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openmw-tes3mp/components/esm/loadarmo.hpp

88 lines
1.4 KiB
C++

#ifndef _ESM_ARMO_H
#define _ESM_ARMO_H
#include "esm_reader.hpp"
namespace ESM
{
enum PartReferenceType
{
PRT_Head = 0,
PRT_Hair = 1,
PRT_Neck = 2,
PRT_Cuirass = 3,
PRT_Groin = 4,
PRT_Skirt = 5,
PRT_RHand = 6,
PRT_LHand = 7,
PRT_RWrist = 8,
PRT_LWrist = 9,
PRT_Shield = 10,
PRT_RForearm = 11,
PRT_LForearm = 12,
PRT_RUpperarm = 13,
PRT_LUpperarm = 14,
PRT_RFoot = 15,
PRT_LFoot = 16,
PRT_RAnkle = 17,
PRT_LAnkle = 18,
PRT_RKnee = 19,
PRT_LKnee = 20,
PRT_RLeg = 21,
PRT_LLeg = 22,
PRT_RPauldron = 23,
PRT_LPauldron = 24,
PRT_Weapon = 25,
PRT_Tail = 26
};
// Reference to body parts
struct PartReference
{
char part;
std::string male, female;
};
// A list of references to body parts
struct PartReferenceList
{
std::vector<PartReference> parts;
void load(ESMReader &esm);
};
struct Armor
{
enum Type
{
Helmet = 0,
Cuirass = 1,
LPauldron = 2,
RPauldron = 3,
Greaves = 4,
Boots = 5,
LGauntlet = 6,
RGauntlet = 7,
Shield = 8,
LBracer = 9,
RBracer = 10
};
struct AODTstruct
{
int type;
float weight;
int value, health, enchant, armor;
};
AODTstruct data;
PartReferenceList parts;
std::string name, model, icon, script, enchant;
void load(ESMReader &esm);
};
}
#endif