.. |
alchemywindow.cpp
|
alchemy window layout
|
2012-05-29 02:57:19 +02:00 |
alchemywindow.hpp
|
Issue #290: Auto-Close MW-reference related GUI windows
|
2012-05-27 01:14:33 +02:00 |
birth.cpp
|
changed more gui stuff to use the new tag system
|
2012-05-19 15:32:32 +02:00 |
birth.hpp
|
List -> ListBox
|
2012-03-22 15:28:06 +01:00 |
bookwindow.cpp
|
allow stacking gui modes
|
2012-05-23 12:23:35 +02:00 |
bookwindow.hpp
|
using items via the inventory is now possible by dragging them on the avatar (only implemented for books right now)
|
2012-05-15 18:05:53 +02:00 |
charactercreation.cpp
|
fixed race dialog bug
|
2012-05-29 01:47:49 +02:00 |
charactercreation.hpp
|
Issue #297: Make the stats review dialog show correct values for attributes/skills/health/magicka/fatigue
|
2012-05-28 10:50:00 +02:00 |
class.cpp
|
Issue #297: Make the stats review dialog show correct values for attributes/skills/health/magicka/fatigue
|
2012-05-28 10:50:00 +02:00 |
class.hpp
|
Issue #295: Class creation dialogs tooltips; plus tons of other improvements
|
2012-05-27 06:39:10 +02:00 |
confirmationdialog.cpp
|
more resolution switching fixes
|
2012-05-28 12:34:29 +02:00 |
confirmationdialog.hpp
|
more resolution switching fixes
|
2012-05-28 12:34:29 +02:00 |
console.cpp
|
allow picking up objects from the gameworld with the mouse in inventory mode
|
2012-06-02 14:19:02 +02:00 |
console.hpp
|
set the implicit object for script excution by clicking on it
|
2012-06-02 12:25:24 +02:00 |
container.cpp
|
allow picking up objects from the gameworld with the mouse in inventory mode
|
2012-06-02 14:19:02 +02:00 |
container.hpp
|
still left: spell success formula
|
2012-05-29 12:35:03 +02:00 |
countdialog.cpp
|
ConfirmationDialog
|
2012-05-23 05:28:25 +02:00 |
countdialog.hpp
|
fix a bug, some cleanup
|
2012-05-18 17:58:33 +02:00 |
cursorreplace.cpp
|
added a utility for creating texture atlas at runtime
|
2012-05-04 18:09:45 +02:00 |
cursorreplace.hpp
|
use the cursors from morrowind.bsa and remove mwpointer.png
|
2012-04-12 14:26:21 +02:00 |
dialogue.cpp
|
Issue #290: Auto-Close MW-reference related GUI windows
|
2012-05-27 01:14:33 +02:00 |
dialogue.hpp
|
Issue #290: Auto-Close MW-reference related GUI windows
|
2012-05-27 01:14:33 +02:00 |
dialogue_history.cpp
|
fix class name typo
|
2012-03-22 15:10:29 +01:00 |
dialogue_history.hpp
|
fix class name typo
|
2012-03-22 15:10:29 +01:00 |
formatting.cpp
|
removed unnecessary include
|
2012-05-10 12:44:01 +02:00 |
formatting.hpp
|
removed another include
|
2012-05-10 12:51:40 +02:00 |
hud.cpp
|
allow picking up objects from the gameworld with the mouse in inventory mode
|
2012-06-02 14:19:02 +02:00 |
hud.hpp
|
set the implicit object for script excution by clicking on it
|
2012-06-02 12:25:24 +02:00 |
inventorywindow.cpp
|
allow picking up objects from the gameworld with the mouse in inventory mode
|
2012-06-02 14:19:02 +02:00 |
inventorywindow.hpp
|
allow picking up objects from the gameworld with the mouse in inventory mode
|
2012-06-02 14:19:02 +02:00 |
journalwindow.cpp
|
journal close sound
|
2012-05-07 19:42:04 +02:00 |
journalwindow.hpp
|
journal close sound
|
2012-05-07 19:42:04 +02:00 |
list.cpp
|
show the Barter entry in the dialogue gui for npcs/creatures that buy/sell stuff. doesn't work for the Creeper for some reason, but Mudcrab Merchant works.
|
2012-05-17 14:54:03 +02:00 |
list.hpp
|
show the Barter entry in the dialogue gui for npcs/creatures that buy/sell stuff. doesn't work for the Creeper for some reason, but Mudcrab Merchant works.
