QLabel *OGLResolutionLabel = new QLabel(tr("Resolution:"), mOGLDisplayPage);
mOGLResolutionComboBox = new QComboBox(mOGLDisplayPage);
QLabel *OGLFrequencyLabel = new QLabel(tr("Display Frequency:"), mOGLDisplayPage);
mOGLFrequencyComboBox = new QComboBox(mOGLDisplayPage);
mOGLVSyncCheckBox = new QCheckBox(tr("Vertical Sync"), mOGLDisplayPage);
mOGLFullScreenCheckBox = new QCheckBox(tr("Full Screen"), mOGLDisplayPage);
QGridLayout *OGLDisplayLayout = new QGridLayout(mOGLDisplayPage);
QSpacerItem *vSpacer2 = new QSpacerItem(20, 10, QSizePolicy::Minimum, QSizePolicy::Minimum);
OGLDisplayLayout->addWidget(OGLResolutionLabel, 0, 0, 1, 1);
OGLDisplayLayout->addWidget(mOGLResolutionComboBox, 0, 1, 1, 1);
OGLDisplayLayout->addWidget(OGLFrequencyLabel, 1, 0, 1, 1);
OGLDisplayLayout->addWidget(mOGLFrequencyComboBox, 1, 1, 1, 1);
OGLDisplayLayout->addItem(vSpacer2, 2, 1, 1, 1);
OGLDisplayLayout->addWidget(mOGLVSyncCheckBox, 3, 0, 1, 1);
OGLDisplayLayout->addWidget(mOGLFullScreenCheckBox, 6, 0, 1, 1);
// Direct3D rendering settings
QWidget *mD3DRendererPage = new QWidget();
QLabel *D3DRenderDeviceLabel = new QLabel(tr("Rendering Device:"), mD3DRendererPage);
mD3DRenderDeviceComboBox = new QComboBox(mD3DRendererPage);
QLabel *D3DAntiAliasingLabel = new QLabel(tr("Antialiasing:"), mD3DRendererPage);
mD3DAntiAliasingComboBox = new QComboBox(mD3DRendererPage);
QLabel *D3DFloatingPointLabel = new QLabel(tr("Floating-point Mode:"), mD3DRendererPage);
mD3DFloatingPointComboBox = new QComboBox(mD3DRendererPage);
mD3DNvPerfCheckBox = new QCheckBox(tr("Allow NVPerfHUD"), mD3DRendererPage);
QGridLayout *D3DRendererLayout = new QGridLayout(mD3DRendererPage);
QSpacerItem *vSpacer3 = new QSpacerItem(20, 10, QSizePolicy::Minimum, QSizePolicy::Minimum);
QSpacerItem *vSpacer4 = new QSpacerItem(20, 10, QSizePolicy::Minimum, QSizePolicy::Expanding);
D3DRendererLayout->addWidget(D3DRenderDeviceLabel, 0, 0, 1, 1);
D3DRendererLayout->addWidget(mD3DRenderDeviceComboBox, 0, 1, 1, 1);
D3DRendererLayout->addWidget(D3DAntiAliasingLabel, 1, 0, 1, 1);
D3DRendererLayout->addWidget(mD3DAntiAliasingComboBox, 1, 1, 1, 1);
D3DRendererLayout->addWidget(D3DFloatingPointLabel, 2, 0, 1, 1);
D3DRendererLayout->addWidget(mD3DFloatingPointComboBox, 2, 1, 1, 1);
D3DRendererLayout->addItem(vSpacer3, 3, 1, 1, 1);
D3DRendererLayout->addWidget(mD3DNvPerfCheckBox, 4, 0, 1, 1);
D3DRendererLayout->addItem(vSpacer4, 5, 1, 1, 1);
// Direct3D display settings
QWidget *mD3DDisplayPage = new QWidget();
QLabel *D3DResolutionLabel = new QLabel(tr("Resolution:"), mD3DDisplayPage);
mD3DResolutionComboBox = new QComboBox(mD3DDisplayPage);
mD3DVSyncCheckBox = new QCheckBox(tr("Vertical Sync"), mD3DDisplayPage);
mD3DFullScreenCheckBox = new QCheckBox(tr("Full Screen"), mD3DDisplayPage);
QGridLayout *mD3DDisplayLayout = new QGridLayout(mD3DDisplayPage);
QSpacerItem *vSpacer5 = new QSpacerItem(20, 10, QSizePolicy::Minimum, QSizePolicy::Minimum);
mD3DDisplayLayout->addWidget(D3DResolutionLabel, 0, 0, 1, 1);
