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21 lines
346 B
C++
21 lines
346 B
C++
#ifndef OPENMW_MWRENDER_RENDERMODE_H
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#define OPENMW_MWRENDER_RENDERMODE_H
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namespace MWRender
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{
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enum RenderMode
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{
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Render_CollisionDebug,
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Render_Wireframe,
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Render_Pathgrid,
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Render_Water,
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Render_Scene,
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Render_NavMesh,
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Render_ActorsPaths,
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Render_RecastMesh,
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};
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}
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#endif
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