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openmw-tes3mp/apps/openmw-mp/PlayerProcessor.hpp

36 lines
1.0 KiB
C++

//
// Created by koncord on 31.03.17.
//
#ifndef OPENMW_BASEPLAYERPROCESSOR_HPP
#define OPENMW_BASEPLAYERPROCESSOR_HPP
#include <components/openmw-mp/Base/BasePacketProcessor.hpp>
#include <components/openmw-mp/Packets/BasePacket.hpp>
#include <components/openmw-mp/NetworkMessages.hpp>
#include <unordered_map>
#include <memory>
//#include <boost/unordered_map.hpp>
//#include <boost/shared_ptr.hpp>
#include "Player.hpp"
namespace mwmp
{
class PlayerProcessor : public BasePacketProcessor
{
public:
virtual void Do(PlayerPacket &packet, Player &player) = 0;
static bool Process(RakNet::Packet &packet) noexcept;
static void AddProcessor(PlayerProcessor *processor) noexcept;
//typedef boost::unordered_map<unsigned char, boost::shared_ptr<PlayerProcessor> > processors_t;
typedef std::unordered_map<unsigned char, std::unique_ptr<PlayerProcessor> > processors_t;
private:
static processors_t processors;
};
}
#endif //OPENMW_BASEPLAYERPROCESSOR_HPP