mD3DDisplayLayout->addWidget(mD3DResolutionComboBox, 0, 1, 1, 1);
mD3DDisplayLayout->addItem(vSpacer5, 1, 1, 1, 1);
mD3DDisplayLayout->addWidget(mD3DVSyncCheckBox, 2, 0, 1, 1);
mD3DDisplayLayout->addWidget(mD3DFullScreenCheckBox, 5, 0, 1, 1);
// Add the created pages
mRendererStackedWidget->addWidget(mOGLRendererPage);
mRendererStackedWidget->addWidget(mD3DRendererPage);
mDisplayStackedWidget->addWidget(mOGLDisplayPage);
mDisplayStackedWidget->addWidget(mD3DDisplayPage);
}
void GraphicsPage::setupConfig()
{
QString ogreCfg = mCfgMgr.getOgreConfigPath().string().c_str();
QFile file(ogreCfg);
mOgreConfig = new QSettings(ogreCfg, QSettings::IniFormat);
}
void GraphicsPage::setupOgre()
{
QString pluginCfg = mCfgMgr.getPluginsConfigPath().string().c_str();
QFile file(pluginCfg);
// Create a log manager so we can surpress debug text to stdout/stderr
Ogre::LogManager* logMgr = OGRE_NEW Ogre::LogManager;
logMgr->createLog((mCfgMgr.getLogPath().string() + "/launcherOgre.log"), true, false, false);
QString ogreCfg = QString::fromStdString(mCfgMgr.getOgreConfigPath().string());
file.setFileName(ogreCfg);
//we need to check that the path to the configuration file exists before we
//try and create an instance of Ogre::Root otherwise Ogre raises an exception
QDir configDir = QFileInfo(file).dir();
if ( !configDir.exists() && !configDir.mkpath(configDir.path()) )
{
QMessageBox msgBox;
msgBox.setWindowTitle("Error creating config file");
msgBox.setIcon(QMessageBox::Critical);
msgBox.setStandardButtons(QMessageBox::Ok);
msgBox.setText(QString(tr("<br><b>Failed to create the configuration file</b><br><br> \
Make sure you have write access to<br>%1<br><br>")).arg(configDir.path()));
msgBox.exec();
qApp->exit(1);
return;
}
try
{
#if defined(ENABLE_PLUGIN_GL) || defined(ENABLE_PLUGIN_Direct3D9)
mOgre = new Ogre::Root("", file.fileName().toStdString(), "./launcherOgre.log");
#else
mOgre = new Ogre::Root(pluginCfg.toStdString(), file.fileName().toStdString(), "./launcherOgre.log");
#endif
}
catch(Ogre::Exception &ex)
{
QString ogreError = QString::fromStdString(ex.getFullDescription().c_str());
QMessageBox msgBox;
msgBox.setWindowTitle("Error creating Ogre::Root");
msgBox.setIcon(QMessageBox::Critical);
msgBox.setStandardButtons(QMessageBox::Ok);
msgBox.setText(tr("<br><b>Failed to create the Ogre::Root object</b><br><br> \
Make sure the plugins.cfg is present and valid.<br><br> \
Press \"Show Details...\" for more information.<br>"));
msgBox.setDetailedText(ogreError);
msgBox.exec();
qCritical("Error creating Ogre::Root, the error reported was:\n %s", qPrintable(ogreError));
qApp->exit(1);
return;
}
#ifdef ENABLE_PLUGIN_GL
mGLPlugin = new Ogre::GLPlugin();
mOgre->installPlugin(mGLPlugin);
#endif
#ifdef ENABLE_PLUGIN_Direct3D9
mD3D9Plugin = new Ogre::D3D9Plugin();
mOgre->installPlugin(mD3D9Plugin);
#endif
// Get the available renderers and put them in the combobox
const Ogre::RenderSystemList &renderers = mOgre->getAvailableRenderers();
