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openmw-tes3mp/apps/opencs/view/render/instancemode.cpp

650 lines
22 KiB
C++

#include "instancemode.hpp"
#include <QDragEnterEvent>
#include <QPoint>
#include "../../model/prefs/state.hpp"
#include "../../model/world/idtable.hpp"
#include "../../model/world/idtree.hpp"
#include "../../model/world/commands.hpp"
#include "../../model/world/commandmacro.hpp"
#include "../widget/scenetoolbar.hpp"
#include "../widget/scenetoolmode.hpp"
#include "mask.hpp"
#include "object.hpp"
#include "worldspacewidget.hpp"
#include "pagedworldspacewidget.hpp"
#include "instanceselectionmode.hpp"
#include "instancemovemode.hpp"
int CSVRender::InstanceMode::getSubModeFromId (const std::string& id) const
{
return id=="move" ? 0 : (id=="rotate" ? 1 : 2);
}
osg::Vec3f CSVRender::InstanceMode::quatToEuler(const osg::Quat& rot) const
{
const float Pi = 3.14159265f;
float x, y, z;
float test = 2 * (rot.w() * rot.y() + rot.x() * rot.z());
if (std::abs(test) >= 1.f)
{
x = atan2(rot.x(), rot.w());
y = (test > 0) ? (Pi / 2) : (-Pi / 2);
z = 0;
}
else
{
x = std::atan2(2 * (rot.w() * rot.x() - rot.y() * rot.z()), 1 - 2 * (rot.x() * rot.x() + rot.y() * rot.y()));
y = std::asin(test);
z = std::atan2(2 * (rot.w() * rot.z() - rot.x() * rot.y()), 1 - 2 * (rot.y() * rot.y() + rot.z() * rot.z()));
}
return osg::Vec3f(-x, -y, -z);
}
osg::Quat CSVRender::InstanceMode::eulerToQuat(const osg::Vec3f& euler) const
{
osg::Quat xr = osg::Quat(-euler[0], osg::Vec3f(1,0,0));
osg::Quat yr = osg::Quat(-euler[1], osg::Vec3f(0,1,0));
osg::Quat zr = osg::Quat(-euler[2], osg::Vec3f(0,0,1));
return zr * yr * xr;
}
osg::Vec3f CSVRender::InstanceMode::getSelectionCenter(const std::vector<osg::ref_ptr<TagBase> >& selection) const
{
osg::Vec3f center = osg::Vec3f(0, 0, 0);
int objectCount = 0;
for (std::vector<osg::ref_ptr<TagBase> >::const_iterator iter (selection.begin()); iter!=selection.end(); ++iter)
{
if (CSVRender::ObjectTag *objectTag = dynamic_cast<CSVRender::ObjectTag *> (iter->get()))
{
const ESM::Position& position = objectTag->mObject->getPosition();
center += osg::Vec3f(position.pos[0], position.pos[1], position.pos[2]);
++objectCount;
}
}
if (objectCount > 0)
center /= objectCount;
return center;
}
osg::Vec3f CSVRender::InstanceMode::getScreenCoords(const osg::Vec3f& pos)
{
osg::Matrix viewMatrix = getWorldspaceWidget().getCamera()->getViewMatrix();
osg::Matrix projMatrix = getWorldspaceWidget().getCamera()->getProjectionMatrix();
osg::Matrix windowMatrix = getWorldspaceWidget().getCamera()->getViewport()->computeWindowMatrix();
osg::Matrix combined = viewMatrix * projMatrix * windowMatrix;
return pos * combined;
}
CSVRender::InstanceMode::InstanceMode (WorldspaceWidget *worldspaceWidget, QWidget *parent)
: EditMode (worldspaceWidget, QIcon (":placeholder"), Mask_Reference | Mask_Terrain, "Instance editing",
parent), mSubMode (0), mSubModeId ("move"), mSelectionMode (0), mDragMode (DragMode_None),
mDragAxis (-1), mLocked (false), mUnitScaleDist(1)
{
}
void CSVRender::InstanceMode::activate (CSVWidget::SceneToolbar *toolbar)
{
if (!mSubMode)
{
mSubMode = new CSVWidget::SceneToolMode (toolbar, "Edit Sub-Mode");
mSubMode->addButton (new InstanceMoveMode (this), "move");
mSubMode->addButton (":placeholder", "rotate",
"Rotate selected instances"
"<ul><li>Use {scene-edit-primary} to rotate instances freely</li>"
"<li>Use {scene-edit-secondary} to rotate instances within the grid</li>"
"<li>The center of the view acts as the axis of rotation</li>"
"</ul>"
