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openmw-tes3mp/components/openmw-mp/Packets/Object/PacketObjectHit.hpp
David Cernat 2973cc4f4d [General] Implement OnObjectHit packet, part 1
ObjectHit is now sent when an NPC hits a non-actor object.
2019-12-08 16:14:01 +02:00

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C++

#ifndef OPENMW_PACKETOBJECTHIT_HPP
#define OPENMW_PACKETOBJECTHIT_HPP
#include <components/openmw-mp/Packets/Object/ObjectPacket.hpp>
namespace mwmp
{
class PacketObjectHit : public ObjectPacket
{
public:
PacketObjectHit(RakNet::RakPeerInterface *peer);
virtual void Packet(RakNet::BitStream *newBitstream, bool send);
};
}
#endif //OPENMW_PACKETOBJECTHIT_HPP