You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
openmw-tes3mp/apps/opencs/model/doc/document.hpp

190 lines
5.1 KiB
C++

#ifndef CSM_DOC_DOCUMENT_H
#define CSM_DOC_DOCUMENT_H
#include <string>
#include <boost/filesystem/path.hpp>
#include <QUndoStack>
#include <QObject>
#include <QTimer>
#include <components/to_utf8/to_utf8.hpp>
#include "../world/data.hpp"
#include "../world/idcompletionmanager.hpp"
#include "../tools/tools.hpp"
#include "state.hpp"
#include "saving.hpp"
#include "blacklist.hpp"
#include "runner.hpp"
#include "operationholder.hpp"
class QAbstractItemModel;
namespace Fallback
{
class Map;
}
namespace VFS
{
class Manager;
}
namespace ESM
{
struct GameSetting;
struct Global;
struct MagicEffect;
}
namespace Files
{
struct ConfigurationManager;
}
namespace CSMWorld
{
class ResourcesManager;
}
namespace CSMDoc
{
class Document : public QObject
{
Q_OBJECT
private:
const VFS::Manager* mVFS;
boost::filesystem::path mSavePath;
std::vector<boost::filesystem::path> mContentFiles;
bool mNew;
CSMWorld::Data mData;
CSMTools::Tools mTools;
boost::filesystem::path mProjectPath;
Saving mSavingOperation;
OperationHolder mSaving;
boost::filesystem::path mResDir;
const Fallback::Map* mFallbackMap;
Blacklist mBlacklist;
Runner mRunner;
bool mDirty;
CSMWorld::IdCompletionManager mIdCompletionManager;
// It is important that the undo stack is declared last, because on desctruction it fires a signal, that is connected to a slot, that is
// using other member variables. Unfortunately this connection is cut only in the QObject destructor, which is way too late.
QUndoStack mUndoStack;
// not implemented
Document (const Document&);
Document& operator= (const Document&);
void createBase();
void addGmsts();
void addOptionalGmsts();
void addOptionalGlobals();
void addOptionalMagicEffects();
void addOptionalGmst (const ESM::GameSetting& gmst);
void addOptionalGlobal (const ESM::Global& global);
void addOptionalMagicEffect (const ESM::MagicEffect& effect);
public:
Document (const VFS::Manager* vfs, const Files::ConfigurationManager& configuration,
const std::vector< boost::filesystem::path >& files, bool new_,
const boost::filesystem::path& savePath, const boost::filesystem::path& resDir,
const Fallback::Map* fallback,
ToUTF8::FromType encoding, const CSMWorld::ResourcesManager& resourcesManager,
const std::vector<std::string>& blacklistedScripts);
~Document();
const VFS::Manager* getVFS() const;
QUndoStack& getUndoStack();
int getState() const;
const boost::filesystem::path& getSavePath() const;
const boost::filesystem::path& getProjectPath() const;
const std::vector<boost::filesystem::path>& getContentFiles() const;
///< \attention The last element in this collection is the file that is being edited,
/// but with its original path instead of the save path.
bool isNew() const;
///< Is this a newly created content file?
void save();
CSMWorld::UniversalId verify (const CSMWorld::UniversalId& reportId = CSMWorld::UniversalId());
CSMWorld::UniversalId newSearch();
void runSearch (const CSMWorld::UniversalId& searchId, const CSMTools::Search& search);
void runMerge (std::unique_ptr<CSMDoc::Document> target);
void abortOperation (int type);
const CSMWorld::Data& getData() const;
CSMWorld::Data& getData();
CSMTools::ReportModel *getReport (const CSMWorld::UniversalId& id);
///< The ownership of the returned report is not transferred.
bool isBlacklisted (const CSMWorld::UniversalId& id) const;
void startRunning (const std::string& profile,
const std::string& startupInstruction = "");
void stopRunning();
QTextDocument *getRunLog();
CSMWorld::IdCompletionManager &getIdCompletionManager();
void flagAsDirty();
signals:
void stateChanged (int state, CSMDoc::Document *document);
void progress (int current, int max, int type, int threads, CSMDoc::Document *document);
/// \attention When this signal is emitted, *this hands over the ownership of the
/// document. This signal must be handled to avoid a leak.
void mergeDone (CSMDoc::Document *document);
private slots:
void modificationStateChanged (bool clean);
void reportMessage (const CSMDoc::Message& message, int type);
void operationDone (int type, bool failed);
void runStateChanged();
public slots:
void progress (int current, int max, int type);
};
}
#endif