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145 lines
4.4 KiB
C++
145 lines
4.4 KiB
C++
//
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// Created by koncord on 15.01.16.
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//
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#include "Packets/PacketPosition.hpp"
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#include "Packets/PacketBaseInfo.hpp"
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#include "components/openmw-mp/Packets/PacketEquiped.hpp"
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#include "Packets/PacketAttributesAndStats.hpp"
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#include "Packets/PacketAttack.hpp"
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#include "Packets/PacketMainStats.hpp"
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#include "Packets/PacketResurrect.hpp"
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#include "Packets/PacketDie.hpp"
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#include "Packets/PacketCell.hpp"
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#include "Packets/PacketSendMyID.hpp"
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#include "Packets/PacketDisconnect.hpp"
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#include "Packets/PacketDrawState.hpp"
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#include "Packets/PacketChatMessage.hpp"
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#include "Packets/PacketCharGen.hpp"
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#include "Packets/PacketAttribute.hpp"
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#include "Packets/PacketSkill.hpp"
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#include "Packets/PacketHandshake.hpp"
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#include "Packets/PacketGUIBoxes.hpp"
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#include "PacketsController.hpp"
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mwmp::PacketsController::PacketsController(RakNet::RakPeerInterface *peer)
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{
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packetPosition = new PacketPosition(peer);
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packetCell = new PacketCell(peer);
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packetBaseInfo = new PacketBaseInfo(peer);
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packetEquiped = new PacketEquiped(peer);
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attributesAndStats = new PacketAttributesAndStats(peer);
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packetAttack = new PacketAttack(peer);
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packetMainStats = new PacketMainStats(peer);
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packetResurrect = new PacketResurrect(peer);
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packetDie = new PacketDie(peer);
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packetDrawState = new PacketDrawState(peer);
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packetSendMyID = new PacketSendMyID(peer);
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packetDisconnect = new PacketDisconnect(peer);
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packetChatMessage = new PacketChatMessage(peer);
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packetCharGen = new PacketCharGen(peer);
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packetAttribute = new PacketAttribute(peer);
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packetSkill = new PacketSkill(peer);
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packetHandshake = new PacketHandshake(peer);
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packetGUIBoxes = new PacketGUIBoxes(peer);
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}
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mwmp::BasePacket *mwmp::PacketsController::GetPacket(RakNet::MessageID id)
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{
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BasePacket * packet;
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switch (id)
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{
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case ID_GAME_UPDATE_POS:
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packet = packetPosition;
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break;
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case ID_GAME_CELL:
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packet = packetCell;
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break;
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case ID_GAME_BASE_INFO:
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packet = packetBaseInfo;
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break;
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case ID_GAME_UPDATE_EQUIPED:
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packet = packetEquiped;
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break;
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case ID_GAME_UPDATE_SKILLS:
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packet = attributesAndStats;
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break;
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case ID_GAME_ATTACK:
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packet = packetAttack;
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break;
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case ID_GAME_UPDATE_BASESTATS:
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packet = packetMainStats;
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break;
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case ID_GAME_RESURRECT:
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packet = packetResurrect;
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break;
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case ID_GAME_DIE:
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packet = packetDie;
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break;
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case ID_GAME_DRAWSTATE:
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packet = packetDrawState;
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break;
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case ID_USER_MYID:
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packet = packetSendMyID;
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break;
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case ID_USER_DISCONNECTED:
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packet = packetDisconnect;
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break;
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case ID_CHAT_MESSAGE:
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packet = packetChatMessage;
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break;
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case ID_GAME_CHARGEN:
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packet = packetCharGen;
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break;
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case ID_GAME_ATTRIBUTE:
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packet = packetAttribute;
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break;
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case ID_GAME_SKILL:
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packet = packetSkill;
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break;
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case ID_HANDSHAKE:
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packet = packetHandshake;
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break;
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case ID_GUI_MESSAGEBOX:
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packet = packetGUIBoxes;
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break;
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default:
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packet = 0;
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}
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return packet;
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}
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void mwmp::PacketsController::SetStream(RakNet::BitStream *inStream, RakNet::BitStream *outStream)
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{
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packetPosition->SetStreams(inStream, outStream);
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packetCell->SetStreams(inStream, outStream);
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packetBaseInfo->SetStreams(inStream, outStream);
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packetEquiped->SetStreams(inStream, outStream);
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attributesAndStats->SetStreams(inStream, outStream);
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packetAttack->SetStreams(inStream, outStream);
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packetMainStats->SetStreams(inStream, outStream);
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packetResurrect->SetStreams(inStream, outStream);
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packetDie->SetStreams(inStream, outStream);
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packetDrawState->SetStreams(inStream, outStream);
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packetSendMyID->SetStreams(inStream, outStream);
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packetDisconnect->SetStreams(inStream, outStream);
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packetChatMessage->SetStreams(inStream, outStream);
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packetCharGen->SetStreams(inStream, outStream);
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packetAttribute->SetStreams(inStream, outStream);
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packetSkill->SetStreams(inStream, outStream);
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packetHandshake->SetStreams(inStream, outStream);
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packetGUIBoxes->SetStreams(inStream, outStream);
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} |