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openmw-tes3mp/apps/openmw/mwvr
2021-03-06 13:53:38 +01:00
..
openxraction.cpp Option to make use of XR_EXT_debug_utils if available 2020-10-17 21:11:31 +02:00
openxraction.hpp More refactoring / cleanup. Code policies. 2020-06-26 23:02:48 +02:00
openxractionset.cpp Implementation 2021-01-02 17:40:37 +01:00
openxractionset.hpp Implementation 2021-01-02 17:40:37 +01:00
openxrdebug.cpp Support for DirectX swapchains. 2020-12-31 21:08:24 +01:00
openxrdebug.hpp Option to make use of XR_EXT_debug_utils if available 2020-10-17 21:11:31 +02:00
openxrinput.cpp Implementation 2021-01-02 17:40:37 +01:00
openxrinput.hpp Implementation 2021-01-02 17:40:37 +01:00
openxrmanager.cpp More useful error messages for typical init failures 2021-02-07 00:07:14 +01:00
openxrmanager.hpp Improved swapchain format handling. 2021-01-25 22:46:08 +01:00
openxrmanagerimpl.cpp Fixed recentering adjusting the player's orientation. Cell changes should now retain the proper orientation. Added support for seated play. 2021-02-28 16:01:03 +01:00
openxrmanagerimpl.hpp Fixed recentering adjusting the player's orientation. Cell changes should now retain the proper orientation. Added support for seated play. 2021-02-28 16:01:03 +01:00
openxrplatform.cpp sRGB option. Finally an option for users whose headsets make the game too bright. 2021-03-06 13:53:38 +01:00
openxrplatform.hpp More useful error messages for typical init failures 2021-02-07 00:07:14 +01:00
openxrswapchain.cpp Merge remote-tracking branch 'remotes/origin/directx_swapchains' into openxr_vr_geometryshader_feature_branch 2021-01-01 19:50:52 +01:00
openxrswapchain.hpp Merge remote-tracking branch 'remotes/origin/directx_swapchains' into openxr_vr_geometryshader_feature_branch 2021-01-01 19:50:52 +01:00
openxrswapchainimage.cpp Fixed mirror texture blitting when back buffer is multisampled (maybe i should just force it to not be) 2021-01-09 23:39:10 +01:00
openxrswapchainimage.hpp Merge remote-tracking branch 'remotes/origin/directx_swapchains' into openxr_vr_geometryshader_feature_branch 2021-01-01 19:50:52 +01:00
openxrswapchainimpl.cpp Improved swapchain format handling. 2021-01-25 22:46:08 +01:00
openxrswapchainimpl.hpp Improved swapchain format handling. 2021-01-25 22:46:08 +01:00
realisticcombat.cpp Comments etc 2020-06-28 11:33:01 +02:00
realisticcombat.hpp Comments etc 2020-06-28 11:33:01 +02:00
vranimation.cpp Fixed recentering adjusting the player's orientation. Cell changes should now retain the proper orientation. Added support for seated play. 2021-02-28 16:01:03 +01:00
vranimation.hpp Enable shader for the pointer geometry shader 2020-12-16 20:40:25 +01:00
vrcamera.cpp seated play recenter fix 2021-03-02 15:16:30 +01:00
vrcamera.hpp Fixed recentering adjusting the player's orientation. Cell changes should now retain the proper orientation. Added support for seated play. 2021-02-28 16:01:03 +01:00
vrenvironment.cpp Use Constants::UnitsPerMeter instead of rolling my own value. 2020-11-01 15:45:14 +01:00
vrenvironment.hpp Use Constants::UnitsPerMeter instead of rolling my own value. 2020-11-01 15:45:14 +01:00
vrframebuffer.cpp Fixed mirror texture blitting when back buffer is multisampled (maybe i should just force it to not be) 2021-01-09 23:39:10 +01:00
vrframebuffer.hpp Merge remote-tracking branch 'remotes/origin/directx_swapchains' into openxr_vr_geometryshader_feature_branch 2021-01-01 19:50:52 +01:00
vrgui.cpp Replaced combo boxes with list box dialogues to help navigate certain elements better in VR. 2021-02-17 18:09:07 +01:00
vrgui.hpp Fix VR gui material. 2021-02-07 19:18:07 +01:00
vrinput.cpp Fixed recentering adjusting the player's orientation. Cell changes should now retain the proper orientation. Added support for seated play. 2021-02-28 16:01:03 +01:00
vrinput.hpp Implementation 2021-01-02 17:40:37 +01:00
vrinputmanager.cpp Fixed recentering adjusting the player's orientation. Cell changes should now retain the proper orientation. Added support for seated play. 2021-02-28 16:01:03 +01:00
vrinputmanager.hpp Fixed recentering adjusting the player's orientation. Cell changes should now retain the proper orientation. Added support for seated play. 2021-02-28 16:01:03 +01:00
vrlistbox.cpp Replaced combo boxes with list box dialogues to help navigate certain elements better in VR. 2021-02-17 18:09:07 +01:00
vrlistbox.hpp Replaced combo boxes with list box dialogues to help navigate certain elements better in VR. 2021-02-17 18:09:07 +01:00
vrmetamenu.cpp Fixed recentering adjusting the player's orientation. Cell changes should now retain the proper orientation. Added support for seated play. 2021-02-28 16:01:03 +01:00
vrmetamenu.hpp Fixed recentering adjusting the player's orientation. Cell changes should now retain the proper orientation. Added support for seated play. 2021-02-28 16:01:03 +01:00
vrsession.cpp Fixed recentering adjusting the player's orientation. Cell changes should now retain the proper orientation. Added support for seated play. 2021-02-28 16:01:03 +01:00
vrsession.hpp Fixed recentering adjusting the player's orientation. Cell changes should now retain the proper orientation. Added support for seated play. 2021-02-28 16:01:03 +01:00
vrshadow.cpp Single pass shadow update 2020-07-26 13:12:36 +02:00
vrshadow.hpp Single pass shadow update 2020-07-26 13:12:36 +02:00
vrtypes.cpp Misc new stereo integration fixes. 2020-12-16 21:00:21 +01:00
vrtypes.hpp Merge remote-tracking branch 'remotes/origin/directx_swapchains' into openxr_vr_geometryshader_feature_branch 2021-01-01 19:50:52 +01:00
vrview.cpp Merge remote-tracking branch 'remotes/origin/multiview_test_branch' into openxr_vr_geometryshader_feature_branch 2020-12-09 21:11:53 +01:00
vrview.hpp Merge remote-tracking branch 'remotes/origin/multiview_test_branch' into openxr_vr_geometryshader_feature_branch 2020-12-09 21:11:53 +01:00
vrviewer.cpp sRGB option. Finally an option for users whose headsets make the game too bright. 2021-03-06 13:53:38 +01:00
vrviewer.hpp Attempting to fix gamma by properly managing state. 2021-02-27 17:02:12 +01:00
vrvirtualkeyboard.cpp Replaced combo boxes with list box dialogues to help navigate certain elements better in VR. 2021-02-17 18:09:07 +01:00
vrvirtualkeyboard.hpp Merge branch 'include_memory' into 'openxr_vr' 2021-01-13 11:05:21 +00:00