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openmw-tes3mp/components/openmw-mp/Packets
David Cernat fcd31bf4a6 [General] Fix problems with the synchronization of ranged attacks
Projectile hits now send Attack packets with RANGED attacks, and their success or failure is now synchronized.

Strike enchantments no longer require a valid victim to be synchronized.

Additional debug messages have been added for attacks.
2018-09-11 11:56:45 +03:00
..
Actor [General] Fix problems with the synchronization of ranged attacks 2018-09-11 11:56:45 +03:00
Object [General] Sync soul refIds for items and add related script functions 2018-07-26 22:37:04 +03:00
Player [General] Fix problems with the synchronization of ranged attacks 2018-09-11 11:56:45 +03:00
Worldstate [General] Allow setting of AI fight & dynamic stats in record packets 2018-08-05 11:00:25 +03:00
BasePacket.cpp [General] Add packetValid flag to packets 2018-07-03 02:06:52 +08:00
BasePacket.hpp [General] RW functions return true on success 2018-07-03 02:28:20 +08:00
PacketPreInit.cpp [General] Add integrity checks to PacketPreInit 2018-07-03 02:21:36 +08:00
PacketPreInit.hpp [General] Add integrity checks to PacketPreInit 2018-07-03 02:21:36 +08:00