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37 lines
786 B
C++
37 lines
786 B
C++
#ifndef OENGINE_MYGUI_MANAGER_H
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#define OENGINE_MYGUI_MANAGER_H
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namespace MyGUI
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{
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class OgrePlatform;
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class Gui;
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}
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namespace Ogre
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{
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class RenderWindow;
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class SceneManager;
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}
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namespace OEngine {
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namespace GUI
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{
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class MyGUIManager
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{
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MyGUI::OgrePlatform *mPlatform;
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MyGUI::Gui *mGui;
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public:
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MyGUIManager() : mPlatform(NULL), mGui(NULL) {}
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MyGUIManager(Ogre::RenderWindow *wnd, Ogre::SceneManager *mgr, bool logging=false, const std::string& logDir = std::string(""))
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{ setup(wnd,mgr,logging, logDir); }
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~MyGUIManager() { shutdown(); }
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void setup(Ogre::RenderWindow *wnd, Ogre::SceneManager *mgr, bool logging=false, const std::string& logDir = std::string(""));
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void shutdown();
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MyGUI::Gui *getGui() { return mGui; }
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};
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}}
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#endif
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