"<font color=Red>Grid rotate not implemented yet</font color>");
mSubMode->addButton (":placeholder", "scale",
"Scale selected instances"
"<ul><li>Use {scene-edit-primary} to scale instances freely</li>"
"<li>Use {scene-edit-secondary} to scale instances along the grid</li>"
"<li>The scaling rate is based on how close the start of a drag is to the center of the screen</li>"
"</ul>"
"<font color=Red>Grid scale not implemented yet</font color>");
mSubMode->setButton (mSubModeId);
connect (mSubMode, SIGNAL (modeChanged (const std::string&)),
this, SLOT (subModeChanged (const std::string&)));
}
if (!mSelectionMode)
mSelectionMode = new InstanceSelectionMode (toolbar, getWorldspaceWidget());
mDragMode = DragMode_None;
EditMode::activate (toolbar);
toolbar->addTool (mSubMode);
toolbar->addTool (mSelectionMode);
std::string subMode = mSubMode->getCurrentId();
getWorldspaceWidget().setSubMode (getSubModeFromId (subMode), Mask_Reference);
}
void CSVRender::InstanceMode::deactivate (CSVWidget::SceneToolbar *toolbar)
{
mDragMode = DragMode_None;
getWorldspaceWidget().reset (Mask_Reference);
if (mSelectionMode)
{
toolbar->removeTool (mSelectionMode);
delete mSelectionMode;
mSelectionMode = 0;
}
if (mSubMode)
{
toolbar->removeTool (mSubMode);
delete mSubMode;
mSubMode = 0;
}
EditMode::deactivate (toolbar);
}
void CSVRender::InstanceMode::setEditLock (bool locked)
{
mLocked = locked;
if (mLocked)
getWorldspaceWidget().abortDrag();
}
void CSVRender::InstanceMode::primaryEditPressed (const WorldspaceHitResult& hit)
{
if (CSMPrefs::get()["3D Scene Input"]["context-select"].isTrue())
primarySelectPressed (hit);
}
void CSVRender::InstanceMode::secondaryEditPressed (const WorldspaceHitResult& hit)
{
if (CSMPrefs::get()["3D Scene Input"]["context-select"].isTrue())
secondarySelectPressed (hit);
}
void CSVRender::InstanceMode::primarySelectPressed (const WorldspaceHitResult& hit)
{
getWorldspaceWidget().clearSelection (Mask_Reference);
if (hit.tag)
{
if (CSVRender::ObjectTag *objectTag = dynamic_cast<CSVRender::ObjectTag *> (hit.tag.get()))
{
// hit an Object, select it
CSVRender::Object* object = objectTag->mObject;
object->setSelected (true);
return;
}
}
}
void CSVRender::InstanceMode::secondarySelectPressed (const WorldspaceHitResult& hit)
{
if (hit.tag)
{
if (CSVRender::ObjectTag *objectTag = dynamic_cast<CSVRender::ObjectTag *> (hit.tag.get()))
{
// hit an Object, toggle its selection state
CSVRender::Object* object = objectTag->mObject;
object->setSelected (!object->getSelected());
return;
}
}
}
bool CSVRender::InstanceMode::primaryEditStartDrag (const QPoint& pos)
{
if (mDragMode!=DragMode_None || mLocked)
return false;
WorldspaceHitResult hit = getWorldspaceWidget().mousePick (pos, getWorldspaceWidget().getInteractionMask());
std::vector<osg::ref_ptr<TagBase> > selection = getWorldspaceWidget().getSelection (Mask_Reference);
if (selection.empty())
{
// Only change selection at the start of drag if no object is already selected
if (hit.tag && CSMPrefs::get()["3D Scene Input"]["context-select"].isTrue())
{
getWorldspaceWidget().clearSelection (Mask_Reference);
if (CSVRender::ObjectTag *objectTag = dynamic_cast<CSVRender::ObjectTag *> (hit.tag.get()))
{
CSVRender::Object* object = objectTag->mObject;
object->setSelected (true);
}
}
selection = getWorldspaceWidget().getSelection (Mask_Reference);
if (selection.empty())
return false;
}
for (std::vector<osg::ref_ptr<TagBase> >::iterator iter (selection.begin());
iter!=selection.end(); ++iter)
{
if (CSVRender::ObjectTag *objectTag = dynamic_cast<CSVRender::ObjectTag *> (iter->get()))