for (Ogre::RenderSystemList::const_iterator r = renderers.begin(); r != renderers.end(); ++r) {
mSelectedRenderSystem = *r;
mRendererComboBox->addItem((*r)->getName().c_str());
}
int index = mRendererComboBox->findText(mOgreConfig->value("Render System").toString());
if ( index != -1) {
mRendererComboBox->setCurrentIndex(index);
}
// Create separate rendersystems
QString openGLName = mRendererComboBox->itemText(mRendererComboBox->findText(QString("OpenGL"), Qt::MatchStartsWith));
QString direct3DName = mRendererComboBox->itemText(mRendererComboBox->findText(QString("Direct3D"), Qt::MatchStartsWith));
mOpenGLRenderSystem = mOgre->getRenderSystemByName(openGLName.toStdString());
mDirect3DRenderSystem = mOgre->getRenderSystemByName(direct3DName.toStdString());
if (!mOpenGLRenderSystem && !mDirect3DRenderSystem) {
QMessageBox msgBox;
msgBox.setWindowTitle("Error creating renderer");
msgBox.setIcon(QMessageBox::Critical);
msgBox.setStandardButtons(QMessageBox::Ok);
msgBox.setText(tr("<br><b>Could not select a valid render system</b><br><br> \
Please make sure the plugins.cfg file exists and contains a valid rendering plugin.<br>"));
msgBox.exec();
qApp->exit(1);
return;
}
// Now fill the GUI elements
// OpenGL
if (mOpenGLRenderSystem) {
mOGLRTTComboBox->addItems(getAvailableOptions(QString("RTT Preferred Mode"), mOpenGLRenderSystem));
mOGLAntiAliasingComboBox->addItems(getAvailableOptions(QString("FSAA"), mOpenGLRenderSystem));
mOGLResolutionComboBox->addItems(getAvailableOptions(QString("Video Mode"), mOpenGLRenderSystem));
mOGLFrequencyComboBox->addItems(getAvailableOptions(QString("Display Frequency"), mOpenGLRenderSystem));
}
// Direct3D
if (mDirect3DRenderSystem) {
mD3DRenderDeviceComboBox->addItems(getAvailableOptions(QString("Rendering Device"), mDirect3DRenderSystem));
mD3DAntiAliasingComboBox->addItems(getAvailableOptions(QString("FSAA"), mDirect3DRenderSystem));
mD3DFloatingPointComboBox->addItems(getAvailableOptions(QString("Floating-point mode"), mDirect3DRenderSystem));
mD3DResolutionComboBox->addItems(getAvailableOptions(QString("Video Mode"), mDirect3DRenderSystem));
}
}
void GraphicsPage::readConfig()
{
// Read the config file settings
if (mOpenGLRenderSystem) {
int index = mOGLRTTComboBox->findText(getConfigValue("RTT Preferred Mode", mOpenGLRenderSystem));
if ( index != -1) {
mOGLRTTComboBox->setCurrentIndex(index);
}
index = mOGLAntiAliasingComboBox->findText(getConfigValue("FSAA", mOpenGLRenderSystem));
if ( index != -1){
mOGLAntiAliasingComboBox->setCurrentIndex(index);
}
index = mOGLResolutionComboBox->findText(getConfigValue("Video Mode", mOpenGLRenderSystem));
if ( index != -1) {
mOGLResolutionComboBox->setCurrentIndex(index);
}
index = mOGLFrequencyComboBox->findText(getConfigValue("Display Frequency", mOpenGLRenderSystem));
if ( index != -1) {
mOGLFrequencyComboBox->setCurrentIndex(index);
}
// Now we do the same for the checkboxes
if (getConfigValue("VSync", mOpenGLRenderSystem) == QLatin1String("Yes")) {
mOGLVSyncCheckBox->setCheckState(Qt::Checked);
