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Voices tend to be a bit long, and not individually replayed often. So it's better to stream them instead of loading theminto a sound buffer. The loudness data is very small, though, so that can be kept buffered indefinitely. |
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.. | ||
ffmpeg_decoder.cpp | ||
ffmpeg_decoder.hpp | ||
loudness.cpp | ||
loudness.hpp | ||
movieaudiofactory.cpp | ||
movieaudiofactory.hpp | ||
openal_output.cpp | ||
openal_output.hpp | ||
sound.hpp | ||
sound_buffer.hpp | ||
sound_decoder.hpp | ||
sound_output.hpp | ||
soundmanagerimp.cpp | ||
soundmanagerimp.hpp |