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openmw-tes3mp/components/files/macospath.cpp

165 lines
4.7 KiB
C++

/**
* Open Morrowind - an opensource Elder Scrolls III: Morrowind
* engine implementation.
*
* Copyright (C) 2011 Open Morrowind Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/** \file components/files/macospath.cpp */
#include "macospath.hpp"
#if defined(macintosh) || defined(Macintosh) || defined(__APPLE__) || defined(__MACH__)
#include <cstdlib>
#include <pwd.h>
#include <unistd.h>
#include <boost/filesystem/fstream.hpp>
/**
* FIXME: Someone with MacOS system should check this and correct if necessary
*/
/**
* \namespace Files
*/
namespace Files
{
boost::filesystem::path MacOsPath::getUserPath() const
{
boost::filesystem::path userPath(".");
boost::filesystem::path suffix("/");
const char* theDir = getenv("HOME");
if (theDir == NULL)
{
struct passwd* pwd = getpwuid(getuid());
if (pwd != NULL)
{
theDir = pwd->pw_dir;
}
}
if (theDir != NULL)
{
userPath = boost::filesystem::path(theDir) / "Library/Preferences/";
}
userPath /= suffix;
return userPath;
}
boost::filesystem::path MacOsPath::getGlobalPath() const
{
boost::filesystem::path globalPath("/Library/Preferences/");
return globalPath;
}
boost::filesystem::path MacOsPath::getLocalPath() const
{
return boost::filesystem::path("./");
}
boost::filesystem::path MacOsPath::getGlobalDataPath() const
{
boost::filesystem::path globalDataPath("/Library/Application Support/");
return globalDataPath;
}
boost::filesystem::path MacOsPath::getInstallPath() const
{
boost::filesystem::path installPath;
char *homePath = getenv("HOME");
if (homePath == NULL)
{
struct passwd* pwd = getpwuid(getuid());
if (pwd != NULL)
{
homePath = pwd->pw_dir;
}
}
if (homePath != NULL)
{
boost::filesystem::path wineDefaultRegistry(homePath);
wineDefaultRegistry /= ".wine/system.reg";
if (boost::filesystem::is_regular_file(wineDefaultRegistry))
{
boost::filesystem::ifstream file(wineDefaultRegistry);
bool isRegEntry = false;
std::string line;
std::string mwpath;
while (std::getline(file, line))
{
if (line[0] == '[') // we found an entry
{
if (isRegEntry)
{
break;
}
isRegEntry = (line.find("Softworks\\\\Morrowind]") != std::string::npos);
}
else if (isRegEntry)
{
if (line[0] == '"') // empty line means new registry key
{
std::string key = line.substr(1, line.find('"', 1) - 1);
if (strcasecmp(key.c_str(), "Installed Path") == 0)
{
std::string::size_type valuePos = line.find('=') + 2;
mwpath = line.substr(valuePos, line.rfind('"') - valuePos);
std::string::size_type pos = mwpath.find("\\");
while (pos != std::string::npos)
{
mwpath.replace(pos, 2, "/");
pos = mwpath.find("\\", pos + 1);
}
break;
}
}
}
}
if (!mwpath.empty())
{
// Change drive letter to lowercase, so we could use ~/.wine/dosdevice symlinks
mwpath[0] = tolower(mwpath[0]);
installPath /= homePath;
installPath /= ".wine/dosdevices/";
installPath /= mwpath;
if (!boost::filesystem::is_directory(installPath))
{
installPath.clear();
}
}
}
}
return installPath;
}
} /* namespace Files */
#endif /* defined(macintosh) || defined(Macintosh) || defined(__APPLE__) || defined(__MACH__) */