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openmw-tes3mp/apps/openmw
2013-08-20 12:08:46 +02:00
..
mwbase Enabled terrain self shadows, implemented getHeightAt, some optimizations 2013-08-19 20:39:37 +02:00
mwclass Apply trap magic effects 2013-08-13 04:56:15 +02:00
mwdialogue Dialog function 72 is not player-specific 2013-08-08 06:02:16 -07:00
mwgui Fix werewolf state not getting completely reset when starting a new game 2013-08-20 11:24:19 +02:00
mwinput Handle the pick/probe in the character controller 2013-08-06 19:48:59 -07:00
mwmechanics Properly implement SetWerewolfAcrobatics 2013-08-13 04:54:41 -07:00
mwrender Some terrain fixes 2013-08-20 12:08:46 +02:00
mwscript GetEffect can accept an effect ID string as well 2013-08-13 19:18:21 -07:00
mwsound Added underwater and drowning sounds. 2013-08-08 20:57:15 +02:00
mwworld Some terrain fixes 2013-08-20 12:08:46 +02:00
CMakeLists.txt Don't link to OgreTerrain 2013-08-19 22:22:14 +02:00
config.hpp.cmake another minor correction (fixing the previous one) 2011-07-08 16:16:06 +02:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp Enabled terrain self shadows, implemented getHeightAt, some optimizations 2013-08-19 20:39:37 +02:00
engine.hpp Removed the no longer needed --debug switch 2013-06-16 20:39:40 +02:00
main.cpp Some changes suggested by cppcheck 2013-07-31 18:46:32 +02:00