{
if (mSubModeId == "move")
{
objectTag->mObject->setEdited (Object::Override_Position);
mDragMode = DragMode_Move;
}
else if (mSubModeId == "rotate")
{
objectTag->mObject->setEdited (Object::Override_Rotation);
mDragMode = DragMode_Rotate;
}
else if (mSubModeId == "scale")
{
objectTag->mObject->setEdited (Object::Override_Scale);
mDragMode = DragMode_Scale;
// Calculate scale factor
std::vector<osg::ref_ptr<TagBase> > editedSelection = getWorldspaceWidget().getEdited (Mask_Reference);
osg::Vec3f center = getScreenCoords(getSelectionCenter(editedSelection));
int widgetHeight = getWorldspaceWidget().height();
float dx = pos.x() - center.x();
float dy = (widgetHeight - pos.y()) - center.y();
mUnitScaleDist = std::sqrt(dx * dx + dy * dy);
}
}
}
if (CSVRender::ObjectMarkerTag *objectTag = dynamic_cast<CSVRender::ObjectMarkerTag *> (hit.tag.get()))
{
mDragAxis = objectTag->mAxis;
}
else
mDragAxis = -1;
return true;
}
bool CSVRender::InstanceMode::secondaryEditStartDrag (const QPoint& pos)
{
if (mLocked)
return false;
return false;
}
void CSVRender::InstanceMode::drag (const QPoint& pos, int diffX, int diffY, double speedFactor)
{
osg::Vec3f offset;
osg::Quat rotation;
std::vector<osg::ref_ptr<TagBase> > selection = getWorldspaceWidget().getEdited (Mask_Reference);
if (mDragMode == DragMode_Move)
{
osg::Vec3f eye, centre, up;
getWorldspaceWidget().getCamera()->getViewMatrix().getLookAt (eye, centre, up);
if (diffY)
{
offset += up * diffY * speedFactor;
}
if (diffX)
{
offset += ((centre-eye) ^ up) * diffX * speedFactor;
}
if (mDragAxis!=-1)
{
for (int i=0; i<3; ++i)
{
if (i!=mDragAxis)
offset[i] = 0;
}
}
}
else if (mDragMode == DragMode_Rotate)
{
osg::Vec3f eye, centre, up;
getWorldspaceWidget().getCamera()->getViewMatrix().getLookAt (eye, centre, up);
float angle;
osg::Vec3f axis;
if (mDragAxis == -1)
{
// Free rotate
float rotationFactor = CSMPrefs::get()["3D Scene Input"]["rotate-factor"].toDouble() * speedFactor;
osg::Quat cameraRotation = getWorldspaceWidget().getCamera()->getInverseViewMatrix().getRotate();
osg::Vec3f camForward = centre - eye;
osg::Vec3f screenDir = cameraRotation * osg::Vec3f(diffX, diffY, 0);
screenDir.normalize();
angle = std::sqrt(diffX*diffX + diffY*diffY) * rotationFactor;
axis = screenDir ^ camForward;
}
else
{
// Global axis rotation
osg::Vec3f camBack = eye - centre;
for (int i = 0; i < 3; ++i)
{
if (i == mDragAxis)
axis[i] = 1;
else
axis[i] = 0;
}
// Flip axis if facing opposite side
if (camBack * axis < 0)
axis *= -1;
// Convert coordinate system
osg::Vec3f screenCenter = getScreenCoords(getSelectionCenter(selection));
int widgetHeight = getWorldspaceWidget().height();
float newX = pos.x() - screenCenter.x();
float newY = (widgetHeight - pos.y()) - screenCenter.y();
float oldX = newX - diffX;
float oldY = newY - diffY; // diffY appears to already be flipped
osg::Vec3f oldVec = osg::Vec3f(oldX, oldY, 0);
oldVec.normalize();
osg::Vec3f newVec = osg::Vec3f(newX, newY, 0);
newVec.normalize();
// Find angle and axis of rotation
angle = std::acos(oldVec * newVec) * speedFactor;
if (((oldVec ^ newVec) * camBack < 0) ^ (camBack.z() < 0))
angle *= -1;
}
rotation = osg::Quat(angle, axis);
}
else if (mDragMode == DragMode_Scale)
{
osg::Vec3f center = getScreenCoords(getSelectionCenter(selection));
// Calculate scaling distance/rate
int widgetHeight = getWorldspaceWidget().height();
float dx = pos.x() - center.x();
float dy = (widgetHeight - pos.y()) - center.y();
float dist = std::sqrt(dx * dx + dy * dy);
float scale = dist / mUnitScaleDist;
