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openmw-tes3mp/components/esm/loadligh.hpp

47 lines
824 B
C++

#ifndef _ESM_LIGH_H
#define _ESM_LIGH_H
#include "esm_reader.hpp"
namespace ESM
{
/*
* Lights. Includes static light sources and also carryable candles
* and torches.
*/
struct Light
{
enum Flags
{
Dynamic = 0x001,
Carry = 0x002, // Can be carried
Negative = 0x004, // Negative light?
Flicker = 0x008,
Fire = 0x010,
OffDefault = 0x020, // Off by default
FlickerSlow = 0x040,
Pulse = 0x080,
PulseSlow = 0x100
};
struct LHDTstruct
{
float weight;
int value;
int time; // Duration
int radius;
int color; // 4-byte rgba value
int flags;
}; // Size = 24 bytes
LHDTstruct data;
std::string sound, script, model, icon, name;
void load(ESMReader &esm);
};
}
#endif