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openmw-tes3mp/components/openmw-mp/Packets/Player/PacketPlayerDeath.cpp

30 lines
714 B
C++

#include "PacketPlayerDeath.hpp"
#include <components/openmw-mp/NetworkMessages.hpp>
using namespace mwmp;
PacketPlayerDeath::PacketPlayerDeath(RakNet::RakPeerInterface *peer) : PlayerPacket(peer)
{
packetID = ID_PLAYER_DEATH;
}
void PacketPlayerDeath::Packet(RakNet::BitStream *newBitstream, bool send)
{
PlayerPacket::Packet(newBitstream, send);
RW(player->deathState, send);
RW(player->killer.isPlayer, send);
if (player->killer.isPlayer)
{
RW(player->killer.guid, send);
}
else
{
RW(player->killer.refId, send, true);
RW(player->killer.refNum, send);
RW(player->killer.mpNum, send);
RW(player->killer.name, send, true);
}
}