|
2012-05-17 14:54:03 +02:00 |
mainmenu.hpp
|
remove the old inventory code, split HUD, map and mainmenu into seperate implementation files
|
2012-05-13 18:14:03 +02:00 |
map_window.cpp
|
- Issue #296: Clicking on HUD elements shows/hides the respective window
|
2012-05-26 21:09:21 +02:00 |
map_window.hpp
|
- Issue #296: Clicking on HUD elements shows/hides the respective window
|
2012-05-26 21:09:21 +02:00 |
messagebox.cpp
|
potion creating works, most of the values are bogus
|
2012-05-25 18:00:13 +02:00 |
messagebox.hpp
|
Windows fixes for compiling and linking
|
2012-03-27 00:36:53 +02:00 |
mode.hpp
|
merged by branches together, starting with alchemy window
|
2012-05-24 15:57:23 +02:00 |
race.cpp
|
Issue #295: Class creation dialogs tooltips; plus tons of other improvements
|
2012-05-27 06:39:10 +02:00 |
race.hpp
|
List -> ListBox
|
2012-03-22 15:28:06 +01:00 |
referenceinterface.cpp
|
Issue #290: Auto-Close MW-reference related GUI windows
|
2012-05-27 01:14:33 +02:00 |
referenceinterface.hpp
|
Issue #290: Auto-Close MW-reference related GUI windows
|
2012-05-27 01:14:33 +02:00 |
review.cpp
|
Issue #297: Make the stats review dialog show correct values for attributes/skills/health/magicka/fatigue
|
2012-05-28 10:50:00 +02:00 |
review.hpp
|
Issue #295: Class creation dialogs tooltips; plus tons of other improvements
|
2012-05-27 06:39:10 +02:00 |
scrollwindow.cpp
|
allow stacking gui modes
|
2012-05-23 12:23:35 +02:00 |
scrollwindow.hpp
|
using items via the inventory is now possible by dragging them on the avatar (only implemented for books right now)
|
2012-05-15 18:05:53 +02:00 |
settingswindow.cpp
|
add water settings to settings window
|
2012-05-29 06:45:44 +02:00 |
settingswindow.hpp
|
MSVC build compliance:
|
2012-06-08 19:55:39 +02:00 |
spellwindow.cpp
|
allow picking up objects from the gameworld with the mouse in inventory mode
|
2012-06-02 14:19:02 +02:00 |
spellwindow.hpp
|
added the success formula, and spell deleting (shift+click)
|
2012-05-29 15:13:44 +02:00 |
stats_window.cpp
|
Issue #297: Make the stats review dialog show correct values for attributes/skills/health/magicka/fatigue
|
2012-05-28 10:50:00 +02:00 |
stats_window.hpp
|
some unrelated gui cleanup
|
2012-05-24 03:50:02 +02:00 |
text_input.cpp
|
fix another bunch of gui stuff, some strings were untranslated and buttons were not resized to fit their text
|
2012-04-16 19:14:05 +02:00 |
text_input.hpp
|
Move eventDone to WindowBase and make it tell which window is done
|
2011-03-12 10:56:10 +01:00 |
tooltips.cpp
|
set the implicit object for script excution by clicking on it
|
2012-06-02 12:25:24 +02:00 |
tooltips.hpp
|
added tooltip delay option
|
2012-05-28 09:46:05 +02:00 |
tradewindow.cpp
|
allow picking up objects from the gameworld with the mouse in inventory mode
|
2012-06-02 14:19:02 +02:00 |
tradewindow.hpp
|
Issue #290: Auto-Close MW-reference related GUI windows
|
2012-05-27 01:14:33 +02:00 |
widgets.cpp
|
Issue #295: Class creation dialogs tooltips; plus tons of other improvements
|
2012-05-27 06:39:10 +02:00 |
widgets.hpp
|
show the list of potion effects
|
2012-05-25 16:20:57 +02:00 |
window_base.cpp
|
proper resolution switching (reposition GUI & adjust mouse clipping region)
|
2012-05-28 09:19:25 +02:00 |
window_base.hpp
|
auto-select the alchemy tools with highest quality
|
2012-05-25 15:24:33 +02:00 |
window_manager.cpp
|
allow picking up objects from the gameworld with the mouse in inventory mode
|
2012-06-02 14:19:02 +02:00 |
window_manager.hpp
|
set the implicit object for script excution by clicking on it
|
2012-06-02 12:25:24 +02:00 |
window_pinnable_base.cpp
|
Pinnable windows: hide hud elements
|
2012-04-06 01:17:23 +03:00 |
window_pinnable_base.hpp
|
Issue #294: show/hide HUD elements based on allowed windows
|
2012-05-26 05:46:46 +02:00 |