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49 lines
941 B
C++
49 lines
941 B
C++
#include "loadnpc.hpp"
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namespace ESM
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{
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void NPC::load(ESMReader &esm, const std::string& id)
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{
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mId = id;
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npdt52.gold = -10;
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model = esm.getHNOString("MODL");
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name = esm.getHNOString("FNAM");
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race = esm.getHNString("RNAM");
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cls = esm.getHNString("CNAM");
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faction = esm.getHNString("ANAM");
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head = esm.getHNString("BNAM");
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hair = esm.getHNString("KNAM");
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script = esm.getHNOString("SCRI");
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esm.getSubNameIs("NPDT");
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esm.getSubHeader();
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if (esm.getSubSize() == 52)
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esm.getExact(&npdt52, 52);
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else if (esm.getSubSize() == 12)
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esm.getExact(&npdt12, 12);
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else
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esm.fail("NPC_NPDT must be 12 or 52 bytes long");
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esm.getHNT(flags, "FLAG");
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inventory.load(esm);
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spells.load(esm);
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if (esm.isNextSub("AIDT"))
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{
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esm.getHExact(&AI, sizeof(AI));
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hasAI = true;
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}
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else
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hasAI = false;
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esm.skipRecord();
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}
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}
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