}
if (getConfigValue("Full Screen", mOpenGLRenderSystem) == QLatin1String("Yes")) {
mOGLFullScreenCheckBox->setCheckState(Qt::Checked);
}
}
if (mDirect3DRenderSystem) {
int index = mD3DRenderDeviceComboBox->findText(getConfigValue("Rendering Device", mDirect3DRenderSystem));
if ( index != -1) {
mD3DRenderDeviceComboBox->setCurrentIndex(index);
}
index = mD3DAntiAliasingComboBox->findText(getConfigValue("FSAA", mDirect3DRenderSystem));
if ( index != -1) {
mD3DAntiAliasingComboBox->setCurrentIndex(index);
}
index = mD3DFloatingPointComboBox->findText(getConfigValue("Floating-point mode", mDirect3DRenderSystem));
if ( index != -1) {
mD3DFloatingPointComboBox->setCurrentIndex(index);
}
index = mD3DResolutionComboBox->findText(getConfigValue("Video Mode", mDirect3DRenderSystem));
if ( index != -1) {
mD3DResolutionComboBox->setCurrentIndex(index);
}
if (getConfigValue("Allow NVPerfHUD", mDirect3DRenderSystem) == QLatin1String("Yes")) {
mD3DNvPerfCheckBox->setCheckState(Qt::Checked);
}
if (getConfigValue("VSync", mDirect3DRenderSystem) == QLatin1String("Yes")) {
mD3DVSyncCheckBox->setCheckState(Qt::Checked);
}
if (getConfigValue("Full Screen", mDirect3DRenderSystem) == QLatin1String("Yes")) {
mD3DFullScreenCheckBox->setCheckState(Qt::Checked);
}
}
}
void GraphicsPage::writeConfig()
{
mOgre->setRenderSystem(mSelectedRenderSystem);
if (mDirect3DRenderSystem) {
// Nvidia Performance HUD
if (mD3DNvPerfCheckBox->checkState() == Qt::Checked) {
mDirect3DRenderSystem->setConfigOption("Allow NVPerfHUD", "Yes");
} else {
mDirect3DRenderSystem->setConfigOption("Allow NVPerfHUD", "No");
}
// Antialiasing
mDirect3DRenderSystem->setConfigOption("FSAA", mD3DAntiAliasingComboBox->currentText().toStdString());
// Full screen
if (mD3DFullScreenCheckBox->checkState() == Qt::Checked) {
mDirect3DRenderSystem->setConfigOption("Full Screen", "Yes");
} else {
mDirect3DRenderSystem->setConfigOption("Full Screen", "No");
}
// Rendering device
mDirect3DRenderSystem->setConfigOption("Rendering Device", mD3DRenderDeviceComboBox->currentText().toStdString());
// VSync
if (mD3DVSyncCheckBox->checkState() == Qt::Checked) {
mDirect3DRenderSystem->setConfigOption("VSync", "Yes");
} else {
mDirect3DRenderSystem->setConfigOption("VSync", "No");
}
// Resolution
mDirect3DRenderSystem->setConfigOption("Video Mode", mD3DResolutionComboBox->currentText().toStdString());
}
if (mOpenGLRenderSystem) {
// Display Frequency
mOpenGLRenderSystem->setConfigOption("Display Frequency", mOGLFrequencyComboBox->currentText().toStdString());
// Antialiasing
mOpenGLRenderSystem->setConfigOption("FSAA", mOGLAntiAliasingComboBox->currentText().toStdString());
// Full screen
if (mOGLFullScreenCheckBox->checkState() == Qt::Checked) {
mOpenGLRenderSystem->setConfigOption("Full Screen", "Yes");
} else {
mOpenGLRenderSystem->setConfigOption("Full Screen", "No");
}
// RTT mode
mOpenGLRenderSystem->setConfigOption("RTT Preferred Mode", mOGLRTTComboBox->currentText().toStdString());
// VSync