// Only uniform scaling is currently supported
offset = osg::Vec3f(scale, scale, scale);
}
// Apply
for (std::vector<osg::ref_ptr<TagBase> >::iterator iter (selection.begin()); iter!=selection.end(); ++iter)
{
if (CSVRender::ObjectTag *objectTag = dynamic_cast<CSVRender::ObjectTag *> (iter->get()))
{
if (mDragMode == DragMode_Move)
{
ESM::Position position = objectTag->mObject->getPosition();
for (int i=0; i<3; ++i)
{
position.pos[i] += offset[i];
}
objectTag->mObject->setPosition(position.pos);
}
else if (mDragMode == DragMode_Rotate)
{
ESM::Position position = objectTag->mObject->getPosition();
osg::Quat currentRot = eulerToQuat(osg::Vec3f(position.rot[0], position.rot[1], position.rot[2]));
osg::Quat combined = currentRot * rotation;
osg::Vec3f euler = quatToEuler(combined);
// There appears to be a very rare rounding error that can cause asin to return NaN
if (!euler.isNaN())
{
position.rot[0] = euler.x();
position.rot[1] = euler.y();
position.rot[2] = euler.z();
}
objectTag->mObject->setRotation(position.rot);
}
else if (mDragMode == DragMode_Scale)
{
// Reset scale
objectTag->mObject->setEdited(0);
objectTag->mObject->setEdited(Object::Override_Scale);
float scale = objectTag->mObject->getScale();
scale *= offset.x();
objectTag->mObject->setScale (scale);
}
}
}
}
void CSVRender::InstanceMode::dragCompleted(const QPoint& pos)
{
std::vector<osg::ref_ptr<TagBase> > selection =
getWorldspaceWidget().getEdited (Mask_Reference);
QUndoStack& undoStack = getWorldspaceWidget().getDocument().getUndoStack();
QString description;
switch (mDragMode)
{
case DragMode_Move: description = "Move Instances"; break;
case DragMode_Rotate: description = "Rotate Instances"; break;
case DragMode_Scale: description = "Scale Instances"; break;
case DragMode_None: break;
}
CSMWorld::CommandMacro macro (undoStack, description);
for (std::vector<osg::ref_ptr<TagBase> >::iterator iter (selection.begin());
iter!=selection.end(); ++iter)
{
if (CSVRender::ObjectTag *objectTag = dynamic_cast<CSVRender::ObjectTag *> (iter->get()))
{
objectTag->mObject->apply (macro);
}
}
mDragMode = DragMode_None;
}
void CSVRender::InstanceMode::dragAborted()
{
getWorldspaceWidget().reset (Mask_Reference);
mDragMode = DragMode_None;
}
void CSVRender::InstanceMode::dragWheel (int diff, double speedFactor)
{
if (mDragMode==DragMode_Move)
{
osg::Vec3f eye;
osg::Vec3f centre;
osg::Vec3f up;
getWorldspaceWidget().getCamera()->getViewMatrix().getLookAt (eye, centre, up);
osg::Vec3f offset = centre - eye;
offset.normalize();
offset *= diff * speedFactor;
std::vector<osg::ref_ptr<TagBase> > selection =
getWorldspaceWidget().getEdited (Mask_Reference);
for (std::vector<osg::ref_ptr<TagBase> >::iterator iter (selection.begin());
iter!=selection.end(); ++iter)
{
if (CSVRender::ObjectTag *objectTag = dynamic_cast<CSVRender::ObjectTag *> (iter->get()))
{
ESM::Position position = objectTag->mObject->getPosition();
for (int i=0; i<3; ++i)
position.pos[i] += offset[i];
objectTag->mObject->setPosition (position.pos);
}
}
}
}
void CSVRender::InstanceMode::dragEnterEvent (QDragEnterEvent *event)
{
if (const CSMWorld::TableMimeData* mime = dynamic_cast<const CSMWorld::TableMimeData*> (event->mimeData()))
{
if (!mime->fromDocument (getWorldspaceWidget().getDocument()))
return;
if (mime->holdsType (CSMWorld::UniversalId::Type_Referenceable))
event->accept();
}
}
void CSVRender::InstanceMode::dropEvent (QDropEvent* event)
{
if (const CSMWorld::TableMimeData* mime = dynamic_cast<const CSMWorld::TableMimeData*> (event->mimeData()))
{
