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			21 lines
		
	
	
	
		
			554 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			21 lines
		
	
	
	
		
			554 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef OPENMW_MWRENDER_RENDERBIN_H
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#define OPENMW_MWRENDER_RENDERBIN_H
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namespace MWRender
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{
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    /// Defines the render bin numbers used in the OpenMW scene graph. The bin with the lowest number is rendered first.
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    enum RenderBins
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    {
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        RenderBin_Sky = -1,
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        RenderBin_Default = 0, // osg::StateSet::OPAQUE_BIN
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        RenderBin_Water = 9,
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        RenderBin_DepthSorted = 10, // osg::StateSet::TRANSPARENT_BIN
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        RenderBin_OcclusionQuery = 11,
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        RenderBin_FirstPerson = 12,
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        RenderBin_SunGlare = 13
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    };
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}
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#endif
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