You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
openmw-tes3mp/files/mygui/openmw_hud_layout.xml

122 lines
6.4 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<MyGUI type="Layout">
<Widget type="Widget" layer="HUD" position="0 0 300 200" name="_Main">
<!-- Energy bars -->
<Widget type="ProgressBar" skin="MW_EnergyBar_Red" position="13 146 65 12"
align="Left Bottom" name="Health"/>
<Widget type="ProgressBar" skin="MW_EnergyBar_Blue" position="13 161 65 12"
align="Left Bottom" name="Magicka"/>
<Widget type="ProgressBar" skin="MW_EnergyBar_Green" position="13 176 65 12"
align="Left Bottom" name="Stamina"/>
<!-- Equipped weapon box -->
<Widget type="Widget" position="82 146 36 41" align="Left Bottom" name="WeapBox">
<Widget type="Widget" skin="HUD_Box" position="0 0 36 36">
<Widget type="ImageBox" skin="ImageBox" position="2 2 32 32" align="Left Top"
name="WeapImage"/>
</Widget>
<Widget type="ProgressBar" skin="MW_EnergyBar_Red" position="0 36 36 6"
align="Left Bottom" name="WeapStatus"/>
</Widget>
<!-- Selected spell box -->
<Widget type="Widget" position="122 146 36 41" align="Left Bottom" name="SpellBox">
<Widget type="Widget" skin="HUD_Box" position="0 0 36 36">
<Widget type="ImageBox" skin="ImageBox" position="2 2 32 32" align="Left Top"
name="SpellImage"/>
</Widget>
<Widget type="ProgressBar" skin="MW_EnergyBar_Red" position="0 36 36 6"
align="Left Bottom" name="SpellStatus"/>
</Widget>
<!-- Spell effects box -->
<Widget type="Widget" skin="HUD_Box" position="199 168 20 20"
align="Right Bottom" name="EffectBox">
<Widget type="ImageBox" skin="ImageBox" position="2 2 16 16" align="Left Bottom"
name="Effect1"/>
</Widget>
<!-- Map box -->
<Widget type="Widget" skin="HUD_Box" position="223 123 65 65" name="MiniMapBox"
align="Right Bottom">
<Widget type="ScrollView" skin="MW_MapView" position="2 2 61 61" align="Left Bottom" name="MiniMap">
<Property key="CanvasSize" value="1536 1536"/>
<!-- 3x3 maps, 1024x1024 each, but we will downsample to 512 to antialias them -->
<Widget type="ImageBox" skin="ImageBox" position="0 0 512 512" align="ALIGN_TOP ALIGN_LEFT" name="Map_0_0">
<Widget type="ImageBox" skin="ImageBox" position="0 0 512 512" align="ALIGN_TOP ALIGN_LEFT" name="Map_0_0_fog"/>
</Widget>
<Widget type="ImageBox" skin="ImageBox" position="512 0 512 512" align="ALIGN_TOP ALIGN_LEFT" name="Map_1_0">
<Widget type="ImageBox" skin="ImageBox" position="0 0 512 512" align="ALIGN_TOP ALIGN_LEFT" name="Map_1_0_fog"/>
</Widget>
<Widget type="ImageBox" skin="ImageBox" position="1024 0 512 512" align="ALIGN_TOP ALIGN_LEFT" name="Map_2_0">
<Widget type="ImageBox" skin="ImageBox" position="0 0 512 512" align="ALIGN_TOP ALIGN_LEFT" name="Map_2_0_fog"/>
</Widget>
<Widget type="ImageBox" skin="ImageBox" position="0 512 512 512" align="ALIGN_TOP ALIGN_LEFT" name="Map_0_1">
<Widget type="ImageBox" skin="ImageBox" position="0 0 512 512" align="ALIGN_TOP ALIGN_LEFT" name="Map_0_1_fog"/>
</Widget>
<Widget type="ImageBox" skin="ImageBox" position="512 512 512 512" align="ALIGN_TOP ALIGN_LEFT" name="Map_1_1">
<Widget type="ImageBox" skin="ImageBox" position="0 0 512 512" align="ALIGN_TOP ALIGN_LEFT" name="Map_1_1_fog">
<Widget type="ImageBox" skin="RotatingSkin" position="0 0 32 32" align="Left Bottom" name="Compass"/>
</Widget>
</Widget>
<Widget type="ImageBox" skin="ImageBox" position="1024 512 512 512" align="ALIGN_TOP ALIGN_LEFT" name="Map_2_1">
<Widget type="ImageBox" skin="ImageBox" position="0 0 512 512" align="ALIGN_TOP ALIGN_LEFT" name="Map_2_1_fog"/>
</Widget>
<Widget type="ImageBox" skin="ImageBox" position="0 1024 512 512" align="ALIGN_TOP ALIGN_LEFT" name="Map_0_2">
<Widget type="ImageBox" skin="ImageBox" position="0 0 512 512" align="ALIGN_TOP ALIGN_LEFT" name="Map_0_2_fog"/>
</Widget>
<Widget type="ImageBox" skin="ImageBox" position="512 1024 512 512" align="ALIGN_TOP ALIGN_LEFT" name="Map_1_2">
<Widget type="ImageBox" skin="ImageBox" position="0 0 512 512" align="ALIGN_TOP ALIGN_LEFT" name="Map_1_2_fog"/>
</Widget>
<Widget type="ImageBox" skin="ImageBox" position="1024 1024 512 512" align="ALIGN_TOP ALIGN_LEFT" name="Map_2_2">
<Widget type="ImageBox" skin="ImageBox" position="0 0 512 512" align="ALIGN_TOP ALIGN_LEFT" name="Map_2_2_fog"/>
</Widget>
</Widget>
</Widget>
<!-- Crosshair -->
<Widget type="ImageBox" skin="ImageBox" position="0 0 32
32" align="Center Center" name="Crosshair"/>
<!-- Basic FPSCounter box -->
<Widget type="Widget" skin="HUD_Box" position="12 12 28 21" align="Left Top"
name="FPSBox">
<Property key="Visible" value="false"/>
<Widget type="TextBox" skin="NumFPS" position="3 3 21 17" name="FPSCounter"/>
</Widget>
<!-- Advanced FPSCounter box -->
<Widget type="Widget" skin="HUD_Box" position="12 12 118 51" align="Left Top"
name="FPSBoxAdv">
<Property key="Visible" value="false"/>
<Widget type="TextBox" skin="NumFPS" position="3 3 71 17">
<Property key="Caption" value="FPS: "/>
</Widget>
<Widget type="TextBox" skin="NumFPS" position="53 3 71 17" name="FPSCounterAdv"/>
<Widget type="TextBox" skin="NumFPS" position="3 3 71 32">
<Property key="Caption" value="Tri Count: "/>
</Widget>
<Widget type="TextBox" skin="NumFPS" position="53 3 71 32" name="TriangleCounter"/>
<Widget type="TextBox" skin="NumFPS" position="3 3 71 47">
<Property key="Caption" value="Batch Count: "/>
</Widget>
<Widget type="TextBox" skin="NumFPS" position="53 3 71 47" name="BatchCounter"/>
</Widget>
</Widget>
</MyGUI>