CSMDoc::Document& document = getWorldspaceWidget().getDocument();
if (!mime->fromDocument (document))
return;
WorldspaceHitResult hit = getWorldspaceWidget().mousePick (event->pos(), getWorldspaceWidget().getInteractionMask());
std::string cellId = getWorldspaceWidget().getCellId (hit.worldPos);
CSMWorld::IdTree& cellTable = dynamic_cast<CSMWorld::IdTree&> (
*document.getData().getTableModel (CSMWorld::UniversalId::Type_Cells));
bool noCell = document.getData().getCells().searchId (cellId)==-1;
if (noCell)
{
std::string mode = CSMPrefs::get()["Scene Drops"]["outside-drop"].toString();
// target cell does not exist
if (mode=="Discard")
return;
if (mode=="Create cell and insert")
{
std::unique_ptr<CSMWorld::CreateCommand> createCommand (
new CSMWorld::CreateCommand (cellTable, cellId));
int parentIndex = cellTable.findColumnIndex (CSMWorld::Columns::ColumnId_Cell);
int index = cellTable.findNestedColumnIndex (parentIndex, CSMWorld::Columns::ColumnId_Interior);
createCommand->addNestedValue (parentIndex, index, false);
document.getUndoStack().push (createCommand.release());
if (CSVRender::PagedWorldspaceWidget *paged =
dynamic_cast<CSVRender::PagedWorldspaceWidget *> (&getWorldspaceWidget()))
{
CSMWorld::CellSelection selection = paged->getCellSelection();
selection.add (CSMWorld::CellCoordinates::fromId (cellId).first);
paged->setCellSelection (selection);
}
}
}
else if (CSVRender::PagedWorldspaceWidget *paged =
dynamic_cast<CSVRender::PagedWorldspaceWidget *> (&getWorldspaceWidget()))
{
CSMWorld::CellSelection selection = paged->getCellSelection();
if (!selection.has (CSMWorld::CellCoordinates::fromId (cellId).first))
{
// target cell exists, but is not shown
std::string mode =
CSMPrefs::get()["Scene Drops"]["outside-visible-drop"].toString();
if (mode=="Discard")
return;
if (mode=="Show cell and insert")
{
selection.add (CSMWorld::CellCoordinates::fromId (cellId).first);
paged->setCellSelection (selection);
}
}
}
CSMWorld::IdTable& referencesTable = dynamic_cast<CSMWorld::IdTable&> (
*document.getData().getTableModel (CSMWorld::UniversalId::Type_References));
bool dropped = false;
std::vector<CSMWorld::UniversalId> ids = mime->getData();
for (std::vector<CSMWorld::UniversalId>::const_iterator iter (ids.begin());
iter!=ids.end(); ++iter)
if (mime->isReferencable (iter->getType()))
{
// create reference
std::unique_ptr<CSMWorld::CreateCommand> createCommand (
new CSMWorld::CreateCommand (
referencesTable, document.getData().getReferences().getNewId()));
createCommand->addValue (referencesTable.findColumnIndex (
CSMWorld::Columns::ColumnId_Cell), QString::fromUtf8 (cellId.c_str()));
createCommand->addValue (referencesTable.findColumnIndex (
CSMWorld::Columns::ColumnId_PositionXPos), hit.worldPos.x());
createCommand->addValue (referencesTable.findColumnIndex (
CSMWorld::Columns::ColumnId_PositionYPos), hit.worldPos.y());
createCommand->addValue (referencesTable.findColumnIndex (
CSMWorld::Columns::ColumnId_PositionZPos), hit.worldPos.z());
createCommand->addValue (referencesTable.findColumnIndex (
CSMWorld::Columns::ColumnId_ReferenceableId),
QString::fromUtf8 (iter->getId().c_str()));
document.getUndoStack().push (createCommand.release());
dropped = true;
}
if (dropped)
event->accept();
}
}
int CSVRender::InstanceMode::getSubMode() const
{
return mSubMode ? getSubModeFromId (mSubMode->getCurrentId()) : 0;
}
void CSVRender::InstanceMode::subModeChanged (const std::string& id)
{
mSubModeId = id;
getWorldspaceWidget().abortDrag();
getWorldspaceWidget().setSubMode (getSubModeFromId (id), Mask_Reference);
}