if (mOGLVSyncCheckBox->checkState() == Qt::Checked) {
mOpenGLRenderSystem->setConfigOption("VSync", "Yes");
} else {
mOpenGLRenderSystem->setConfigOption("VSync", "No");
}
// Resolution
mOpenGLRenderSystem->setConfigOption("Video Mode", mOGLResolutionComboBox->currentText().toStdString());
}
// Now we validate the options
QString ogreError = QString::fromStdString(mSelectedRenderSystem->validateConfigOptions());
if (!ogreError.isEmpty()) {
QMessageBox msgBox;
msgBox.setWindowTitle("Error validating Ogre configuration");
msgBox.setIcon(QMessageBox::Critical);
msgBox.setStandardButtons(QMessageBox::Ok);
msgBox.setText(tr("<br><b>A problem occured while validating the graphics options</b><br><br> \
The graphics options could not be saved.<br><br> \
Press \"Show Details...\" for more information.<br>"));
msgBox.setDetailedText(ogreError);
msgBox.exec();
Ogre::LogManager::getSingletonPtr()->logMessage( "Caught exception in validateConfigOptions");
qCritical("Error validating configuration");
qApp->exit(1);
return;
}
// Write the settings to the config file
try
{
mOgre->saveConfig();
}
catch(Ogre::Exception &ex)
{
QString ogreError = QString::fromStdString(ex.getFullDescription().c_str());
QMessageBox msgBox;
msgBox.setWindowTitle("Error writing Ogre configuration file");
msgBox.setIcon(QMessageBox::Critical);
msgBox.setStandardButtons(QMessageBox::Ok);
msgBox.setText(tr("<br><b>Could not write the graphics configuration</b><br><br> \
Please make sure you have the right permissions and try again.<br><br> \
Press \"Show Details...\" for more information.<br>"));
msgBox.setDetailedText(ogreError);
msgBox.exec();
qCritical("Error saving Ogre configuration, the error reported was:\n %s", qPrintable(ogreError));
qApp->exit(1);
return;
}
}
QString GraphicsPage::getConfigValue(const QString &key, Ogre::RenderSystem *renderer)
{
QString result;
mOgreConfig->beginGroup(renderer->getName().c_str());
result = mOgreConfig->value(key).toString();
mOgreConfig->endGroup();
return result;
}
QStringList GraphicsPage::getAvailableOptions(const QString &key, Ogre::RenderSystem *renderer)
{
QStringList result;
uint row = 0;
Ogre::ConfigOptionMap options = renderer->getConfigOptions();
for (Ogre::ConfigOptionMap::iterator i = options.begin (); i != options.end (); i++, row++)
{
Ogre::StringVector::iterator opt_it;
uint idx = 0;
for (opt_it = i->second.possibleValues.begin ();
opt_it != i->second.possibleValues.end (); opt_it++, idx++)
{
if (strcmp (key.toStdString().c_str(), i->first.c_str()) == 0)
result << QString::fromStdString((*opt_it).c_str()).simplified();
}
}
return result;
}
void GraphicsPage::rendererChanged(const QString &renderer)
{
if (renderer.contains("Direct3D")) {
mRendererStackedWidget->setCurrentIndex(1);
mDisplayStackedWidget->setCurrentIndex(1);
}
if (renderer.contains("OpenGL")) {
mRendererStackedWidget->setCurrentIndex(0);
mDisplayStackedWidget->setCurrentIndex(0);
}
mSelectedRenderSystem = mOgre->getRenderSystemByName(renderer.toStdString());
}