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openmw-tes3mp/apps/opencs/model/tools/referencecheck.cpp

105 lines
4.3 KiB
C++

#include "referencecheck.hpp"
CSMTools::ReferenceCheckStage::ReferenceCheckStage(
const CSMWorld::RefCollection& references,
const CSMWorld::RefIdCollection& referencables,
const CSMWorld::IdCollection<CSMWorld::Cell>& cells,
const CSMWorld::IdCollection<ESM::Faction>& factions)
:
mReferences(references),
mReferencables(referencables),
mDataSet(referencables.getDataSet()),
mCells(cells),
mFactions(factions)
{
}
void CSMTools::ReferenceCheckStage::perform(int stage, CSMDoc::Messages &messages)
{
const CSMWorld::Record<CSMWorld::CellRef>& record = mReferences.getRecord(stage);
if (record.isDeleted())
return;
const CSMWorld::CellRef& cellRef = record.get();
const CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Reference, cellRef.mId);
// Check for empty reference id
if (cellRef.mRefID.empty()) {
messages.push_back(std::make_pair(id, " is an empty instance (not based on an object)"));
} else {
// Check for non existing referenced object
if (mReferencables.searchId(cellRef.mRefID) == -1) {
messages.push_back(std::make_pair(id, " is referencing non existing object " + cellRef.mRefID));
} else {
// Check if reference charge is valid for it's proper referenced type
CSMWorld::RefIdData::LocalIndex localIndex = mDataSet.searchId(cellRef.mRefID);
bool isLight = localIndex.second == CSMWorld::UniversalId::Type_Light;
if ((isLight && cellRef.mChargeFloat < -1) || (!isLight && cellRef.mChargeInt < -1)) {
std::string str = " has invalid charge ";
if (localIndex.second == CSMWorld::UniversalId::Type_Light)
str += std::to_string(cellRef.mChargeFloat);
else
str += std::to_string(cellRef.mChargeInt);
messages.push_back(std::make_pair(id, id.getId() + str));
}
}
}
// If object have owner, check if that owner reference is valid
if (!cellRef.mOwner.empty() && mReferencables.searchId(cellRef.mOwner) == -1)
messages.push_back(std::make_pair(id, " has non existing owner " + cellRef.mOwner));
// If object have creature soul trapped, check if that creature reference is valid
if (!cellRef.mSoul.empty())
if (mReferencables.searchId(cellRef.mSoul) == -1)
messages.push_back(std::make_pair(id, " has non existing trapped soul " + cellRef.mSoul));
bool hasFaction = !cellRef.mFaction.empty();
// If object have faction, check if that faction reference is valid
if (hasFaction)
if (mFactions.searchId(cellRef.mFaction) == -1)
messages.push_back(std::make_pair(id, " has non existing faction " + cellRef.mFaction));
// Check item's faction rank
if (hasFaction && cellRef.mFactionRank < -1)
messages.push_back(std::make_pair(id, " has faction set but has invalid faction rank " + std::to_string(cellRef.mFactionRank)));
else if (!hasFaction && cellRef.mFactionRank != -2)
messages.push_back(std::make_pair(id, " has invalid faction rank " + std::to_string(cellRef.mFactionRank)));
// If door have destination cell, check if that reference is valid
if (!cellRef.mDestCell.empty())
if (mCells.searchId(cellRef.mDestCell) == -1)
messages.push_back(std::make_pair(id, " has non existing destination cell " + cellRef.mDestCell));
// Check if scale isn't negative
if (cellRef.mScale < 0)
{
std::string str = " has negative scale ";
str += std::to_string(cellRef.mScale);
messages.push_back(std::make_pair(id, id.getId() + str));
}
// Check if enchantement points aren't negative or are at full (-1)
if (cellRef.mEnchantmentCharge < 0 && cellRef.mEnchantmentCharge != -1)
{
std::string str = " has negative enchantment points ";
str += std::to_string(cellRef.mEnchantmentCharge);
messages.push_back(std::make_pair(id, id.getId() + str));
}
// Check if gold value isn't negative
if (cellRef.mGoldValue < 0)
{
std::string str = " has negative gold value ";
str += cellRef.mGoldValue;
messages.push_back(std::make_pair(id, id.getId() + str));
}
}
int CSMTools::ReferenceCheckStage::setup()
{
return mReferences.getSize();
}