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openmw-tes3mp/apps/openmw
dteviot 64cd1396ac Fixed minor issues.
1. Renamed "hightRatio" to "heightRatio".
2. Replaced magic numbers with named constants.
2015-01-09 22:17:53 +13:00
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mwbase Slaughter fish attacks when player only knee deep in water (Fixes #2076) 2015-01-09 21:40:53 +13:00
mwclass Slaughter fish attacks when player only knee deep in water (Fixes #2076) 2015-01-09 21:40:53 +13:00
mwdialogue Function_CreatureTargetted should return '2' for werewolfs 2014-12-24 15:45:12 +01:00
mwgui Merge remote-tracking branch 'scrawl/master' 2015-01-07 20:22:15 +01:00
mwinput Implement weapon/spell cycling hotkeys (Fixes #1024) 2014-12-15 16:23:08 +01:00
mwmechanics Slaughter fish attacks when player only knee deep in water (Fixes #2076) 2015-01-09 21:40:53 +13:00
mwrender Remove weather particles underwater (Fixes #2010) 2015-01-07 02:34:29 +01:00
mwscript Merge remote-tracking branch 'upstream/master' 2014-12-30 23:01:45 +01:00
mwsound Add vanilla-compatible range limiting for playloopsound (Fixes #244, Fixes #1342) 2014-12-08 23:58:20 +01:00
mwstate Merge remote-tracking branch 'scrawl/master' 2015-01-07 20:22:15 +01:00
mwworld Fixed minor issues. 2015-01-09 22:17:53 +13:00
android_main.c fixe all code v 2 2014-08-06 00:46:21 +04:00
CMakeLists.txt Allow separate summoned creature instances for each spell ID (Fixes #2194) 2015-01-06 16:11:05 +01:00
crashcatcher.cpp make it C98 compat 2014-12-23 17:13:11 +01:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp Merge remote-tracking branch 'scrawl/master' 2015-01-07 20:22:15 +01:00
engine.hpp Add commandline option to load a save game on startup 2015-01-07 03:27:24 +01:00
main.cpp Add commandline option to load a save game on startup 2015-01-07 03:27:24 +01:00