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openmw-tes3mp/apps/openmw/mwworld
Andrei Kortunov a53333c3d5 Native animated containers support (feature #4730) 6 years ago
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action.cpp Make the PlayMode and PlayType enums scoped 7 years ago
action.hpp Adjustments to RemoveItem behavior 8 years ago
actionalchemy.cpp Make Equip console command to bypass most of restrictions (bug #4460) 7 years ago
actionalchemy.hpp Make Equip console command to bypass most of restrictions (bug #4460) 7 years ago
actionapply.cpp Added MWMechanics::isPlayerInCombat() 9 years ago
actionapply.hpp Fix Potion use action removing the potion even when the action is not executed (Fixes #1521) 11 years ago
actiondoor.cpp Opening doors 12 years ago
actiondoor.hpp Opening doors 12 years ago
actioneat.cpp Remove redundant getId function 9 years ago
actioneat.hpp
actionequip.cpp Make Equip console command to bypass most of restrictions (bug #4460) 7 years ago
actionequip.hpp Make Equip console command to bypass most of restrictions (bug #4460) 7 years ago
actionopen.cpp Native animated containers support (feature #4730) 6 years ago
actionopen.hpp Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window 7 years ago
actionread.cpp Implement sBookSkillMessage GMST 7 years ago
actionread.hpp Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window 7 years ago
actionrepair.cpp Make Equip console command to bypass most of restrictions (bug #4460) 7 years ago
actionrepair.hpp Make Equip console command to bypass most of restrictions (bug #4460) 7 years ago
actionsoulgem.cpp Added MWMechanics::isPlayerInCombat() 9 years ago
actionsoulgem.hpp Added soulgem dialog; made interactive message boxes not close the previous UI 12 years ago
actiontake.cpp Use drag and drop for ActionTake when InventoryWindow is active (bug #4543) 6 years ago
actiontake.hpp
actiontalk.cpp Refactor dialogue GUI to talk to the dialogue manager, not the other way around and not both ways. 7 years ago
actiontalk.hpp
actionteleport.cpp Make GetPCJumping return true only when jumping (bug #4641) 6 years ago
actionteleport.hpp Removed "less" character from the documentation by the requested opportunity. 8 years ago
actiontrap.cpp Implement and use getDistanceToFacedObject() 9 years ago
actiontrap.hpp Play trap activation sound on trapped object, not actor 9 years ago
cellpreloader.cpp Replace all NULLs to nullptr 6 years ago
cellpreloader.hpp Fix issues caused by loading multiple views into the same terrain View 8 years ago
cellref.cpp Implement getNormalizedEnchantmentCharge() method and use it 6 years ago
cellref.hpp Implement getNormalizedEnchantmentCharge() method and use it 6 years ago
cellreflist.hpp Fix possible reference duplication when the refID is modified by a plugin (Bug #3471) 9 years ago
cells.cpp Replace all NULLs to nullptr 6 years ago
cells.hpp Restore dynamic stats for actors in inactive cells (bug #1875) 6 years ago
cellstore.cpp Improve ResetActors command (bug #4723) 6 years ago
cellstore.hpp Improve ResetActors command (bug #4723) 6 years ago
cellvisitors.hpp Replace all NULLs to nullptr 6 years ago
class.cpp Implement getItemNormalizedHealth() method and use it 6 years ago
class.hpp Implement getItemNormalizedHealth() method and use it 6 years ago
containerstore.cpp Weapon sheathing support, including quivers and scabbards (feature #4673) 6 years ago
containerstore.hpp Weapon sheathing support, including quivers and scabbards (feature #4673) 6 years ago
contentloader.hpp Use new logging system for game itself 6 years ago
customdata.cpp Use the const version of CustomData::as* 9 years ago
customdata.hpp Use the const version of CustomData::as* 9 years ago
esmloader.cpp Silence -Wreorder warnings, and remove -Wno-reorder. 10 years ago
esmloader.hpp Reduce includes 10 years ago
esmstore.cpp Add prison marker record fallback definition (bug #4701) 6 years ago
esmstore.hpp Add NPC validation to esmstore (bug #2772) 7 years ago
failedaction.cpp Play locked sounds on locked objects instead of actors 9 years ago
failedaction.hpp Play locked sounds on locked objects instead of actors 9 years ago
globals.cpp Rename to lowerCaseInPlace 9 years ago
globals.hpp Remove NAME handling from MWWorld::Globals 10 years ago
inventorystore.cpp Fix incorrect event argument which messed with hidden light pointers 6 years ago
inventorystore.hpp Weapon sheathing support, including quivers and scabbards (feature #4673) 6 years ago
livecellref.cpp Use new logging system for game itself 6 years ago
livecellref.hpp Replace all NULLs to nullptr 6 years ago
localscripts.cpp Use new logging system for game itself 6 years ago
localscripts.hpp Vanilla-compatible activate / onActivate (Fixes #1629) 9 years ago
manualref.cpp Added new method and variable to track float remainders of disintegration effections 8 years ago
manualref.hpp Move manualref code out of header 10 years ago
nullaction.hpp Add isNullAction() method to fix compiler warning 9 years ago
player.cpp Replace all NULLs to nullptr 6 years ago
player.hpp Replace all NULLs to nullptr 6 years ago
projectilemanager.cpp Use constants instead of widely used magic numbers (task #4645) 6 years ago
projectilemanager.hpp Make use of mEffectAnimationTime for projectile rotation 7 years ago
ptr.cpp Added ConstContainerStoreIterator 8 years ago
ptr.hpp Added ConstContainerStoreIterator 8 years ago
recordcmp.hpp Remove some unused code, include cleanup 10 years ago
refdata.cpp Reset activation flags when an object is copied (Fixes #3671, Fixes #3719) 8 years ago
refdata.hpp Save scripted animation state (Fixes #1931, #2150, #3393) 9 years ago
scene.cpp Merge branch 'master' into pathfinder_detour 6 years ago
scene.hpp Add off mesh connections for doors without teleport 6 years ago
store.cpp Revert unnecessary case changes for fallback records 6 years ago
store.hpp Replace all NULLs to nullptr 6 years ago
timestamp.cpp Correct an error in the timestamp subtracting logic (Fixes #3105) 9 years ago
timestamp.hpp fixed warning C4099: 10 years ago
weather.cpp Fade out sun glare and specularity completely at night start, not sunset start 6 years ago
weather.hpp Unhardcode sunset and sunrise settings (bug #1990) 7 years ago
worldimp.cpp Native animated containers support (feature #4730) 6 years ago
worldimp.hpp Native animated containers support (feature #4730) 6 years ago